Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 25, 2024, 12:45:01 am
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Here is the nightly for 25 January 2024 - Revision 7d94561ea
Group: Linux
nightly_20240125_7d94561ea-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20240125_7d94561ea/nightly_20240125_7d94561ea-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240125_7d94561ea/nightly_20240125_7d94561ea-builds-Linux.tar.gz))
Group: MacOSX-arm64
nightly_20240125_7d94561ea-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20240125_7d94561ea/nightly_20240125_7d94561ea-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240125_7d94561ea/nightly_20240125_7d94561ea-builds-Mac-arm64.tar.gz))
Group: MacOSX-x86_64
nightly_20240125_7d94561ea-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20240125_7d94561ea/nightly_20240125_7d94561ea-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240125_7d94561ea/nightly_20240125_7d94561ea-builds-Mac-x86_64.tar.gz))
Group: Win32-SSE2
nightly_20240125_7d94561ea-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20240125_7d94561ea/nightly_20240125_7d94561ea-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240125_7d94561ea/nightly_20240125_7d94561ea-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20240125_7d94561ea-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20240125_7d94561ea/nightly_20240125_7d94561ea-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240125_7d94561ea/nightly_20240125_7d94561ea-builds-x64-SSE2.zip))
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commit fb0a62c40
Author: mjn-mixael
Commit: mjn-mixael
fix discord option needing restart
code/mod_table/mod_table.cpp | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
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commit 1403301b6
Author: Goober5000
Commit: Goober5000
add variable to prevent any hooks from running until OnGameInit has run
code/scripting/hook_api.h | 12 ++++++++++++
code/scripting/scripting.cpp | 1 +
code/scripting/scripting.h | 1 +
fred2/management.cpp | 1 +
freespace2/freespace.cpp | 6 +++---
qtfred/src/mission/management.cpp | 1 +
6 files changed, 19 insertions(+), 3 deletions(-)
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commit f207d2d12
Author: Goober5000
Commit: Goober5000
add new On Splash End hook for scripts that have been doing post-splash stuff in On Game Init
code/scripting/global_hooks.cpp | 4 ++++
code/scripting/global_hooks.h | 1 +
fred2/management.cpp | 5 +++++
freespace2/freespace.cpp | 5 +++++
qtfred/src/mission/management.cpp | 5 +++++
5 files changed, 20 insertions(+)
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commit 4970252e9
Author: Goober5000
Commit: Goober5000
tweak initialization sequence to head off potential future problems
freespace2/freespace.cpp | 19 ++++++++++---------
1 file changed, 10 insertions(+), 9 deletions(-)
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commit d789e9b33
Author: Goober5000
Commit: Goober5000
fix crash caused by incomplete script initialization
freespace2/freespace.cpp | 7 +++++--
1 file changed, 5 insertions(+), 2 deletions(-)
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commit d48d00d94
Author: mjn-mixael
Commit: mjn-mixael
static cast
code/cutscene/cutscenes.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit 562875130
Author: mjn-mixael
Commit: mjn-mixael
Cleanup ui cutscene handling
code/cutscene/cutscenes.cpp | 12 ++++++++++++
code/cutscene/cutscenes.h | 2 ++
code/scripting/api/libs/ui.cpp | 24 ++++++++++++++++++++----
code/scripting/api/objs/techroom.cpp | 30 ++++++++++++++++++++----------
code/scripting/api/objs/techroom.h | 2 +-
5 files changed, 55 insertions(+), 15 deletions(-)
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commit 509f887f6
Author: mjn-mixael
Commit: mjn-mixael
Save these to the ini file
code/scripting/api/libs/options.cpp | 3 +++
1 file changed, 3 insertions(+)
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commit 266079997
Author: mjn-mixael
Commit: mjn-mixael
remove unused code
code/graphics/2d.cpp | 11 -----------
1 file changed, 11 deletions(-)
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commit f4a390347
Author: mjn-mixael
Commit: mjn-mixael
properly check if we're running in a windowed mode
code/graphics/2d.cpp | 29 +++++++++++++++++++++++++++--
code/graphics/2d.h | 2 ++
code/osapi/dialogs.cpp | 2 +-
3 files changed, 30 insertions(+), 3 deletions(-)