Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 10, 2022, 02:06:38 am
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Here is the nightly for 10 September 2022 - Revision ef57ffc2f
Group: MacOSX
nightly_20220910_ef57ffc2f-builds-Mac.tar.gz (http://scp.indiegames.us/builds/nightly/20220910_ef57ffc2f/nightly_20220910_ef57ffc2f-builds-Mac.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220910_ef57ffc2f/nightly_20220910_ef57ffc2f-builds-Mac.tar.gz))
Group: Win64-SSE2
nightly_20220910_ef57ffc2f-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220910_ef57ffc2f/nightly_20220910_ef57ffc2f-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220910_ef57ffc2f/nightly_20220910_ef57ffc2f-builds-x64-SSE2.zip))
Group: Linux
nightly_20220910_ef57ffc2f-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20220910_ef57ffc2f/nightly_20220910_ef57ffc2f-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220910_ef57ffc2f/nightly_20220910_ef57ffc2f-builds-Linux.tar.gz))
Group: Win32-SSE2
nightly_20220910_ef57ffc2f-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220910_ef57ffc2f/nightly_20220910_ef57ffc2f-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220910_ef57ffc2f/nightly_20220910_ef57ffc2f-builds-Win32-SSE2.zip))
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commit ef57ffc2f
Author: Asteroth
Commit: GitHub
Add maneuvering thruster easing (#4623)
code/ai/aicode.cpp | 6 +--
code/hud/hud.cpp | 2 +-
code/lab/renderer/lab_renderer.cpp | 4 +-
code/mod_table/mod_table.cpp | 10 +++++
code/mod_table/mod_table.h | 1 +
code/observer/observer.cpp | 4 +-
code/physics/physics.cpp | 27 +++++++++---
code/physics/physics.h | 9 ++--
code/scripting/api/objs/physics_info.cpp | 18 ++++----
code/ship/ship.cpp | 75 +++++++++++++++-----------------
code/ship/shipfx.cpp | 4 +-
11 files changed, 89 insertions(+), 71 deletions(-)
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commit dbd3721b0
Author: MageKing17
Commit: MageKing17
Default-enable inheriting damage type in mods targeting 22.4+.
code/mod_table/mod_table.cpp | 3 +++
1 file changed, 3 insertions(+)
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commit 7bd18faaf
Author: MageKing17
Commit: MageKing17
Add optional suffixes to add to inherited damage types.
code/mod_table/mod_table.cpp | 13 +++++++++++++
code/mod_table/mod_table.h | 2 ++
code/weapon/weapons.cpp | 23 +++++++++++++++++++----
3 files changed, 34 insertions(+), 4 deletions(-)
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commit 9869f2f8d
Author: MageKing17
Commit: MageKing17
Allow shockwaves to have a default damage type.
code/mod_table/mod_table.cpp | 20 ++++++++++++++++++
code/mod_table/mod_table.h | 3 +++
code/weapon/weapons.cpp | 48 ++++++++++++++++++++++++++++++++++++++++++++
3 files changed, 71 insertions(+)
------------------------------------------------------------------------
commit 372f96cfc
Author: MageKing17
Commit: MageKing17
Const-correctness for damage_type_add() and damage_type_get_idx().
code/ship/ship.cpp | 4 ++--
code/ship/ship.h | 2 +-
2 files changed, 3 insertions(+), 3 deletions(-)