Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on July 20, 2025, 02:09:40 am
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Here is the nightly for 20 July 2025 - Revision 26e9ecab0
Group: Linux-arm64
nightly_20250720_26e9ecab0-builds-Linux-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20250720_26e9ecab0/nightly_20250720_26e9ecab0-builds-Linux-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250720_26e9ecab0/nightly_20250720_26e9ecab0-builds-Linux-arm64.tar.gz))
Group: Linux-x86_64
nightly_20250720_26e9ecab0-builds-Linux-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20250720_26e9ecab0/nightly_20250720_26e9ecab0-builds-Linux-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250720_26e9ecab0/nightly_20250720_26e9ecab0-builds-Linux-x86_64.tar.gz))
Group: MacOSX-arm64
nightly_20250720_26e9ecab0-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20250720_26e9ecab0/nightly_20250720_26e9ecab0-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250720_26e9ecab0/nightly_20250720_26e9ecab0-builds-Mac-arm64.tar.gz))
Group: MacOSX-x86_64
nightly_20250720_26e9ecab0-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20250720_26e9ecab0/nightly_20250720_26e9ecab0-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250720_26e9ecab0/nightly_20250720_26e9ecab0-builds-Mac-x86_64.tar.gz))
Group: Win32-SSE2
nightly_20250720_26e9ecab0-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250720_26e9ecab0/nightly_20250720_26e9ecab0-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250720_26e9ecab0/nightly_20250720_26e9ecab0-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20250720_26e9ecab0-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250720_26e9ecab0/nightly_20250720_26e9ecab0-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250720_26e9ecab0/nightly_20250720_26e9ecab0-builds-x64-SSE2.zip))
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commit 26e9ecab0
Author: wookieejedi
Commit: GitHub
Allow mods to set threshold at which shield stops taking damage (#6847)
code/hud/hudshield.cpp | 10 +++++-----
code/mod_table/mod_table.cpp | 13 +++++++++++++
code/mod_table/mod_table.h | 1 +
code/object/objectshield.cpp | 12 +++++++++++-
code/object/objectshield.h | 9 +++++++++
code/ship/shield.cpp | 4 ++--
code/ship/ship.cpp | 36 +-----------------------------------
code/ship/ship.h | 3 ---
code/ship/shiphit.cpp | 18 +++++++++---------
code/weapon/weapons.cpp | 13 +++++++------
10 files changed, 58 insertions(+), 61 deletions(-)