Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 16, 2025, 12:49:44 am
-
Here is the nightly for 16 January 2025 - Revision 9880694dc
Group: Linux
nightly_20250116_9880694dc-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20250116_9880694dc/nightly_20250116_9880694dc-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250116_9880694dc/nightly_20250116_9880694dc-builds-Linux.tar.gz))
Group: MacOSX-arm64
nightly_20250116_9880694dc-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20250116_9880694dc/nightly_20250116_9880694dc-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250116_9880694dc/nightly_20250116_9880694dc-builds-Mac-arm64.tar.gz))
Group: MacOSX-x86_64
nightly_20250116_9880694dc-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20250116_9880694dc/nightly_20250116_9880694dc-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250116_9880694dc/nightly_20250116_9880694dc-builds-Mac-x86_64.tar.gz))
Group: Win32-SSE2
nightly_20250116_9880694dc-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250116_9880694dc/nightly_20250116_9880694dc-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250116_9880694dc/nightly_20250116_9880694dc-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20250116_9880694dc-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250116_9880694dc/nightly_20250116_9880694dc-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250116_9880694dc/nightly_20250116_9880694dc-builds-x64-SSE2.zip))
------------------------------------------------------------------------
commit 454b80e3e
Author: wookieejedi
Commit: wookieejedi
Add failsafe check for new texture replace fix
code/debris/debris.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
------------------------------------------------------------------------
commit f94e12db4
Author: Mike Nelson
Commit: GitHub
Add missed popup for on dialog frame and add text hook var (#6522)
code/popup/popup.cpp | 61 ++++++++++++++++++++++++++++-------------
code/popup/popupdead.cpp | 1 +
code/scripting/global_hooks.cpp | 3 +-
3 files changed, 45 insertions(+), 20 deletions(-)
------------------------------------------------------------------------
commit a42a3fb49
Author: Mike Nelson
Commit: GitHub
Add scaling features to additional bitmap drawing methods (#6487)
code/graphics/2d.cpp | 15 +++++++----
code/graphics/2d.h | 2 +-
code/graphics/render.cpp | 67 ++++++++++++++++++++++++++++++++----------------
code/graphics/render.h | 23 +++++++++--------
4 files changed, 69 insertions(+), 38 deletions(-)
------------------------------------------------------------------------
commit 8a09caab9
Author: Mike Nelson
Commit: GitHub
Fix font multiplier in release builds (#6525)
code/graphics/render.cpp | 4 ++--
code/graphics/software/FSFont.cpp | 5 +++++
code/graphics/software/FSFont.h | 4 +++-
code/graphics/software/NVGFont.cpp | 2 +-
code/graphics/software/VFNTFont.cpp | 2 +-
code/graphics/software/VFNTFont.h | 2 --
6 files changed, 12 insertions(+), 7 deletions(-)
------------------------------------------------------------------------
commit 60ed38882
Author: Goober5000
Commit: Goober5000
give loop counter variable a better name
code/missionui/missionweaponchoice.cpp | 32 ++++++++++++++++----------------
1 file changed, 16 insertions(+), 16 deletions(-)
------------------------------------------------------------------------
commit f9aa53c56
Author: Goober5000
Commit: Goober5000
fix player weapon precedence to include per-bank restriction
code/missionui/missionweaponchoice.cpp | 13 +++++++++++--
1 file changed, 11 insertions(+), 2 deletions(-)