Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on November 21, 2023, 12:44:48 am
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Here is the nightly for 21 November 2023 - Revision 737717fe3
Group: Linux
nightly_20231121_737717fe3-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20231121_737717fe3/nightly_20231121_737717fe3-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20231121_737717fe3/nightly_20231121_737717fe3-builds-Linux.tar.gz))
Group: MacOSX
nightly_20231121_737717fe3-builds-Mac.tar.gz (https://scp.indiegames.us/builds/nightly/20231121_737717fe3/nightly_20231121_737717fe3-builds-Mac.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20231121_737717fe3/nightly_20231121_737717fe3-builds-Mac.tar.gz))
Group: Win32-SSE2
nightly_20231121_737717fe3-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20231121_737717fe3/nightly_20231121_737717fe3-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20231121_737717fe3/nightly_20231121_737717fe3-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20231121_737717fe3-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20231121_737717fe3/nightly_20231121_737717fe3-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20231121_737717fe3/nightly_20231121_737717fe3-builds-x64-SSE2.zip))
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commit 703269aa7
Author: Asteroth
Commit: Asteroth
fix for lasers with head on bitmaps
code/weapon/weapons.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit 5fd439fb6
Author: ETP
Commit: ETP
Clean now-unused batch rendering flag.
code/particle/particle.cpp | 10 ++--------
1 file changed, 2 insertions(+), 8 deletions(-)
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commit 2043f836e
Author: ETP
Commit: ETP
Clean extra batched buffer run in particles
code/particle/particle.cpp | 4 ----
1 file changed, 4 deletions(-)
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commit 4a3c7fc9a
Author: ETP
Commit: ETP
Batched buffers are rendered soon after this anyway and the overhead is considerable.
code/object/objectsort.cpp | 12 ------------
1 file changed, 12 deletions(-)
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commit eca583074
Author: mjn-mixael
Commit: mjn-mixael
update check for 23_3 data
code/mission/missionparse.cpp | 6 ++++++
1 file changed, 6 insertions(+)
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commit b7045f175
Author: mjn-mixael
Commit: mjn-mixael
do not validate loadouts feature
code/mission/missionparse.cpp | 6 ++++++
code/mission/missionparse.h | 1 +
fred2/fred.rc | 6 ++++++
fred2/freddoc.cpp | 2 +-
fred2/missionsave.cpp | 15 ++++++++++++---
fred2/playerstarteditor.cpp | 20 ++++++++++++++++++++
fred2/playerstarteditor.h | 4 ++++
fred2/resource.h | 1 +
qtfred/src/mission/Editor.cpp | 2 +-
qtfred/src/mission/missionsave.cpp | 15 ++++++++++++---
10 files changed, 64 insertions(+), 8 deletions(-)