Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 18, 2023, 01:44:25 am
-
Here is the nightly for 18 July 2023 - Revision b06c8e72e
Group: Linux
nightly_20230718_b06c8e72e-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20230718_b06c8e72e/nightly_20230718_b06c8e72e-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20230718_b06c8e72e/nightly_20230718_b06c8e72e-builds-Linux.tar.gz))
Group: MacOSX
nightly_20230718_b06c8e72e-builds-Mac.tar.gz (http://scp.indiegames.us/builds/nightly/20230718_b06c8e72e/nightly_20230718_b06c8e72e-builds-Mac.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20230718_b06c8e72e/nightly_20230718_b06c8e72e-builds-Mac.tar.gz))
Group: Win32-SSE2
nightly_20230718_b06c8e72e-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20230718_b06c8e72e/nightly_20230718_b06c8e72e-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20230718_b06c8e72e/nightly_20230718_b06c8e72e-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20230718_b06c8e72e-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20230718_b06c8e72e/nightly_20230718_b06c8e72e-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20230718_b06c8e72e/nightly_20230718_b06c8e72e-builds-x64-SSE2.zip))
------------------------------------------------------------------------
commit b1fd9ffff
Author: Asteroth
Commit: GitHub
Improve performance of collision retiming (#5496)
code/autopilot/autopilot.cpp | 2 +-
code/object/objcollide.cpp | 45 +++++++++++++++++++++++---------------
code/object/objcollide.h | 5 +----
code/object/object_flags.h | 1 +
code/parse/sexp.cpp | 8 +++----
code/scripting/api/objs/object.cpp | 4 ++--
code/tracing/categories.cpp | 1 +
code/tracing/categories.h | 1 +
8 files changed, 38 insertions(+), 29 deletions(-)
------------------------------------------------------------------------
commit e2c264cec
Author: Goober5000
Commit: Goober5000
fix Lua API access to Fireballs array
code/fireball/fireballs.h | 2 --
code/scripting/api/libs/mission.cpp | 4 ++--
2 files changed, 2 insertions(+), 4 deletions(-)
------------------------------------------------------------------------
commit 19f1e6b4e
Author: Fabian Woltermann
Commit: Fabian Woltermann
remove bothersome warning
code/ship/ship.cpp | 2 +-
code/weapon/trails.cpp | 1 -
code/weapon/weapons.cpp | 2 +-
3 files changed, 2 insertions(+), 3 deletions(-)
------------------------------------------------------------------------
commit 0067a57f8
Author: Goober5000
Commit: Goober5000
add missing #includes to fix compilation
code/sound/voicerec.cpp | 3 +++
1 file changed, 3 insertions(+)
------------------------------------------------------------------------
commit e028162dc
Author: Fabian Woltermann
Commit: Fabian Woltermann
update batching assertions
code/render/batching.cpp | 14 +++++++-------
code/weapon/trails.cpp | 8 ++++++--
2 files changed, 13 insertions(+), 9 deletions(-)
------------------------------------------------------------------------
commit 9b26439dd
Author: Fabian Woltermann
Commit: Fabian Woltermann
Add a warning for cases when we couldn't load a trail bitmap
code/ship/ship.cpp | 3 +++
code/weapon/weapons.cpp | 7 ++++++-
2 files changed, 9 insertions(+), 1 deletion(-)