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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 11, 2024, 12:46:13 am

Title: Nightly: 11 January 2024 - Revision 2a33e374c
Post by: SirKnightly on January 11, 2024, 12:46:13 am
Here is the nightly for 11 January 2024 - Revision 2a33e374c



Group: Linux
nightly_20240111_2a33e374c-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20240111_2a33e374c/nightly_20240111_2a33e374c-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240111_2a33e374c/nightly_20240111_2a33e374c-builds-Linux.tar.gz))


Group: MacOSX-arm64
nightly_20240111_2a33e374c-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20240111_2a33e374c/nightly_20240111_2a33e374c-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240111_2a33e374c/nightly_20240111_2a33e374c-builds-Mac-arm64.tar.gz))


Group: MacOSX-x86_64
nightly_20240111_2a33e374c-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20240111_2a33e374c/nightly_20240111_2a33e374c-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240111_2a33e374c/nightly_20240111_2a33e374c-builds-Mac-x86_64.tar.gz))


Group: Win32-SSE2
nightly_20240111_2a33e374c-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20240111_2a33e374c/nightly_20240111_2a33e374c-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240111_2a33e374c/nightly_20240111_2a33e374c-builds-Win32-SSE2.zip))


Group: Win64-SSE2
nightly_20240111_2a33e374c-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20240111_2a33e374c/nightly_20240111_2a33e374c-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240111_2a33e374c/nightly_20240111_2a33e374c-builds-x64-SSE2.zip))

Code: [Select]
------------------------------------------------------------------------
commit 4401101fe
Author: mjn-mixael
Commit: mjn-mixael

    lua method to check if a movie is currently playing
 code/cutscene/cutscenes.cpp    | 2 ++
 code/cutscene/cutscenes.h      | 2 ++
 code/cutscene/movie.cpp        | 3 +++
 code/scripting/api/libs/ui.cpp | 5 +++++
 4 files changed, 12 insertions(+)