Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 16, 2024, 01:44:14 am
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Here is the nightly for 16 August 2024 - Revision 16447b7c7
Group: Linux
nightly_20240816_16447b7c7-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20240816_16447b7c7/nightly_20240816_16447b7c7-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240816_16447b7c7/nightly_20240816_16447b7c7-builds-Linux.tar.gz))
Group: MacOSX-arm64
nightly_20240816_16447b7c7-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20240816_16447b7c7/nightly_20240816_16447b7c7-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240816_16447b7c7/nightly_20240816_16447b7c7-builds-Mac-arm64.tar.gz))
Group: MacOSX-x86_64
nightly_20240816_16447b7c7-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20240816_16447b7c7/nightly_20240816_16447b7c7-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240816_16447b7c7/nightly_20240816_16447b7c7-builds-Mac-x86_64.tar.gz))
Group: Win32-SSE2
nightly_20240816_16447b7c7-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20240816_16447b7c7/nightly_20240816_16447b7c7-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240816_16447b7c7/nightly_20240816_16447b7c7-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20240816_16447b7c7-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20240816_16447b7c7/nightly_20240816_16447b7c7-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20240816_16447b7c7/nightly_20240816_16447b7c7-builds-x64-SSE2.zip))
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commit 16447b7c7
Author: EatThePath
Commit: GitHub
Remove routine exceptions for unset option values (#6296)
code/options/Option.cpp | 2 +-
code/options/Option.h | 10 ++++++++--
code/options/OptionsManager.cpp | 7 ++++---
code/options/OptionsManager.h | 3 ++-
4 files changed, 15 insertions(+), 7 deletions(-)
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commit 57c160623
Author: EatThePath
Commit: GitHub
Stop checking the options value for deferred lighting all the time when it requires restart to change. (#6297)
code/lighting/lighting.cpp | 7 ++++++-
1 file changed, 6 insertions(+), 1 deletion(-)
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I've been playing through SA recently under knightly builds. Anyway, every new August 2024 build, gives me a CTD when a fighter explodes within a certain distance. I get a stutter, followed by a freeze, then I get dumped to the desktop. No, I haven't tried a debug build yet.
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Thanks for the report, this CTD is caused by a bug in the recent friendly fire PR feature. A fix is being worked on :)