Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on January 21, 2025, 12:48:29 am
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Here is the nightly for 21 January 2025 - Revision 39438e104
Group: Linux
nightly_20250121_39438e104-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20250121_39438e104/nightly_20250121_39438e104-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250121_39438e104/nightly_20250121_39438e104-builds-Linux.tar.gz))
Group: MacOSX-arm64
nightly_20250121_39438e104-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20250121_39438e104/nightly_20250121_39438e104-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250121_39438e104/nightly_20250121_39438e104-builds-Mac-arm64.tar.gz))
Group: MacOSX-x86_64
nightly_20250121_39438e104-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20250121_39438e104/nightly_20250121_39438e104-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250121_39438e104/nightly_20250121_39438e104-builds-Mac-x86_64.tar.gz))
Group: Win32-SSE2
nightly_20250121_39438e104-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250121_39438e104/nightly_20250121_39438e104-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250121_39438e104/nightly_20250121_39438e104-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20250121_39438e104-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250121_39438e104/nightly_20250121_39438e104-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250121_39438e104/nightly_20250121_39438e104-builds-x64-SSE2.zip))
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commit 584e9e85d
Author: Goober5000
Commit: Goober5000
update sexp documentation
code/parse/sexp.cpp | 31 +++++++++++++++++--------------
1 file changed, 17 insertions(+), 14 deletions(-)
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commit 750c3845f
Author: wookieejedi
Commit: GitHub
Fix more Popup Button Alignments (#6539)
code/controlconfig/controlsconfig.cpp | 2 +-
code/controlconfig/presets.cpp | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
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commit bd2094c2b
Author: wookieejedi
Commit: GitHub
Ensure that Ext Game Popup sends Affirmative and Negative Flags (#6538)
code/menuui/mainhallmenu.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit cecfd9f7f
Author: Goober5000
Commit: Goober5000
fix calculation of `percent_killed`
code/scripting/api/objs/ship.cpp | 4 +++-
code/ship/shiphit.cpp | 2 +-
2 files changed, 4 insertions(+), 2 deletions(-)
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commit 0e98d01ce
Author: Goober5000
Commit: Goober5000
use the ship pointer version of shield_get_max_strength() where appropriate
code/hud/hudets.cpp | 8 ++++----
code/parse/sexp.cpp | 4 ++--
code/ship/ship.cpp | 12 ++++++------
3 files changed, 12 insertions(+), 12 deletions(-)
------------------------------------------------------------------------
commit eeffbd692
Author: Goober5000
Commit: Goober5000
make hitpoint sexps safer to use in debriefing
code/object/object.cpp | 68 ++++++++++++++++++++++++++++++--------------
code/object/object.h | 13 +++++++--
code/object/objectshield.cpp | 15 ++++++++--
code/object/objectshield.h | 16 ++++++++---
code/parse/sexp.cpp | 50 ++++++++++++++++----------------
code/ship/ship.cpp | 4 +--
6 files changed, 108 insertions(+), 58 deletions(-)