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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on November 12, 2022, 12:55:14 am

Title: Nightly: 12 November 2022 - Revision e85fabf67
Post by: SirKnightly on November 12, 2022, 12:55:14 am
Here is the nightly for 12 November 2022 - Revision e85fabf67

At least one of the nightly builds failed!


Group: Win32-SSE2
nightly_20221112_e85fabf67-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20221112_e85fabf67/nightly_20221112_e85fabf67-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221112_e85fabf67/nightly_20221112_e85fabf67-builds-Win32-SSE2.zip))


Group: Linux
nightly_20221112_e85fabf67-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20221112_e85fabf67/nightly_20221112_e85fabf67-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221112_e85fabf67/nightly_20221112_e85fabf67-builds-Linux.tar.gz))


Group: Win64-SSE2
nightly_20221112_e85fabf67-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20221112_e85fabf67/nightly_20221112_e85fabf67-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221112_e85fabf67/nightly_20221112_e85fabf67-builds-x64-SSE2.zip))

Code: [Select]
------------------------------------------------------------------------
commit e85fabf67
Author: Asteroth
Commit: GitHub

    bugfix arg order (#4882)
 code/scripting/api/libs/graphics.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

------------------------------------------------------------------------
commit 6ef802879
Author: MageKing17
Commit: MageKing17

    Make sound environment SEXP errors recoverable.
 code/parse/sexp.cpp | 5 +++++
 1 file changed, 5 insertions(+)

------------------------------------------------------------------------
commit b5328a81c
Author: MjnMixael
Commit: GitHub

    increase object limits (#4849)
 code/asteroid/asteroid.h  | 2 +-
 code/globalincs/globals.h | 8 ++++----
 2 files changed, 5 insertions(+), 5 deletions(-)

------------------------------------------------------------------------
commit 2b3c533d0
Author: Goober5000
Commit: Goober5000

    bump MAX_AI_PROFILES
 code/ai/ai_profiles.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
Title: Re: Nightly: 12 November 2022 - Revision e85fabf67
Post by: Trivial Psychic on November 12, 2022, 11:07:08 pm
For some reason, this build isn't showing up for download in Knossos 0.14.3.
Title: Re: Nightly: 12 November 2022 - Revision e85fabf67
Post by: Antares on November 13, 2022, 11:58:47 am
- In the weapons loadout screen, for weapons under which five lines of text are displayed (like "must lock on" for bombs), the fifth line is visible only briefly, then disappears.

- Not sure how I did it, but I managed to jump out with a support ship still attached to me. Best guess is wonky collision detection; I had just finished rearming, but was wedged up tight against a cruiser at the time, so I suppose support wasn't able to properly undock. So... that's fun.  :P