Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 08, 2022, 02:29:19 am
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Here is the nightly for 08 September 2022 - Revision 16a8a46f4
Group: Win64-SSE2
nightly_20220908_16a8a46f4-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220908_16a8a46f4/nightly_20220908_16a8a46f4-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220908_16a8a46f4/nightly_20220908_16a8a46f4-builds-x64-SSE2.zip))
Group: Win32-SSE2
nightly_20220908_16a8a46f4-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220908_16a8a46f4/nightly_20220908_16a8a46f4-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220908_16a8a46f4/nightly_20220908_16a8a46f4-builds-Win32-SSE2.zip))
Group: MacOSX
nightly_20220908_16a8a46f4-builds-Mac.tar.gz (http://scp.indiegames.us/builds/nightly/20220908_16a8a46f4/nightly_20220908_16a8a46f4-builds-Mac.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220908_16a8a46f4/nightly_20220908_16a8a46f4-builds-Mac.tar.gz))
Group: Linux
nightly_20220908_16a8a46f4-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20220908_16a8a46f4/nightly_20220908_16a8a46f4-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220908_16a8a46f4/nightly_20220908_16a8a46f4-builds-Linux.tar.gz))
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commit f2abe516f
Author: Fabian Woltermann
Commit: Fabian Woltermann
check if the current lab object is actually a ship before trying to destroy it
code/lab/dialogs/actions.cpp | 8 +++++---
1 file changed, 5 insertions(+), 3 deletions(-)
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commit cb7d117bd
Author: Asteroth
Commit: GitHub
Automatic thruster activation (#4617)
code/ship/ship.cpp | 98 +++++++++++++++++++++++++++++++++++-------------------
1 file changed, 63 insertions(+), 35 deletions(-)
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commit de503bb2d
Author: Asteroth
Commit: GitHub
small fix for banking (#4624)
code/math/vecmat.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit 39b57cbf4
Author: Goober5000
Commit: Goober5000
rotational interpolation
code/math/vecmat.cpp | 6 +++---
code/math/vecmat.h | 6 +++---
code/scripting/api/objs/vecmath.cpp | 38 ++++++++++++++++++++++++++++++++++++-
3 files changed, 43 insertions(+), 7 deletions(-)
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commit 762d855e9
Author: mjn-mixael
Commit: Mike N
Implement renderTechModel() and renderTechModel2() for weapons
code/scripting/api/objs/weaponclass.cpp | 179 ++++++++++++++++++++++++++++++++
code/weapon/weapon.h | 3 +
2 files changed, 182 insertions(+)