Hard Light Productions Forums
FreeSpace Releases => Mission & Campaign Releases => Topic started by: soilder198 on August 21, 2025, 07:08:04 pm
-
https://sectorgame.com/fsfiles/download/dXBsb2Fkcy9Qcm9qZWN0cyUyMC0lMjBDYW1wYWlnbnMlMjAtJTIwVENzL0NhbXBhaWducy9TQ1AlMjBDYW1wYWlnbnMvQmlnQmFkU2hpdmFucy5yYXI=/h/d5dd793a636d3884a15be6e1d18015af
Good evening. This a small 5 mission campaign I worked on over the past couple years. You play as a member of the 405th Snails, a space superiority squadron stationed aboard the GTD Aeneas, flagship of the Terran Tenth Fleet.
The campaign is set during the events of Freespace 2. The chronology starts immediately after the FS2 mission The Fog Of War. The final mission in this campaign ends between Straight, No Chaser/Argnonautica. I initially intended for this to be a 10 mission campaign that concludes with the main FS2 campaign but was unable to complete it. I hope you enjoy what I managed to complete.
The campaign was completed using Mediavps 4.7.3 and FSO 24.2.0. It does not use any custom assets. The mod should work using any version of Mediavps, or even on vanilla FS2 graphics, though some backgrounds will be missing. I would recommend using the latest version of FSO because there are some sexps used that are not available in prior versions.
One thing I want to mention is that when the fifth mission is completed there are no ending credits. It just takes you back to the mainhall and when you try to enter another mission it'll say that the campaign is over.
There are easter eggs in Missions 3 and 5. The easter egg in Mission 5 is difficult to find so here is a hint: destroy 18 last.
I send a special, massive thanks to Goober5000 for the testing of missions 1-4. Mr. Goober also periodically checked in with me throughout the years, seeing if I had made any progress and always with words of encouragement.
Screenshots from the campaign below.
(https://i.imgur.com/xw4jOjk.png)
(https://i.imgur.com/GnMSZlr.png)
(https://i.imgur.com/VmZzgvY.png)
(https://i.imgur.com/fz9Dv4K.png)
-
Congrats on making a campaign! But uh, we can't play it. :p You've given us the .fc2 file which is just the glue that ties the missions together - we also need the missions themselves and any TBLs/TBMs or other custom assets you've made.
-
If this could be put on Knossos I'd try it this ASAP.
-
Sorry about that. I reuploaded the .fc2 file with all the mission files in a .rar document. The new link is on the OP.
-
Fun little campaign! It was well-written and I liked the idea of showing some missing moments in the FS2 campaign while Alpha 1 was away doing Alpha 1 ****. The tone matches Freespace 2 really well too (GTVA hubris... sooooooo much hubris)
Only a couple minor criticisms: The missions are a bit on the easy side, with capship battles mostly resolving themselves without anti-beam input from the player (I even noticed a very pitiable Lilith with its LRed replaced with an SRed... lol). At first I was excited to try and tackle these things with Stiletto IIs instead of Trebs, but it turned out all I ever had to do was shoot down fighters/bombers with ample time to do so. (Also you say in Mission 4 that you're giving me Trebs and then you don't give me Trebs!!! (You have to use the allow-weapon SEXP sometime in mission 3 so we can use them in mission 4))
Overall a very nice little campaign :)