Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 28, 2024, 01:33:36 am
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Here is the nightly for 28 June 2024 - Revision 630f479fd
Group: Linux
nightly_20240628_630f479fd-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20240628_630f479fd/nightly_20240628_630f479fd-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240628_630f479fd/nightly_20240628_630f479fd-builds-Linux.tar.gz))
Group: MacOSX-arm64
nightly_20240628_630f479fd-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20240628_630f479fd/nightly_20240628_630f479fd-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240628_630f479fd/nightly_20240628_630f479fd-builds-Mac-arm64.tar.gz))
Group: MacOSX-x86_64
nightly_20240628_630f479fd-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20240628_630f479fd/nightly_20240628_630f479fd-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240628_630f479fd/nightly_20240628_630f479fd-builds-Mac-x86_64.tar.gz))
Group: Win32-SSE2
nightly_20240628_630f479fd-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20240628_630f479fd/nightly_20240628_630f479fd-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240628_630f479fd/nightly_20240628_630f479fd-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20240628_630f479fd-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20240628_630f479fd/nightly_20240628_630f479fd-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240628_630f479fd/nightly_20240628_630f479fd-builds-x64-SSE2.zip))
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commit 630f479fd
Author: Goober5000
Commit: GitHub
properly handle game sounds with numeric IDs (#6212)
code/gamesnd/gamesnd.cpp | 63 ++++++++++++++++++++++++++++-----------
code/scripting/api/objs/sound.cpp | 6 +---
2 files changed, 47 insertions(+), 22 deletions(-)
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commit d6e7d5608
Author: Mike Nelson
Commit: GitHub
expose method to kill all current voice messages (#6207)
code/mission/missionmessage.cpp | 4 +++-
code/scripting/api/libs/audio.cpp | 9 +++++++++
2 files changed, 12 insertions(+), 1 deletion(-)
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commit 5c5bcf72e
Author: Mike Nelson
Commit: GitHub
don't kill paused messages either (#6206)
code/mission/missionmessage.cpp | 5 +++++
1 file changed, 5 insertions(+)
------------------------------------------------------------------------
commit 67ebeb438
Author: mjn-mixael
Commit: mjn-mixael
custom strings for ships and weapons
code/mission/missionparse.cpp | 5 +--
code/mission/missionparse.h | 8 ++---
code/scripting/api/objs/shipclass.cpp | 60 +++++++++++++++++++++++++++++++++
code/scripting/api/objs/weaponclass.cpp | 60 +++++++++++++++++++++++++++++++++
code/ship/ship.cpp | 27 +++++++++++++++
code/ship/ship.h | 2 ++
code/weapon/weapon.h | 2 ++
code/weapon/weapons.cpp | 21 ++++++++++++
fred2/customstringsdlg.cpp | 4 +--
fred2/customstringsdlg.h | 2 +-
10 files changed, 182 insertions(+), 9 deletions(-)