Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on November 15, 2024, 12:51:08 am
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Here is the nightly for 15 November 2024 - Revision b9964f3be
Group: Linux
nightly_20241115_b9964f3be-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20241115_b9964f3be/nightly_20241115_b9964f3be-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20241115_b9964f3be/nightly_20241115_b9964f3be-builds-Linux.tar.gz))
Group: MacOSX-arm64
nightly_20241115_b9964f3be-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20241115_b9964f3be/nightly_20241115_b9964f3be-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20241115_b9964f3be/nightly_20241115_b9964f3be-builds-Mac-arm64.tar.gz))
Group: MacOSX-x86_64
nightly_20241115_b9964f3be-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20241115_b9964f3be/nightly_20241115_b9964f3be-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20241115_b9964f3be/nightly_20241115_b9964f3be-builds-Mac-x86_64.tar.gz))
Group: Win32-SSE2
nightly_20241115_b9964f3be-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20241115_b9964f3be/nightly_20241115_b9964f3be-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20241115_b9964f3be/nightly_20241115_b9964f3be-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20241115_b9964f3be-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20241115_b9964f3be/nightly_20241115_b9964f3be-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20241115_b9964f3be/nightly_20241115_b9964f3be-builds-x64-SSE2.zip))
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commit b72d67c07
Author: Goober5000
Commit: Goober5000
default to using Vasudan ambient sound in the Vasudan main hall
code/gamesnd/gamesnd.cpp | 17 +++++++++++++----
code/gamesnd/gamesnd.h | 6 +++---
code/menuui/mainhallmenu.cpp | 18 ++++++++++++++----
code/menuui/mainhallmenu.h | 3 ++-
4 files changed, 32 insertions(+), 12 deletions(-)
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commit 0deafdcb5
Author: Goober5000
Commit: Goober5000
allow ambient sound to be specified on a per-main-hall basis
code/menuui/mainhallmenu.cpp | 29 ++++++++++++++++-------------
code/menuui/mainhallmenu.h | 2 ++
2 files changed, 18 insertions(+), 13 deletions(-)
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commit 1bcad0646
Author: Goober5000
Commit: Goober5000
remove the avoid-shockwave flag when too far away from a weapon; and add a should-be-dead check
code/ai/aicode.cpp | 16 +++++++++++++---
1 file changed, 13 insertions(+), 3 deletions(-)
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commit 722ed575d
Author: Goober5000
Commit: Goober5000
only refine the expected homing pos if it really does need to be refined
code/ai/aicode.cpp | 17 +++++++++++++----
code/weapon/weapon.h | 1 +
2 files changed, 14 insertions(+), 4 deletions(-)
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commit 5dfe398af
Author: Goober5000
Commit: Goober5000
add a cache for the expected homing pos
code/ai/aicode.cpp | 43 ++++++++++++++++++++++++++++++-------------
code/weapon/weapon.h | 8 ++++++++
code/weapon/weapons.cpp | 5 ++++-
3 files changed, 42 insertions(+), 14 deletions(-)
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commit 03bf756d5
Author: Goober5000
Commit: Goober5000
fix ai behavior when avoiding ship and weapon shockwaves
code/ai/ai_flags.h | 4 ++++
code/ai/ai_profiles.cpp | 5 +++++
code/ai/aicode.cpp | 52 ++++++++++++++++++++++++++++++++++++++++++++++---
3 files changed, 58 insertions(+), 3 deletions(-)
------------------------------------------------------------------------
commit 846608e94
Author: Goober5000
Commit: Goober5000
add command-line arguments to Run FreeSpace command
code/cmdline/cmdline.cpp | 17 ++++++++++++-----
fred2/fredview.cpp | 12 ++++++++++--
2 files changed, 22 insertions(+), 7 deletions(-)
------------------------------------------------------------------------
commit d288dcb3f
Author: Goober5000
Commit: Goober5000
revise Run FreeSpace menu option
fred2/fredview.cpp | 53 ++++++++++++++++++++++++++++++++---------------------
1 file changed, 32 insertions(+), 21 deletions(-)