Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on February 02, 2025, 12:46:35 am
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Here is the nightly for 02 February 2025 - Revision 5323cc32d
Group: Linux
nightly_20250202_5323cc32d-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20250202_5323cc32d/nightly_20250202_5323cc32d-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250202_5323cc32d/nightly_20250202_5323cc32d-builds-Linux.tar.gz))
Group: MacOSX-arm64
nightly_20250202_5323cc32d-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20250202_5323cc32d/nightly_20250202_5323cc32d-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250202_5323cc32d/nightly_20250202_5323cc32d-builds-Mac-arm64.tar.gz))
Group: MacOSX-x86_64
nightly_20250202_5323cc32d-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20250202_5323cc32d/nightly_20250202_5323cc32d-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250202_5323cc32d/nightly_20250202_5323cc32d-builds-Mac-x86_64.tar.gz))
Group: Win32-SSE2
nightly_20250202_5323cc32d-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250202_5323cc32d/nightly_20250202_5323cc32d-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250202_5323cc32d/nightly_20250202_5323cc32d-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20250202_5323cc32d-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250202_5323cc32d/nightly_20250202_5323cc32d-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250202_5323cc32d/nightly_20250202_5323cc32d-builds-x64-SSE2.zip))
------------------------------------------------------------------------
commit ca624f86e
Author: Goober5000
Commit: Goober5000
a few pstypes changes and refinements
code/ai/ai.h | 2 +-
code/ai/aicode.cpp | 6 ++---
code/ai/aiturret.cpp | 4 ++--
code/fireball/fireballs.cpp | 6 ++---
code/globalincs/pstypes.h | 28 ++++++++++++----------
code/graphics/2d.cpp | 4 ++--
code/graphics/opengl/gropenglbmpman.cpp | 5 +++-
code/graphics/render.cpp | 2 +-
code/jumpnode/jumpnode.cpp | 4 ++--
code/menuui/techmenu.cpp | 2 +-
code/missionui/missionweaponchoice.cpp | 6 ++---
code/model/animation/modelanimation.cpp | 6 ++---
code/model/model.h | 2 +-
code/model/modelread.cpp | 22 ++++++++---------
code/model/modelrender.cpp | 8 +++----
code/model/modelreplace.cpp | 8 +++----
code/model/modelreplace.h | 2 +-
code/nebula/volumetrics.cpp | 2 +-
code/object/collideshipship.cpp | 5 ++--
code/playerman/playercontrol.cpp | 2 +-
code/scripting/api/objs/weaponclass.cpp | 4 ++--
code/ship/ship.cpp | 6 ++---
code/ship/shiphit.cpp | 6 ++---
code/starfield/starfield.cpp | 6 ++---
code/starfield/supernova.cpp | 6 ++---
code/tracing/FrameProfiler.cpp | 2 +-
.../src/mission/dialogs/MissionSpecDialogModel.cpp | 4 ++--
27 files changed, 82 insertions(+), 78 deletions(-)