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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on March 29, 2025, 01:53:54 am
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Here is the nightly for 29 March 2025 - Revision 86f75c5d1
Group: Linux
nightly_20250329_86f75c5d1-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20250329_86f75c5d1/nightly_20250329_86f75c5d1-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250329_86f75c5d1/nightly_20250329_86f75c5d1-builds-Linux.tar.gz))
Group: MacOSX-arm64
nightly_20250329_86f75c5d1-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20250329_86f75c5d1/nightly_20250329_86f75c5d1-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250329_86f75c5d1/nightly_20250329_86f75c5d1-builds-Mac-arm64.tar.gz))
Group: MacOSX-x86_64
nightly_20250329_86f75c5d1-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20250329_86f75c5d1/nightly_20250329_86f75c5d1-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250329_86f75c5d1/nightly_20250329_86f75c5d1-builds-Mac-x86_64.tar.gz))
Group: Win32-SSE2
nightly_20250329_86f75c5d1-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250329_86f75c5d1/nightly_20250329_86f75c5d1-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250329_86f75c5d1/nightly_20250329_86f75c5d1-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20250329_86f75c5d1-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250329_86f75c5d1/nightly_20250329_86f75c5d1-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250329_86f75c5d1/nightly_20250329_86f75c5d1-builds-x64-SSE2.zip))
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commit 86f75c5d1
Author: Goober5000
Commit: GitHub
fix normalized vector handling (#6650)
code/actions/types/ParticleEffectAction.cpp | 2 +-
code/ai/aicode.cpp | 4 +--
code/ai/aiturret.cpp | 1 +
code/camera/camera.cpp | 9 +------
code/camera/camera.h | 1 -
code/hud/hudtarget.cpp | 3 ---
code/hud/hudtargetbox.cpp | 42 +++++++++++++----------------
code/math/staticrand.cpp | 5 ++--
code/math/vecmat.cpp | 4 +++
code/model/modelread.cpp | 2 +-
code/playerman/playercontrol.cpp | 12 +++++----
code/render/3ddraw.cpp | 2 ++
code/scripting/api/objs/subsystem.cpp | 2 +-
13 files changed, 41 insertions(+), 48 deletions(-)