Hard Light Productions Forums
Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on August 08, 2025, 02:08:56 am
-
Here is the nightly for 08 August 2025 - Revision 75b61efbd
Group: Linux-arm64
nightly_20250808_75b61efbd-builds-Linux-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20250808_75b61efbd/nightly_20250808_75b61efbd-builds-Linux-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250808_75b61efbd/nightly_20250808_75b61efbd-builds-Linux-arm64.tar.gz))
Group: Linux-x86_64
nightly_20250808_75b61efbd-builds-Linux-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20250808_75b61efbd/nightly_20250808_75b61efbd-builds-Linux-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250808_75b61efbd/nightly_20250808_75b61efbd-builds-Linux-x86_64.tar.gz))
Group: MacOSX-arm64
nightly_20250808_75b61efbd-builds-Mac-arm64.tar.gz (https://scp.indiegames.us/builds/nightly/20250808_75b61efbd/nightly_20250808_75b61efbd-builds-Mac-arm64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250808_75b61efbd/nightly_20250808_75b61efbd-builds-Mac-arm64.tar.gz))
Group: MacOSX-x86_64
nightly_20250808_75b61efbd-builds-Mac-x86_64.tar.gz (https://scp.indiegames.us/builds/nightly/20250808_75b61efbd/nightly_20250808_75b61efbd-builds-Mac-x86_64.tar.gz) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250808_75b61efbd/nightly_20250808_75b61efbd-builds-Mac-x86_64.tar.gz))
Group: Win32-SSE2
nightly_20250808_75b61efbd-builds-Win32-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250808_75b61efbd/nightly_20250808_75b61efbd-builds-Win32-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250808_75b61efbd/nightly_20250808_75b61efbd-builds-Win32-SSE2.zip))
Group: Win64-SSE2
nightly_20250808_75b61efbd-builds-x64-SSE2.zip (https://scp.indiegames.us/builds/nightly/20250808_75b61efbd/nightly_20250808_75b61efbd-builds-x64-SSE2.zip) (Mirror (https://perses.feralhosting.com/datacorder/builds/nightly/20250808_75b61efbd/nightly_20250808_75b61efbd-builds-x64-SSE2.zip))
------------------------------------------------------------------------
commit 75b61efbd
Author: Mike Nelson
Commit: GitHub
Custom Data for Campaigns (#6906)
code/mission/missioncampaign.cpp | 5 +++++
code/mission/missioncampaign.h | 1 +
code/scripting/api/libs/mission.cpp | 23 +++++++++++++++++++++++
fred2/campaigneditordlg.cpp | 11 +++++++++++
fred2/campaigneditordlg.h | 1 +
fred2/customdatadlg.cpp | 13 ++++++++-----
fred2/customdatadlg.h | 3 ++-
fred2/fred.rc | 1 +
fred2/missionnotesdlg.cpp | 2 +-
fred2/missionsave.cpp | 18 ++++++++++++++++++
qtfred/src/mission/missionsave.cpp | 18 ++++++++++++++++++
11 files changed, 89 insertions(+), 7 deletions(-)
------------------------------------------------------------------------
commit b8c3c560d
Author: LuytenKy
Commit: GitHub
Implementation for an AI order to chase ship types -Second Attempt- (#6828)
code/ai/ai.h | 8 ++---
code/ai/aicode.cpp | 54 +++++++++++++++++-----------
code/ai/aigoals.cpp | 57 ++++++++++++++++++++++++++----
code/ai/aigoals.h | 3 +-
code/ai/aiturret.cpp | 8 +++--
code/def_files/data/tables/objecttypes.tbl | 8 ++---
code/parse/sexp.cpp | 21 +++++++++++
code/parse/sexp.h | 3 +-
code/scripting/api/objs/enums.cpp | 1 +
code/scripting/api/objs/enums.h | 1 +
code/scripting/api/objs/order.cpp | 33 ++++++++++++++++-
code/scripting/api/objs/ship.cpp | 16 +++++++--
code/scripting/api/objs/shipclass.h | 2 +-
code/ship/ship.cpp | 7 ++--
fred2/fredview.cpp | 1 +
fred2/management.cpp | 1 +
fred2/missionsave.cpp | 4 +++
fred2/shipgoalsdlg.cpp | 30 +++++++++++++++-
qtfred/src/mission/missionsave.cpp | 4 +++
19 files changed, 216 insertions(+), 46 deletions(-)