Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 19, 2022, 01:46:35 am
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Here is the nightly for 19 June 2022 - Revision a05791795
Group: Win32-SSE2
nightly_20220619_a05791795-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220619_a05791795/nightly_20220619_a05791795-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220619_a05791795/nightly_20220619_a05791795-builds-Win32-SSE2.zip))
Group: Linux
nightly_20220619_a05791795-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20220619_a05791795/nightly_20220619_a05791795-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220619_a05791795/nightly_20220619_a05791795-builds-Linux.tar.gz))
Group: MacOSX
nightly_20220619_a05791795-builds-Mac.tar.gz (http://scp.indiegames.us/builds/nightly/20220619_a05791795/nightly_20220619_a05791795-builds-Mac.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220619_a05791795/nightly_20220619_a05791795-builds-Mac.tar.gz))
Group: Win64-SSE2
nightly_20220619_a05791795-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220619_a05791795/nightly_20220619_a05791795-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220619_a05791795/nightly_20220619_a05791795-builds-x64-SSE2.zip))
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commit 010441fdb
Author: Taylor Richards
Commit: Taylor Richards
fix parsing issues with hud color presets
code/hud/hudconfig.cpp | 18 ++++++++++++------
1 file changed, 12 insertions(+), 6 deletions(-)
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commit a44adde0e
Author: BMagnu
Commit: GitHub
Followup improvement for the LuaAI AI Control Helper (#4422)
code/ai/ai.h | 1 +
code/ai/aicode.cpp | 8 +++--
code/scripting/api/objs/ai_helper.cpp | 61 ++++++-----------------------------
3 files changed, 15 insertions(+), 55 deletions(-)
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commit b5043417f
Author: Taylor Richards
Commit: Taylor Richards
override default path creation when path must be from root
code/cfile/cfilesystem.cpp | 14 +++++++++++++-
1 file changed, 13 insertions(+), 1 deletion(-)
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commit b8231a4ec
Author: Goober5000
Commit: Goober5000
only display one popup when the player gets to the main hall
code/menuui/mainhallmenu.cpp | 12 ++++++++++--
code/menuui/playermenu.cpp | 9 ++++++++-
code/menuui/playermenu.h | 2 +-
3 files changed, 19 insertions(+), 4 deletions(-)
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commit 29fe214d1
Author: Goober5000
Commit: Goober5000
end the campaign properly when a mission is skipped
code/mission/missioncampaign.cpp | 7 ++++++-
code/missionui/missionbrief.cpp | 2 +-
2 files changed, 7 insertions(+), 2 deletions(-)
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commit 83c4858f1
Author: Taylor Richards
Commit: Taylor Richards
allow default hud config files to come from the file cache
code/cfile/cfile.cpp | 2 +-
code/cfile/cfilesystem.cpp | 6 +++---
2 files changed, 4 insertions(+), 4 deletions(-)