Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 12, 2025, 12:48:46 am
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Here is the nightly for 12 January 2025 - Revision a2141865e
Group: Linux
nightly_20250112_a2141865e-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20250112_a2141865e/nightly_20250112_a2141865e-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250112_a2141865e/nightly_20250112_a2141865e-builds-Linux.tar.gz))
Group: MacOSX-arm64
nightly_20250112_a2141865e-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20250112_a2141865e/nightly_20250112_a2141865e-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250112_a2141865e/nightly_20250112_a2141865e-builds-Mac-arm64.tar.gz))
Group: MacOSX-x86_64
nightly_20250112_a2141865e-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20250112_a2141865e/nightly_20250112_a2141865e-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250112_a2141865e/nightly_20250112_a2141865e-builds-Mac-x86_64.tar.gz))
Group: Win32-SSE2
nightly_20250112_a2141865e-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250112_a2141865e/nightly_20250112_a2141865e-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250112_a2141865e/nightly_20250112_a2141865e-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20250112_a2141865e-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250112_a2141865e/nightly_20250112_a2141865e-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250112_a2141865e/nightly_20250112_a2141865e-builds-x64-SSE2.zip))
------------------------------------------------------------------------
commit 8baee0470
Author: Goober5000
Commit: Goober5000
refactor AIG_TYPE_* into enum classes
code/ai/ai_flags.h | 2 +-
code/ai/aicode.cpp | 8 +++-----
code/ai/aigoals.cpp | 32 ++++++++++++++++----------------
code/ai/aigoals.h | 30 +++++++++++++++++-------------
code/autopilot/autopilot.cpp | 14 +++++++-------
code/hud/hudsquadmsg.cpp | 4 ++--
code/mission/missionparse.cpp | 4 ++--
code/parse/sexp.cpp | 4 ++--
8 files changed, 50 insertions(+), 48 deletions(-)
------------------------------------------------------------------------
commit 423042bf1
Author: Goober5000
Commit: Goober5000
refactor AI_GOAL_* #defines into enums, and remove bitwise operations on them [FRED and qtFRED]
fred2/management.cpp | 10 +-
fred2/management.h | 2 +-
fred2/shipgoalsdlg.cpp | 101 ++++++++++++++++-----
fred2/shipgoalsdlg.h | 3 +
qtfred/src/mission/Editor.cpp | 16 +++-
qtfred/src/mission/Editor.h | 2 +-
.../dialogs/ShipEditor/ShipGoalsDialogModel.cpp | 85 +++++++++++++++--
.../dialogs/ShipEditor/ShipGoalsDialogModel.h | 6 ++
.../src/ui/dialogs/ShipEditor/ShipGoalsDialog.cpp | 44 +++++----
9 files changed, 212 insertions(+), 57 deletions(-)
------------------------------------------------------------------------
commit c38882a51
Author: Goober5000
Commit: Goober5000
refactor AI_GOAL_* #defines into enums, and remove bitwise operations on them [non-FRED]
code/ai/ai.h | 1 +
code/ai/aibig.cpp | 4 +-
code/ai/aicode.cpp | 22 +++---
code/ai/aigoals.cpp | 72 ++++++++++----------
code/ai/aigoals.h | 138 ++++++++++++++++++++------------------
code/hud/hudsquadmsg.cpp | 6 +-
code/network/multimsgs.cpp | 17 +++--
code/parse/sexp.cpp | 2 +-
code/parse/sexp.h | 8 ++-
code/scripting/api/objs/enums.cpp | 7 +-
code/scripting/api/objs/enums.h | 7 +-
code/scripting/api/objs/order.cpp | 15 ++++-
code/scripting/api/objs/ship.cpp | 2 +-
code/ship/ship.cpp | 3 -
code/ship/ship.h | 4 +-
code/weapon/weapons.cpp | 4 +-
16 files changed, 169 insertions(+), 143 deletions(-)