Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 24, 2023, 01:55:53 am
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Here is the nightly for 24 October 2023 - Revision d54c3e51e
Group: Linux
nightly_20231024_d54c3e51e-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20231024_d54c3e51e/nightly_20231024_d54c3e51e-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20231024_d54c3e51e/nightly_20231024_d54c3e51e-builds-Linux.tar.gz))
Group: MacOSX
nightly_20231024_d54c3e51e-builds-Mac.tar.gz (https://scp.indiegames.us/builds/nightly/20231024_d54c3e51e/nightly_20231024_d54c3e51e-builds-Mac.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20231024_d54c3e51e/nightly_20231024_d54c3e51e-builds-Mac.tar.gz))
Group: Win32-SSE2
nightly_20231024_d54c3e51e-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20231024_d54c3e51e/nightly_20231024_d54c3e51e-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20231024_d54c3e51e/nightly_20231024_d54c3e51e-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20231024_d54c3e51e-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20231024_d54c3e51e/nightly_20231024_d54c3e51e-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20231024_d54c3e51e/nightly_20231024_d54c3e51e-builds-x64-SSE2.zip))
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commit d54c3e51e
Author: John Fernandez
Commit: JohnAFernandez
Apply Workaround to windows Build
.github/workflows/build-release.yaml | 6 ++++++
1 file changed, 6 insertions(+)
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commit d93d56e1c
Author: John Fernandez
Commit: JohnAFernandez
remove redundant setting of object_host
code/camera/camera.cpp | 3 ---
1 file changed, 3 deletions(-)
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commit d2265325e
Author: John Fernandez
Commit: JohnAFernandez
check for nullptr to avoid nullptr dereference
code/camera/camera.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit 2bb22a215
Author: John Fernandez
Commit: JohnAFernandez
Return to avoid nullptr dereference
code/network/multiui.cpp | 1 +
1 file changed, 1 insertion(+)
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commit 018c22eee
Author: John Fernandez
Commit: JohnAFernandez
Make sure Net_player is not null here
code/network/multiui.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit 6ef60c67c
Author: John Fernandez
Commit: JohnAFernandez
Make sure Multi_pxo_channels is not null
code/network/multi_pxo.cpp | 60 ++++++++++++++++++++++++----------------------
1 file changed, 32 insertions(+), 28 deletions(-)
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commit 982e8d7f8
Author: John Fernandez
Commit: JohnAFernandez
Add net_player nullptr check
code/network/multiutil.cpp | 7 ++++++-
1 file changed, 6 insertions(+), 1 deletion(-)
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commit 8affd53cf
Author: John Fernandez
Commit: JohnAFernandez
Remove Unused Functions
code/menuui/readyroom.cpp | 64 ----------------------------------------
code/mission/missioncampaign.cpp | 25 ----------------
code/mission/missioncampaign.h | 2 --
3 files changed, 91 deletions(-)
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commit eeaf894b1
Author: Mike Nelson
Commit: GitHub
Message notes feature (#5541)
code/mission/missionmessage.cpp | 10 +++++++++
code/mission/missionmessage.h | 11 +++++-----
fred2/eventeditor.cpp | 34 +++++++++++++++++++++++++++++
fred2/eventeditor.h | 2 ++
fred2/fred.rc | 44 ++++++++++++++++++++------------------
fred2/missionsave.cpp | 16 ++++++++++++++
fred2/resource.h | 1 +
fred2/voiceactingmanager.cpp | 5 +++++
qtfred/src/mission/missionsave.cpp | 16 ++++++++++++++
9 files changed, 113 insertions(+), 26 deletions(-)
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commit b546d897a
Author: Goober5000
Commit: Goober5000
fix a crash in the apply-loadout-to-wing routine
code/missionui/missionweaponchoice.cpp | 4 ++++
1 file changed, 4 insertions(+)