Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on June 10, 2025, 01:59:20 am

Title: Nightly: 10 June 2025 - Revision e8bb54c36
Post by: SirKnightly on June 10, 2025, 01:59:20 am
Here is the nightly for 10 June 2025 - Revision e8bb54c36



Group: Linux-arm64
nightly_20250610_e8bb54c36-builds-Linux-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20250610_e8bb54c36/nightly_20250610_e8bb54c36-builds-Linux-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250610_e8bb54c36/nightly_20250610_e8bb54c36-builds-Linux-arm64.tar.gz))


Group: Linux-x86_64
nightly_20250610_e8bb54c36-builds-Linux-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20250610_e8bb54c36/nightly_20250610_e8bb54c36-builds-Linux-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250610_e8bb54c36/nightly_20250610_e8bb54c36-builds-Linux-x86_64.tar.gz))


Group: MacOSX-arm64
nightly_20250610_e8bb54c36-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20250610_e8bb54c36/nightly_20250610_e8bb54c36-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250610_e8bb54c36/nightly_20250610_e8bb54c36-builds-Mac-arm64.tar.gz))


Group: MacOSX-x86_64
nightly_20250610_e8bb54c36-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20250610_e8bb54c36/nightly_20250610_e8bb54c36-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250610_e8bb54c36/nightly_20250610_e8bb54c36-builds-Mac-x86_64.tar.gz))


Group: Win32-SSE2
nightly_20250610_e8bb54c36-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250610_e8bb54c36/nightly_20250610_e8bb54c36-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250610_e8bb54c36/nightly_20250610_e8bb54c36-builds-Win32-SSE2.zip))


Group: Win64-SSE2
nightly_20250610_e8bb54c36-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250610_e8bb54c36/nightly_20250610_e8bb54c36-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250610_e8bb54c36/nightly_20250610_e8bb54c36-builds-x64-SSE2.zip))

Code: [Select]
------------------------------------------------------------------------
commit e8bb54c36
Author: BMagnu
Commit: GitHub

    Add "Move End Position by target velocity" (#6760)
 code/weapon/beam.cpp | 14 +++++++++++++-
 code/weapon/weapon.h |  7 +++++--
 2 files changed, 18 insertions(+), 3 deletions(-)

------------------------------------------------------------------------
commit 6115a34d1
Author: Mike Nelson
Commit: GitHub

    fix hudmessage rand (#6758)
 code/hud/hudmessage.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

------------------------------------------------------------------------
commit cc7f067e0
Author: Mike Nelson
Commit: GitHub

    Use RAII guard to ensure lua context is always closed (#6757)
 code/scripting/api/libs/graphics.cpp | 87 ++++++++++++++----------------------
 1 file changed, 33 insertions(+), 54 deletions(-)