Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 08, 2022, 02:29:19 am

Title: Nightly: 08 September 2022 - Revision 16a8a46f4
Post by: SirKnightly on September 08, 2022, 02:29:19 am
Here is the nightly for 08 September 2022 - Revision 16a8a46f4



Group: Win64-SSE2
nightly_20220908_16a8a46f4-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220908_16a8a46f4/nightly_20220908_16a8a46f4-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220908_16a8a46f4/nightly_20220908_16a8a46f4-builds-x64-SSE2.zip))


Group: Win32-SSE2
nightly_20220908_16a8a46f4-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220908_16a8a46f4/nightly_20220908_16a8a46f4-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220908_16a8a46f4/nightly_20220908_16a8a46f4-builds-Win32-SSE2.zip))


Group: MacOSX
nightly_20220908_16a8a46f4-builds-Mac.tar.gz (http://scp.indiegames.us/builds/nightly/20220908_16a8a46f4/nightly_20220908_16a8a46f4-builds-Mac.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220908_16a8a46f4/nightly_20220908_16a8a46f4-builds-Mac.tar.gz))


Group: Linux
nightly_20220908_16a8a46f4-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20220908_16a8a46f4/nightly_20220908_16a8a46f4-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220908_16a8a46f4/nightly_20220908_16a8a46f4-builds-Linux.tar.gz))

Code: [Select]
------------------------------------------------------------------------
commit f2abe516f
Author: Fabian Woltermann
Commit: Fabian Woltermann

    check if the current lab object is actually a ship before trying to destroy it
 code/lab/dialogs/actions.cpp | 8 +++++---
 1 file changed, 5 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit cb7d117bd
Author: Asteroth
Commit: GitHub

    Automatic thruster activation (#4617)
 code/ship/ship.cpp | 98 +++++++++++++++++++++++++++++++++++-------------------
 1 file changed, 63 insertions(+), 35 deletions(-)

------------------------------------------------------------------------
commit de503bb2d
Author: Asteroth
Commit: GitHub

    small fix for banking (#4624)
 code/math/vecmat.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit 39b57cbf4
Author: Goober5000
Commit: Goober5000

    rotational interpolation
 code/math/vecmat.cpp                |  6 +++---
 code/math/vecmat.h                  |  6 +++---
 code/scripting/api/objs/vecmath.cpp | 38 ++++++++++++++++++++++++++++++++++++-
 3 files changed, 43 insertions(+), 7 deletions(-)

------------------------------------------------------------------------
commit 762d855e9
Author: mjn-mixael
Commit: Mike N

    Implement renderTechModel() and renderTechModel2() for weapons
 code/scripting/api/objs/weaponclass.cpp | 179 ++++++++++++++++++++++++++++++++
 code/weapon/weapon.h                    |   3 +
 2 files changed, 182 insertions(+)