Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 30, 2022, 02:31:24 am
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Here is the nightly for 30 August 2022 - Revision ba82e4ef5
Group: Win64-SSE2
nightly_20220830_ba82e4ef5-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220830_ba82e4ef5/nightly_20220830_ba82e4ef5-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220830_ba82e4ef5/nightly_20220830_ba82e4ef5-builds-x64-SSE2.zip))
Group: Win32-SSE2
nightly_20220830_ba82e4ef5-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220830_ba82e4ef5/nightly_20220830_ba82e4ef5-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220830_ba82e4ef5/nightly_20220830_ba82e4ef5-builds-Win32-SSE2.zip))
Group: Linux
nightly_20220830_ba82e4ef5-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20220830_ba82e4ef5/nightly_20220830_ba82e4ef5-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220830_ba82e4ef5/nightly_20220830_ba82e4ef5-builds-Linux.tar.gz))
Group: MacOSX
nightly_20220830_ba82e4ef5-builds-Mac.tar.gz (http://scp.indiegames.us/builds/nightly/20220830_ba82e4ef5/nightly_20220830_ba82e4ef5-builds-Mac.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220830_ba82e4ef5/nightly_20220830_ba82e4ef5-builds-Mac.tar.gz))
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commit 67729990e
Author: Goober5000
Commit: Goober5000
we don't need to bump the multi version yet
code/network/multi.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit 9116f5de2
Author: Goober5000
Commit: Goober5000
improve API
code/scripting/api/objs/modelinstance.cpp | 7 ++++++-
code/scripting/api/objs/subsystem.cpp | 7 ++++++-
2 files changed, 12 insertions(+), 2 deletions(-)
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commit 018363dac
Author: Goober5000
Commit: Goober5000
edit lab flag
code/lab/dialogs/render_options.cpp | 6 +++---
code/lab/renderer/lab_renderer.cpp | 2 +-
code/lab/renderer/lab_renderer.h | 2 +-
3 files changed, 5 insertions(+), 5 deletions(-)
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commit 662d71a57
Author: Goober5000
Commit: Goober5000
add model animation support, based on Lafiel's guidance
code/model/model.h | 1 +
code/model/modelanimation.cpp | 46 ++++++++++++++++++++++++++++++++++++-------
2 files changed, 40 insertions(+), 7 deletions(-)
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commit d3807cbd0
Author: Goober5000
Commit: Goober5000
add subsystem sexps
code/parse/sexp.cpp | 169 +++++++++++++++++++++++++++++++++++++++++++---------
code/parse/sexp.h | 6 ++
fred2/sexp_tree.cpp | 22 ++++++-
3 files changed, 169 insertions(+), 28 deletions(-)
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commit 5cf412aad
Author: Goober5000
Commit: Goober5000
implement stepped and regular translation as controlled by subsystems
code/model/model.h | 23 +++-
code/model/model_flags.h | 2 +
code/model/modelread.cpp | 322 +++++++++++++++++++++++++++++++++++++++++------
code/ship/ship.cpp | 29 +++++
code/ship/ship_flags.h | 1 +
code/ship/shipfx.cpp | 3 +-
6 files changed, 340 insertions(+), 40 deletions(-)
------------------------------------------------------------------------
commit a1215c6d6
Author: Goober5000
Commit: Goober5000
infrastructure for handling submodel translations - maintaining, colliding, rendering
code/ai/aicode.cpp | 4 +-
code/model/model.h | 18 +++++
code/model/model_flags.h | 1 +
code/model/modelcollide.cpp | 24 +++---
code/model/modelread.cpp | 130 +++++++++++++++++++++++-------
code/model/modelrender.cpp | 9 ++-
code/network/multi.h | 3 +-
code/network/multi_obj.cpp | 58 ++++++++++++-
code/network/multi_obj.h | 4 +-
code/scripting/api/objs/modelinstance.cpp | 23 ++++++
code/scripting/api/objs/subsystem.cpp | 25 ++++++
fred2/fredrender.cpp | 5 +-
12 files changed, 251 insertions(+), 53 deletions(-)