Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 21, 2024, 01:33:07 am
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Here is the nightly for 21 July 2024 - Revision eeba1085c
Group: Linux
nightly_20240721_eeba1085c-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20240721_eeba1085c/nightly_20240721_eeba1085c-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240721_eeba1085c/nightly_20240721_eeba1085c-builds-Linux.tar.gz))
Group: MacOSX-arm64
nightly_20240721_eeba1085c-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20240721_eeba1085c/nightly_20240721_eeba1085c-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240721_eeba1085c/nightly_20240721_eeba1085c-builds-Mac-arm64.tar.gz))
Group: MacOSX-x86_64
nightly_20240721_eeba1085c-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20240721_eeba1085c/nightly_20240721_eeba1085c-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240721_eeba1085c/nightly_20240721_eeba1085c-builds-Mac-x86_64.tar.gz))
Group: Win32-SSE2
nightly_20240721_eeba1085c-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20240721_eeba1085c/nightly_20240721_eeba1085c-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240721_eeba1085c/nightly_20240721_eeba1085c-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20240721_eeba1085c-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20240721_eeba1085c/nightly_20240721_eeba1085c-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240721_eeba1085c/nightly_20240721_eeba1085c-builds-x64-SSE2.zip))
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commit e1fd863dd
Author: mjn-mixael
Commit: mjn-mixael
cleanup whitespace
code/object/object_flags.h | 11 ++++++-----
1 file changed, 6 insertions(+), 5 deletions(-)
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commit 1744718a0
Author: mjn-mixael
Commit: mjn-mixael
We can remove this bool now that we have bools for each flag set
code/ship/ship.cpp | 7 ++-----
1 file changed, 2 insertions(+), 5 deletions(-)
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commit d9cfd1f62
Author: mjn-mixael
Commit: mjn-mixael
Fix boolean checks that determine the which aiming style to use
code/ship/ship.cpp | 30 +++++++++++++++++++++---------
1 file changed, 21 insertions(+), 9 deletions(-)
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commit 6fdaf8771
Author: mjn-mixael
Commit: mjn-mixael
du const
code/ship/ship.cpp | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
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commit acccc90de
Author: mjn-mixael
Commit: mjn-mixael
per weapon auto convergence
code/object/object_flags.h | 10 +++++++++-
code/ship/ship.cpp | 45 ++++++++++++++++++++++++++++-----------------
code/ship/ship.h | 2 +-
code/ship/ship_flags.h | 10 ----------
code/weapon/weapon.h | 4 ++++
code/weapon/weapons.cpp | 27 +++++++++++++++++++++++++++
6 files changed, 69 insertions(+), 29 deletions(-)