Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on November 25, 2022, 12:48:59 am
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Here is the nightly for 25 November 2022 - Revision 412cd8a99
At least one of the nightly builds failed!
Group: Win64-SSE2
nightly_20221125_412cd8a99-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20221125_412cd8a99/nightly_20221125_412cd8a99-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221125_412cd8a99/nightly_20221125_412cd8a99-builds-x64-SSE2.zip))
Group: Linux
nightly_20221125_412cd8a99-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20221125_412cd8a99/nightly_20221125_412cd8a99-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221125_412cd8a99/nightly_20221125_412cd8a99-builds-Linux.tar.gz))
Group: Win32-SSE2
nightly_20221125_412cd8a99-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20221125_412cd8a99/nightly_20221125_412cd8a99-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221125_412cd8a99/nightly_20221125_412cd8a99-builds-Win32-SSE2.zip))
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commit 1c45a18d9
Author: wookieejedi
Commit: GitHub
Add Option to allow weapons that hit player to place per-weapon sound (#4921)
code/mod_table/mod_table.cpp | 6 ++++++
code/mod_table/mod_table.h | 1 +
code/ship/ship.cpp | 4 +++-
code/weapon/shockwave.cpp | 8 +++++++-
code/weapon/shockwave.h | 5 +++++
code/weapon/weapon.h | 3 ++-
code/weapon/weapons.cpp | 23 +++++++++++++++++------
7 files changed, 41 insertions(+), 9 deletions(-)
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commit 8d8cdd920
Author: Goober5000
Commit: Goober5000
fix two warnings
code/object/collideshipweapon.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)