Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on May 15, 2023, 01:46:14 am
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Here is the nightly for 15 May 2023 - Revision 2b1cd53db
Group: Linux
nightly_20230515_2b1cd53db-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20230515_2b1cd53db/nightly_20230515_2b1cd53db-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20230515_2b1cd53db/nightly_20230515_2b1cd53db-builds-Linux.tar.gz))
Group: MacOSX
nightly_20230515_2b1cd53db-builds-Mac.tar.gz (http://scp.indiegames.us/builds/nightly/20230515_2b1cd53db/nightly_20230515_2b1cd53db-builds-Mac.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20230515_2b1cd53db/nightly_20230515_2b1cd53db-builds-Mac.tar.gz))
Group: Win32-SSE2
nightly_20230515_2b1cd53db-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20230515_2b1cd53db/nightly_20230515_2b1cd53db-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20230515_2b1cd53db/nightly_20230515_2b1cd53db-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20230515_2b1cd53db-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20230515_2b1cd53db/nightly_20230515_2b1cd53db-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20230515_2b1cd53db/nightly_20230515_2b1cd53db-builds-x64-SSE2.zip))
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commit b0b05b35f
Author: BMagnu
Commit: GitHub
MSAA (#5400)
code/cmdline/cmdline.cpp | 17 +++
code/cmdline/cmdline.h | 1 +
code/def_files/data/effects/copy-f.sdr | 9 ++
code/def_files/data/effects/msaa-f.sdr | 198 ++++++++++++++++++++++++++++++
code/graphics/2d.cpp | 14 +++
code/graphics/2d.h | 6 +
code/graphics/opengl/gropengldeferred.cpp | 83 +++++++++++--
code/graphics/opengl/gropengldraw.cpp | 176 +++++++++++++++++++++++++-
code/graphics/opengl/gropengldraw.h | 7 ++
code/graphics/opengl/gropenglshader.cpp | 12 ++
code/graphics/opengl/gropenglstate.cpp | 4 +-
code/graphics/opengl/gropenglstate.h | 2 +-
code/graphics/opengl/gropengltnl.cpp | 2 +-
code/graphics/util/uniform_structs.h | 6 +
code/ship/ship.cpp | 7 +-
code/source_groups.cmake | 2 +
16 files changed, 531 insertions(+), 15 deletions(-)
------------------------------------------------------------------------
commit eaf57bddf
Author: Goober5000
Commit: Goober5000
add ship:isPlayer()
code/parse/sexp.cpp | 11 +++++++++--
code/scripting/api/objs/parse_object.cpp | 29 +++++++++++++++++++++++++++++
code/scripting/api/objs/ship.cpp | 30 ++++++++++++++++++++++++++++++
3 files changed, 68 insertions(+), 2 deletions(-)