Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 13, 2024, 12:45:47 am
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Here is the nightly for 13 January 2024 - Revision 40fac5dd5
Group: Linux
nightly_20240113_40fac5dd5-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20240113_40fac5dd5/nightly_20240113_40fac5dd5-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240113_40fac5dd5/nightly_20240113_40fac5dd5-builds-Linux.tar.gz))
Group: MacOSX-arm64
nightly_20240113_40fac5dd5-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20240113_40fac5dd5/nightly_20240113_40fac5dd5-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240113_40fac5dd5/nightly_20240113_40fac5dd5-builds-Mac-arm64.tar.gz))
Group: MacOSX-x86_64
nightly_20240113_40fac5dd5-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20240113_40fac5dd5/nightly_20240113_40fac5dd5-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240113_40fac5dd5/nightly_20240113_40fac5dd5-builds-Mac-x86_64.tar.gz))
Group: Win32-SSE2
nightly_20240113_40fac5dd5-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20240113_40fac5dd5/nightly_20240113_40fac5dd5-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240113_40fac5dd5/nightly_20240113_40fac5dd5-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20240113_40fac5dd5-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20240113_40fac5dd5/nightly_20240113_40fac5dd5-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240113_40fac5dd5/nightly_20240113_40fac5dd5-builds-x64-SSE2.zip))
------------------------------------------------------------------------
commit f4669db41
Author: Goober5000
Commit: Goober5000
constify some turret code
code/ai/ai.h | 4 +-
code/ai/aibig.cpp | 10 ++--
code/ai/aibig.h | 4 +-
code/ai/aicode.cpp | 26 +++++-----
code/ai/aiinternal.h | 14 +++---
code/ai/aiturret.cpp | 93 ++++++++++++++---------------------
code/hud/hudbrackets.cpp | 4 +-
code/hud/hudlock.cpp | 8 +--
code/hud/hudtarget.cpp | 16 +++---
code/hud/hudtargetbox.cpp | 2 +-
code/model/model.h | 2 +-
code/model/modelread.cpp | 8 +--
code/scripting/api/objs/subsystem.cpp | 8 +--
code/ship/awacs.cpp | 4 +-
code/ship/awacs.h | 4 +-
code/ship/ship.cpp | 10 ++--
code/ship/ship.h | 10 ++--
code/sound/ds.cpp | 2 +-
code/sound/ds.h | 2 +-
code/sound/ds3d.cpp | 4 +-
code/sound/ds3d.h | 4 +-
code/sound/sound.cpp | 6 +--
code/sound/sound.h | 6 +--
code/weapon/beam.cpp | 2 +-
code/weapon/flak.cpp | 4 +-
code/weapon/flak.h | 4 +-
code/weapon/muzzleflash.cpp | 4 +-
code/weapon/muzzleflash.h | 4 +-
code/weapon/swarm.cpp | 2 +-
code/weapon/swarm.h | 2 +-
code/weapon/weapon.h | 12 ++---
code/weapon/weapons.cpp | 11 +++--
32 files changed, 138 insertions(+), 158 deletions(-)