Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 07, 2022, 01:55:47 am
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Here is the nightly for 07 June 2022 - Revision 2ff2732cc
Group: Linux
nightly_20220607_2ff2732cc-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20220607_2ff2732cc/nightly_20220607_2ff2732cc-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220607_2ff2732cc/nightly_20220607_2ff2732cc-builds-Linux.tar.gz))
Group: MacOSX
nightly_20220607_2ff2732cc-builds-Mac.tar.gz (http://scp.indiegames.us/builds/nightly/20220607_2ff2732cc/nightly_20220607_2ff2732cc-builds-Mac.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220607_2ff2732cc/nightly_20220607_2ff2732cc-builds-Mac.tar.gz))
Group: Win64-SSE2
nightly_20220607_2ff2732cc-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220607_2ff2732cc/nightly_20220607_2ff2732cc-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220607_2ff2732cc/nightly_20220607_2ff2732cc-builds-x64-SSE2.zip))
Group: Win32-SSE2
nightly_20220607_2ff2732cc-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220607_2ff2732cc/nightly_20220607_2ff2732cc-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220607_2ff2732cc/nightly_20220607_2ff2732cc-builds-Win32-SSE2.zip))
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commit b328495b3
Author: JohnAFernandez
Commit: GitHub
Correct some Bad Documentation (#4360)
code/cfile/cfile.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit 9acbd9bc9
Author: Goober5000
Commit: Goober5000
enhance ActiveActions to accommodate both old-style and new-style script hooks
code/scripting/scripting.cpp | 20 ++++++++------------
code/scripting/scripting.h | 4 ++--
2 files changed, 10 insertions(+), 14 deletions(-)
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commit e1ddbd587
Author: Taylor Richards
Commit: GitHub
save PXO stats to local pilot file (#4354)
code/network/multi_fstracker.cpp | 10 ++++--
code/pilotfile/pilotfile.cpp | 70 ++++++++++++++++++++++++++++++++++++++++
code/pilotfile/pilotfile.h | 1 +
3 files changed, 79 insertions(+), 2 deletions(-)
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commit 22a71ea3e
Author: Asteroth
Commit: Asteroth
fix event_music_set_start_delay
code/gamesnd/eventmusic.cpp | 12 ++++++++++++
1 file changed, 12 insertions(+)
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commit 3a4794305
Author: Goober5000
Commit: Goober5000
Convert some Lua hooks to the new style to add documentation
code/asteroid/asteroid.cpp | 14 ++++++-----
code/object/collidedebrisship.cpp | 53 ++++++++++++++++++++++++---------------
code/object/collideshipship.cpp | 49 +++++++++++++++++++++---------------
code/object/collideshipweapon.cpp | 27 ++++++++++++--------
code/scripting/global_hooks.cpp | 40 +++++++++++++++++++++++++++++
code/scripting/global_hooks.h | 14 +++++++++++
code/scripting/hook_api.cpp | 11 +++++++-
code/scripting/hook_api.h | 21 +++++++++++-----
code/scripting/scripting.cpp | 12 ++++++---
code/scripting/scripting.h | 4 +--
code/ship/ship.cpp | 10 ++++----
code/ship/shiphit.cpp | 44 ++++++++++++++++++--------------
code/source_groups.cmake | 2 ++
code/weapon/beam.cpp | 27 ++++++++++++--------
fred2/management.cpp | 3 ++-
freespace2/freespace.cpp | 3 ++-
qtfred/src/mission/management.cpp | 3 ++-
17 files changed, 232 insertions(+), 105 deletions(-)