Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 16, 2023, 01:41:38 am

Title: Nightly: 16 June 2023 - Revision d42f3f79a
Post by: SirKnightly on June 16, 2023, 01:41:38 am
Here is the nightly for 16 June 2023 - Revision d42f3f79a



Group: Linux
nightly_20230616_d42f3f79a-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20230616_d42f3f79a/nightly_20230616_d42f3f79a-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20230616_d42f3f79a/nightly_20230616_d42f3f79a-builds-Linux.tar.gz))


Group: MacOSX
nightly_20230616_d42f3f79a-builds-Mac.tar.gz (http://scp.indiegames.us/builds/nightly/20230616_d42f3f79a/nightly_20230616_d42f3f79a-builds-Mac.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20230616_d42f3f79a/nightly_20230616_d42f3f79a-builds-Mac.tar.gz))


Group: Win32-SSE2
nightly_20230616_d42f3f79a-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20230616_d42f3f79a/nightly_20230616_d42f3f79a-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20230616_d42f3f79a/nightly_20230616_d42f3f79a-builds-Win32-SSE2.zip))


Group: Win64-SSE2
nightly_20230616_d42f3f79a-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20230616_d42f3f79a/nightly_20230616_d42f3f79a-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20230616_d42f3f79a/nightly_20230616_d42f3f79a-builds-x64-SSE2.zip))

Code: [Select]
------------------------------------------------------------------------
commit bcb9e4858
Author: Goober5000
Commit: Goober5000

    fix angle conversions in FRED
 code/mission/missionparse.cpp |  3 +++
 fred2/bgbitmapdlg.cpp         | 21 +++++++++++++++------
 2 files changed, 18 insertions(+), 6 deletions(-)

------------------------------------------------------------------------
commit 26abf577c
Author: Goober5000
Commit: Goober5000

    handle special characters in additional places in FRED
 code/localization/localize.cpp                     |  1 +
 fred2/campaigneditordlg.cpp                        | 21 +++++++-
 fred2/management.cpp                               | 62 +++-------------------
 fred2/management.h                                 |  1 +
 fred2/missionnotesdlg.cpp                          | 17 +++---
 qtfred/src/mission/Editor.cpp                      |  9 ++++
 qtfred/src/mission/Editor.h                        |  1 +
 .../mission/dialogs/CampaignEditorDialogModel.cpp  | 13 +++--
 .../src/mission/dialogs/MissionSpecDialogModel.cpp | 16 +++---
 9 files changed, 63 insertions(+), 78 deletions(-)