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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on October 26, 2023, 01:59:25 am

Title: Nightly: 26 October 2023 - Revision bb3d59ecb
Post by: SirKnightly on October 26, 2023, 01:59:25 am
Here is the nightly for 26 October 2023 - Revision bb3d59ecb



Group: Linux
nightly_20231026_bb3d59ecb-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20231026_bb3d59ecb/nightly_20231026_bb3d59ecb-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20231026_bb3d59ecb/nightly_20231026_bb3d59ecb-builds-Linux.tar.gz))


Group: MacOSX
nightly_20231026_bb3d59ecb-builds-Mac.tar.gz (https://scp.indiegames.us/builds/nightly/20231026_bb3d59ecb/nightly_20231026_bb3d59ecb-builds-Mac.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20231026_bb3d59ecb/nightly_20231026_bb3d59ecb-builds-Mac.tar.gz))


Group: Win32-SSE2
nightly_20231026_bb3d59ecb-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20231026_bb3d59ecb/nightly_20231026_bb3d59ecb-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20231026_bb3d59ecb/nightly_20231026_bb3d59ecb-builds-Win32-SSE2.zip))


Group: Win64-SSE2
nightly_20231026_bb3d59ecb-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20231026_bb3d59ecb/nightly_20231026_bb3d59ecb-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20231026_bb3d59ecb/nightly_20231026_bb3d59ecb-builds-x64-SSE2.zip))

Code: [Select]
------------------------------------------------------------------------
commit 5986b7143
Author: Mike Nelson
Commit: GitHub

    Adds custom data for intel entries (#5660)
 code/menuui/techmenu.cpp               |  5 ++++
 code/menuui/techmenu.h                 |  3 +-
 code/scripting/api/objs/intelentry.cpp | 51 ++++++++++++++++++++++++++++++++++
 test/src/menuui/test_intel_parse.cpp   | 15 ++++++----
 4 files changed, 68 insertions(+), 6 deletions(-)

------------------------------------------------------------------------
commit 5d447951b
Author: wookieejedi
Commit: GitHub

    Add Game Option to refresh selected weapon in loadout (#5713)
 code/missionui/missionweaponchoice.cpp | 4 ++--
 code/mod_table/mod_table.cpp           | 6 ++++++
 code/mod_table/mod_table.h             | 1 +
 3 files changed, 9 insertions(+), 2 deletions(-)

------------------------------------------------------------------------
commit 34b6cf74a
Author: Asteroth
Commit: Asteroth

    whoops forgot the rval
 code/render/3dmath.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

------------------------------------------------------------------------
commit bc33f90e3
Author: Asteroth
Commit: Asteroth

    early return if z is 0
 code/render/3dmath.cpp | 10 +++++++++-
 1 file changed, 9 insertions(+), 1 deletion(-)

------------------------------------------------------------------------
commit aed90493e
Author: Asteroth
Commit: Asteroth

    make `g3_project_vertex` unconditionally project
 code/hud/hudtarget.cpp              | 11 +++++------
 code/render/3dmath.cpp              | 19 ++++++++++++-------
 fred2/fredrender.cpp                |  6 ++++--
 qtfred/src/mission/FredRenderer.cpp |  6 ++++--
 4 files changed, 25 insertions(+), 17 deletions(-)

------------------------------------------------------------------------
commit a215bea0d
Author: Goober5000
Commit: Goober5000

    unswap the net signatures
 code/mission/missionparse.cpp | 3 +++
 1 file changed, 3 insertions(+)

------------------------------------------------------------------------
commit 6b0a3b760
Author: Goober5000
Commit: Goober5000

    handle parse objects that are out of order
 code/mission/missionparse.cpp | 91 ++++++++++++++++++++++++++++---------------
 1 file changed, 59 insertions(+), 32 deletions(-)