Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on March 04, 2025, 12:55:07 am
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Here is the nightly for 04 March 2025 - Revision 7a5f4b1d8
Group: Linux
nightly_20250304_7a5f4b1d8-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20250304_7a5f4b1d8/nightly_20250304_7a5f4b1d8-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250304_7a5f4b1d8/nightly_20250304_7a5f4b1d8-builds-Linux.tar.gz))
Group: MacOSX-arm64
nightly_20250304_7a5f4b1d8-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20250304_7a5f4b1d8/nightly_20250304_7a5f4b1d8-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250304_7a5f4b1d8/nightly_20250304_7a5f4b1d8-builds-Mac-arm64.tar.gz))
Group: MacOSX-x86_64
nightly_20250304_7a5f4b1d8-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20250304_7a5f4b1d8/nightly_20250304_7a5f4b1d8-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250304_7a5f4b1d8/nightly_20250304_7a5f4b1d8-builds-Mac-x86_64.tar.gz))
Group: Win32-SSE2
nightly_20250304_7a5f4b1d8-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250304_7a5f4b1d8/nightly_20250304_7a5f4b1d8-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250304_7a5f4b1d8/nightly_20250304_7a5f4b1d8-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20250304_7a5f4b1d8-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250304_7a5f4b1d8/nightly_20250304_7a5f4b1d8-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250304_7a5f4b1d8/nightly_20250304_7a5f4b1d8-builds-x64-SSE2.zip))
------------------------------------------------------------------------
commit 7a5f4b1d8
Author: Mike Nelson
Commit: GitHub
HUD Config Rendering Methods PR 6/7 (#6578)
code/hud/hudconfig.cpp | 3 +
code/hud/hudconfig.h | 2 +
code/hud/hudparse.cpp | 4 +
code/hud/hudscripting.cpp | 7 +-
code/hud/hudwingmanstatus.cpp | 279 +++++++++++++++++++++++++--------------
code/hud/hudwingmanstatus.h | 4 +-
code/mission/missiontraining.cpp | 138 +++++++++++--------
7 files changed, 284 insertions(+), 153 deletions(-)
------------------------------------------------------------------------
commit 681206a35
Author: Mike Nelson
Commit: GitHub
config rendering methods for 3d targeting gauges (#6577)
code/hud/hudconfig.cpp | 63 +++
code/hud/hudconfig.h | 10 +
code/hud/hudtarget.cpp | 1381 ++++++++++++++++++++++++++++++++----------------
code/hud/hudtarget.h | 18 +-
4 files changed, 995 insertions(+), 477 deletions(-)
------------------------------------------------------------------------
commit 4797ce55a
Author: Goober5000
Commit: Goober5000
use vm_vector_2_matrix_norm on normalized vectors
code/actions/types/ParticleEffectAction.cpp | 2 +-
code/ai/aibig.cpp | 8 +++----
code/ai/aicode.cpp | 25 ++++++++++++---------
code/ai/aiturret.cpp | 7 +++---
code/autopilot/autopilot.cpp | 15 ++++++++-----
code/camera/camera.cpp | 10 ++++-----
code/debris/debris.cpp | 2 +-
code/graphics/opengl/gropengldeferred.cpp | 5 ++---
code/graphics/shadows.cpp | 2 +-
code/hud/hudartillery.cpp | 16 +++++--------
code/hud/hudtarget.cpp | 2 +-
code/hud/hudtargetbox.cpp | 30 ++++++++++---------------
code/math/staticrand.cpp | 4 ++--
code/math/vecmat.cpp | 12 +++++++---
code/math/vecmat.h | 2 +-
code/mission/missionparse.cpp | 4 ++--
code/model/modelread.cpp | 8 +++++--
code/nebula/neb.cpp | 2 +-
code/nebula/neblightning.cpp | 13 +++++------
code/network/multimsgs.cpp | 4 ++--
code/particle/ParticleEffect.cpp | 2 +-
code/particle/hosts/EffectHostTurret.cpp | 4 ++--
code/playerman/playercontrol.cpp | 17 ++++++--------
code/render/3ddraw.cpp | 2 +-
code/scripting/api/libs/base.cpp | 4 ++--
code/scripting/api/objs/model.cpp | 4 ++--
code/scripting/api/objs/subsystem.cpp | 2 +-
code/ship/shield.cpp | 4 ++--
code/ship/ship.cpp | 14 ++++++------
code/ship/shipfx.cpp | 10 ++++-----
code/starfield/supernova.cpp | 5 ++---
code/weapon/beam.cpp | 18 +++++++--------
code/weapon/corkscrew.cpp | 5 ++---
code/weapon/flak.cpp | 2 +-
code/weapon/weapons.cpp | 9 ++++----
freespace2/freespace.cpp | 35 +++++++++++++----------------
36 files changed, 149 insertions(+), 161 deletions(-)