Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: TrashMan on March 08, 2025, 03:30:19 pm

Title: "Not even the Collossuss can take out multiple shivan juggernauts"
Post by: TrashMan on March 08, 2025, 03:30:19 pm
Re-played the campaign again today and I laughed at that line. Colli can't take out one, heavily damaged Sath.

I suspect that line was left from before when the balance was far different. What makes the Colossus pathetic is the weapons balance, where shivan beams are so insanely superior, it's not even funny. Not only a lot more damage, but FAAAR faster re-charge.
Title: Re: "Not even the Sathaans can take out multiple shivan juggernauts"
Post by: Assassin714 on March 09, 2025, 05:33:01 am
Well it seems pretty obvious that one Sathanas can't beat multiple Sathanases... (Sathani?)

Unless maybe it got really lucky.
Title: Re: "Not even the Sathaans can take out multiple shivan juggernauts"
Post by: TrashMan on July 17, 2025, 07:05:30 am
Meant to write Collossuss. Only noticed the f**-up now. Fixed hte title
Title: Re: "Not even the Collossuss can take out multiple shivan juggernauts"
Post by: Kie99 on July 17, 2025, 06:45:05 pm
I read it as the GTVA having a hard time losing its hubris after destroying the first Sathanas.

I do think there's a strategy for it, though.  You've got two single chokepoints - between the nebula and Gamma Draconis and between Gamma Draconis and Capella - and even if they get to Capella, you've got two in the jump nodes out of Capella.

You move your entire fleet in as far as is possible to the vicinity of those nodes and park them permanently outside them, produce as many Mjolnirs as is humanly and vasudanly possible.  As soon as any aperture opens up, it gets hit with enough firepower that they'll be able to see it in whatever system they came over from.
Title: Re: "Not even the Collossuss can take out multiple shivan juggernauts"
Post by: Nohiki on July 18, 2025, 10:46:28 am
I liked the fact that in the mission, the colossus' CO keeps yelling out updates on what systems are failing and how much. It's not just that the Collie is underpowered in the raw stats, but it is for all intents and purposes a testbed for a ship that size, and clearly the GTVA doesn't have the design guidelines quite right, as the ship nearly melted its' own insides when engaging a... let's call it near-peer adversary, with the understanding that GTVA are the ones catching up.