Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on November 09, 2023, 12:55:00 am
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Here is the nightly for 09 November 2023 - Revision b546dcf94
Group: Linux
nightly_20231109_b546dcf94-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20231109_b546dcf94/nightly_20231109_b546dcf94-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20231109_b546dcf94/nightly_20231109_b546dcf94-builds-Linux.tar.gz))
Group: MacOSX
nightly_20231109_b546dcf94-builds-Mac.tar.gz (https://scp.indiegames.us/builds/nightly/20231109_b546dcf94/nightly_20231109_b546dcf94-builds-Mac.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20231109_b546dcf94/nightly_20231109_b546dcf94-builds-Mac.tar.gz))
Group: Win32-SSE2
nightly_20231109_b546dcf94-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20231109_b546dcf94/nightly_20231109_b546dcf94-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20231109_b546dcf94/nightly_20231109_b546dcf94-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20231109_b546dcf94-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20231109_b546dcf94/nightly_20231109_b546dcf94-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20231109_b546dcf94/nightly_20231109_b546dcf94-builds-x64-SSE2.zip))
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commit 367f48cf2
Author: Birk Magnussen
Commit: Birk Magnussen
fix warning
code/graphics/generic.cpp | 2 +-
code/graphics/generic.h | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
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commit eff00035f
Author: Birk Magnussen
Commit: Birk Magnussen
Fix wingman Headani's when they're scaled up
code/graphics/generic.cpp | 19 ++-----------------
code/graphics/generic.h | 2 +-
code/hud/hudmessage.cpp | 14 ++++++++++++--
3 files changed, 15 insertions(+), 20 deletions(-)
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commit ba2c2f03f
Author: Goober5000
Commit: Goober5000
add index check
code/object/waypoint.cpp | 4 ++++
1 file changed, 4 insertions(+)
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commit 309bf0b3e
Author: Goober5000
Commit: Goober5000
fix invalid pointer access to waypoint lists
code/object/waypoint.cpp | 29 +++++++++++++++--------------
code/object/waypoint.h | 6 +++---
2 files changed, 18 insertions(+), 17 deletions(-)
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commit b62c49ec8
Author: Taylor Richards
Commit: GitHub
add version check to fix older ffmpeg versions (#5784)
code/sound/ffmpeg/FFmpegWaveFile.cpp | 4 ++++
1 file changed, 4 insertions(+)
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commit c076cd11f
Author: Goober5000
Commit: Goober5000
feedback
code/ship/shipfx.cpp | 8 ++++----
code/weapon/beam.cpp | 2 +-
2 files changed, 5 insertions(+), 5 deletions(-)
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commit ae89ed2b9
Author: Goober5000
Commit: Goober5000
convert some instances of frand_range to Random::next
code/ai/aiturret.cpp | 2 +-
code/cheats_table/cheats_table.cpp | 2 +-
code/hud/hudartillery.cpp | 2 +-
code/menuui/fishtank.cpp | 2 +-
code/nebula/neblightning.cpp | 8 ++++----
code/network/multi_pxo.cpp | 9 +--------
code/network/multiui.cpp | 2 +-
code/parse/sexp.cpp | 4 ++--
code/ship/ship.cpp | 2 +-
code/ship/shipfx.cpp | 8 ++++----
code/weapon/beam.cpp | 2 +-
code/weapon/emp.cpp | 2 +-
freespace2/freespace.cpp | 2 +-
13 files changed, 20 insertions(+), 27 deletions(-)
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I'm getting a CTD in one of my ITB missions with this and all subsequent builds. I ran a debug, and at the crash moment it gave me the following:
Assert: "modulus > 0"
File: Random.cpp
Line: 60
Can anyone translate?
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Yep... that has been found and fixed. It should be good in the next nightly build.
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Thanks to you and the team.