Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 02, 2022, 02:07:35 am

Title: Nightly: 02 October 2022 - Revision 77476edd7
Post by: SirKnightly on October 02, 2022, 02:07:35 am
Here is the nightly for 02 October 2022 - Revision 77476edd7



Group: MacOSX
nightly_20221002_77476edd7-builds-Mac.tar.gz (http://scp.indiegames.us/builds/nightly/20221002_77476edd7/nightly_20221002_77476edd7-builds-Mac.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221002_77476edd7/nightly_20221002_77476edd7-builds-Mac.tar.gz))


Group: Win64-SSE2
nightly_20221002_77476edd7-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20221002_77476edd7/nightly_20221002_77476edd7-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221002_77476edd7/nightly_20221002_77476edd7-builds-x64-SSE2.zip))


Group: Linux
nightly_20221002_77476edd7-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20221002_77476edd7/nightly_20221002_77476edd7-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221002_77476edd7/nightly_20221002_77476edd7-builds-Linux.tar.gz))


Group: Win32-SSE2
nightly_20221002_77476edd7-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20221002_77476edd7/nightly_20221002_77476edd7-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221002_77476edd7/nightly_20221002_77476edd7-builds-Win32-SSE2.zip))

Code: [Select]
------------------------------------------------------------------------
commit e69f2b3fe
Author: Fabian Woltermann
Commit: GitHub

    Update code/scripting/api/libs/graphics.cpp
 code/scripting/api/libs/graphics.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

------------------------------------------------------------------------
commit 1e6196405
Author: wookieejedi
Commit: GitHub

    Add AI flag to support ai bay arrivals > 10 seconds (#4733)
 code/ai/ai_flags.h      | 1 +
 code/ai/ai_profiles.cpp | 2 ++
 code/ai/aicode.cpp      | 5 ++++-
 3 files changed, 7 insertions(+), 1 deletion(-)

------------------------------------------------------------------------
commit f5c83fbb4
Author: MjnMixael
Commit: GitHub

    primary -> secondary (#4740)
 code/scripting/api/objs/shipclass.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

------------------------------------------------------------------------
commit 7819d8262
Author: MjnMixael
Commit: GitHub

    Only check for greater than, not equal to (#4734)
 code/scripting/api/objs/shipclass.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

------------------------------------------------------------------------
commit 1edf63c61
Author: MjnMixael
Commit: GitHub

    take userdata and return int (#4736)
 code/scripting/api/objs/shipclass.cpp | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

------------------------------------------------------------------------
commit b2ab98a97
Author: Fabian Woltermann
Commit: Fabian Woltermann

    When rendering stuff outside of ON OBJECT RENDER hooks, use immediate mode
 code/scripting/api/libs/graphics.cpp | 32 +++++++++++++++++++++++---------
 1 file changed, 23 insertions(+), 9 deletions(-)