Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on November 27, 2022, 12:53:09 am
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Here is the nightly for 27 November 2022 - Revision 18150673c
At least one of the nightly builds failed!
Group: Win32-SSE2
nightly_20221127_18150673c-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20221127_18150673c/nightly_20221127_18150673c-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221127_18150673c/nightly_20221127_18150673c-builds-Win32-SSE2.zip))
Group: Linux
nightly_20221127_18150673c-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20221127_18150673c/nightly_20221127_18150673c-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221127_18150673c/nightly_20221127_18150673c-builds-Linux.tar.gz))
Group: Win64-SSE2
nightly_20221127_18150673c-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20221127_18150673c/nightly_20221127_18150673c-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20221127_18150673c/nightly_20221127_18150673c-builds-x64-SSE2.zip))
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commit 5034855d4
Author: BMagnu
Commit: GitHub
Check if Texture is valid first (#4937)
code/scripting/api/objs/texture.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit 1d5c802a9
Author: Goober5000
Commit: Goober5000
handle speeds when removing play-dead
code/ai/aigoals.cpp | 26 +++++++++++++++++++-------
1 file changed, 19 insertions(+), 7 deletions(-)
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commit 35380e8e2
Author: Goober5000
Commit: Goober5000
don't process turrets or subsystems when playing dead
code/ai/aicode.cpp | 4 ++++
code/ship/ship.cpp | 4 ++++
2 files changed, 8 insertions(+)