Hard Light Productions Forums

Modding, Mission Design, and Coding => The FRED Workshop => Topic started by: Shivan Hunter on October 12, 2023, 09:05:48 am

Title: "Environment Map"
Post by: Shivan Hunter on October 12, 2023, 09:05:48 am
In the background editor, you can select a dds file as an "environment map" to replace the skybox for the purposes of specular mapping (I successfully removed the lighting by using a purely dark dds).

What is the expected format here? How is it mapped to the (cube/sphere/whatever)? Is the skybox model rotation (from the background editor) also applied to the environment map? Do any campaigns use this feature so I can see the maps they use?