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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 19, 2022, 01:46:35 am

Title: Nightly: 19 June 2022 - Revision a05791795
Post by: SirKnightly on June 19, 2022, 01:46:35 am
Here is the nightly for 19 June 2022 - Revision a05791795



Group: Win32-SSE2
nightly_20220619_a05791795-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220619_a05791795/nightly_20220619_a05791795-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220619_a05791795/nightly_20220619_a05791795-builds-Win32-SSE2.zip))


Group: Linux
nightly_20220619_a05791795-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20220619_a05791795/nightly_20220619_a05791795-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220619_a05791795/nightly_20220619_a05791795-builds-Linux.tar.gz))


Group: MacOSX
nightly_20220619_a05791795-builds-Mac.tar.gz (http://scp.indiegames.us/builds/nightly/20220619_a05791795/nightly_20220619_a05791795-builds-Mac.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220619_a05791795/nightly_20220619_a05791795-builds-Mac.tar.gz))


Group: Win64-SSE2
nightly_20220619_a05791795-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220619_a05791795/nightly_20220619_a05791795-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220619_a05791795/nightly_20220619_a05791795-builds-x64-SSE2.zip))

Code: [Select]
------------------------------------------------------------------------
commit 010441fdb
Author: Taylor Richards
Commit: Taylor Richards

    fix parsing issues with hud color presets
 code/hud/hudconfig.cpp | 18 ++++++++++++------
 1 file changed, 12 insertions(+), 6 deletions(-)

------------------------------------------------------------------------
commit a44adde0e
Author: BMagnu
Commit: GitHub

    Followup improvement for the LuaAI AI Control Helper (#4422)
 code/ai/ai.h                          |  1 +
 code/ai/aicode.cpp                    |  8 +++--
 code/scripting/api/objs/ai_helper.cpp | 61 ++++++-----------------------------
 3 files changed, 15 insertions(+), 55 deletions(-)

------------------------------------------------------------------------
commit b5043417f
Author: Taylor Richards
Commit: Taylor Richards

    override default path creation when path must be from root
 code/cfile/cfilesystem.cpp | 14 +++++++++++++-
 1 file changed, 13 insertions(+), 1 deletion(-)

------------------------------------------------------------------------
commit b8231a4ec
Author: Goober5000
Commit: Goober5000

    only display one popup when the player gets to the main hall
 code/menuui/mainhallmenu.cpp | 12 ++++++++++--
 code/menuui/playermenu.cpp   |  9 ++++++++-
 code/menuui/playermenu.h     |  2 +-
 3 files changed, 19 insertions(+), 4 deletions(-)

------------------------------------------------------------------------
commit 29fe214d1
Author: Goober5000
Commit: Goober5000

    end the campaign properly when a mission is skipped
 code/mission/missioncampaign.cpp | 7 ++++++-
 code/missionui/missionbrief.cpp  | 2 +-
 2 files changed, 7 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit 83c4858f1
Author: Taylor Richards
Commit: Taylor Richards

    allow default hud config files to come from the file cache
 code/cfile/cfile.cpp       | 2 +-
 code/cfile/cfilesystem.cpp | 6 +++---
 2 files changed, 4 insertions(+), 4 deletions(-)