Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 24, 2022, 02:32:49 am
-
Here is the nightly for 24 October 2022 - Revision 1cc027666
Group: Win64-SSE2
nightly_20221024_1cc027666-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20221024_1cc027666/nightly_20221024_1cc027666-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221024_1cc027666/nightly_20221024_1cc027666-builds-x64-SSE2.zip))
Group: MacOSX
nightly_20221024_1cc027666-builds-Mac.tar.gz (http://scp.indiegames.us/builds/nightly/20221024_1cc027666/nightly_20221024_1cc027666-builds-Mac.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221024_1cc027666/nightly_20221024_1cc027666-builds-Mac.tar.gz))
Group: Linux
nightly_20221024_1cc027666-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20221024_1cc027666/nightly_20221024_1cc027666-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221024_1cc027666/nightly_20221024_1cc027666-builds-Linux.tar.gz))
Group: Win32-SSE2
nightly_20221024_1cc027666-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20221024_1cc027666/nightly_20221024_1cc027666-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221024_1cc027666/nightly_20221024_1cc027666-builds-Win32-SSE2.zip))
------------------------------------------------------------------------
commit fde3589d1
Author: Goober5000
Commit: Goober5000
handle debris model instances correctly when shadows are enabled
code/graphics/shadows.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)