Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on April 13, 2025, 01:55:50 am
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Here is the nightly for 13 April 2025 - Revision 5f3f7efe7
Group: Linux
nightly_20250413_5f3f7efe7-builds-Linux.tar.gz (https://scp.indiegames.us/builds/nightly/20250413_5f3f7efe7/nightly_20250413_5f3f7efe7-builds-Linux.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250413_5f3f7efe7/nightly_20250413_5f3f7efe7-builds-Linux.tar.gz))
Group: MacOSX-arm64
nightly_20250413_5f3f7efe7-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20250413_5f3f7efe7/nightly_20250413_5f3f7efe7-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250413_5f3f7efe7/nightly_20250413_5f3f7efe7-builds-Mac-arm64.tar.gz))
Group: MacOSX-x86_64
nightly_20250413_5f3f7efe7-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20250413_5f3f7efe7/nightly_20250413_5f3f7efe7-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250413_5f3f7efe7/nightly_20250413_5f3f7efe7-builds-Mac-x86_64.tar.gz))
Group: Win32-SSE2
nightly_20250413_5f3f7efe7-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250413_5f3f7efe7/nightly_20250413_5f3f7efe7-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250413_5f3f7efe7/nightly_20250413_5f3f7efe7-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20250413_5f3f7efe7-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250413_5f3f7efe7/nightly_20250413_5f3f7efe7-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250413_5f3f7efe7/nightly_20250413_5f3f7efe7-builds-x64-SSE2.zip))
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commit 65c4e333a
Author: Mike Nelson
Commit: GitHub
this should be local
code/def_files/data/scripts/cfile_include.lua | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit 9271da7e7
Author: Mike Nelson
Commit: Mike Nelson
build in the common z load first methods and forwarders
code/def_files/data/scripts/cfile_include.lua | 78 +++++++++++++++++++++++++++
code/def_files/data/scripts/forwarders.lua | 64 ++++++++++++++++++++++
code/scripting/lua.cpp | 2 +
code/source_groups.cmake | 2 +
4 files changed, 146 insertions(+)