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Hosted Projects - Standalone => Fate of the Galaxy => Topic started by: wookieejedi on August 06, 2025, 02:06:34 pm

Title: [FotG Update] Summer 2025
Post by: wookieejedi on August 06, 2025, 02:06:34 pm
It's been a few months since our last official forum update, so all of us at Fate of the Galaxy want to share what we have been working on during the summer. A highlight list includes the following:



Community Connections
As always, we want to highlight all the awesome work done by the FSO devs, too. They have continued adding code cleanup, bug fixes, optimizations, and multiple other updates that FotG uses. Just to name a few,  Lafiel fixed multiple bugs (see above) and provided number optimizations including added multithreading for collisions, more performant decals/particles and more all of which allows all FS mods to have much better framerates in super large missions; Goober added multiple enhancements and cleanup with FRED, AI code; Taylor identified and fixed many multiplayer related bugs, and MJN refined and fixed many HUD related bugs. As always, there’s many other devs adding great fixes, features, and other enhancements, too.


Moving Forward
Once again, thank you all for your sustained enthusiasm and support! The only big milestone left before we can release is having FSO release 25.0 stable (which is ideally not far away). We are so excited to share the game with you all once those are completed. In the meantime, here are some new screenshots. May the Force be with you!

Video showing some of new hit effects:
https://www.moddb.com/games/fate-of-the-galaxy/videos/new-effects

Example of one piece of new ISD debris.
(https://media.moddb.com/cache/images/games/1/12/11616/thumb_620x2000/ISD_Debris.png)