Hard Light Productions Forums

General FreeSpace => FreeSpace Discussion => Topic started by: Grey Wolf on March 20, 2001, 04:40:00 pm

Title: Campaign Ideas
Post by: Grey Wolf on March 20, 2001, 04:40:00 pm
After I'm done with Op:UG Ep.2, I'm going to start work on a new FS2 Campaign.  It's going to deal with the development of the GTXF Excalibur, the Thor cannon, and the GVXF Amon-Ra, and the emergence of a new Shivan fighter, the SF Minotaur.  So far I have concept sketches of all the fighters and a unskinned model of the Excalibur. (I still need a texture artist or a good tutorial on how to make textures w/o PSP and applying them in Blender. Also, why did all those holes pop up in my model after I converted it from DXF to COB?) The two names I'm thinking about are the Excalibur Project and The Sword, The Hammer, and The Sun.  If you have any ideas for the campaign, you are a texture artist willing to help me, or you want to tell me which name you like better, post a reply on this thread.

[This message has been edited by Grey Wolf 2009 (edited 03-20-2001).]
Title: Campaign Ideas
Post by: Setekh on March 21, 2001, 01:02:00 am
If you'd like, email the concept pics to me ( [email protected] ) and I can put them up for viewing by everyone else.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

As for Blender modelling, I highly suggest you talk to Max Sterling. He's an expert in modelling, and you can contact him here:  [email protected] . He's very knowledgeable and if you want to learn off anyone, Max would be at the very top of the list.
Title: Campaign Ideas
Post by: NeoHunter on March 21, 2001, 03:31:00 am
 
Quote
Originally posted by Setekh:
As for Blender modelling, I highly suggest you talk to Max Sterling. He's an expert in modelling, and you can contact him here:   [email protected]  . He's very knowledgeable and if you want to learn off anyone, Max would be at the very top of the list.

Yub yub!!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

------------------
Long Live The Fighters!!!

Do or do not. There is no try - Master Yoda

Yub yub Commander! - Major Wes Janson

GTD Excellence  ("http://freespace.volitionwatch.com/excellence") Webmaster
NeoHunter<                   [b][email protected][/b]                                 >                  

Upcoming campaign: Fury Storm
Title: Campaign Ideas
Post by: Jabu on March 21, 2001, 08:55:00 am
Blender doesn't UV map by default, so that you'll probably have to do in trueSpace. Texturing too.
Title: Campaign Ideas
Post by: Max Sterling on March 21, 2001, 12:30:00 pm
Two words:

VW Tutorial.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)



------------------
-Max

Hi.
Title: Campaign Ideas
Post by: NeoHunter on March 21, 2001, 08:38:00 pm
But I think it does have information about how to make beams properly.

------------------
Long Live The Fighters!!!

Do or do not. There is no try - Master Yoda

Yub yub Commander! - Major Wes Janson

GTD Excellence  ("http://freespace.volitionwatch.com/excellence") Webmaster
NeoHunter<                   [b][email protected][/b]                                 >                  

Upcoming campaign: Fury Storm
Title: Campaign Ideas
Post by: Setekh on March 21, 2001, 11:13:00 pm
Max, don't you mean 'VW Tutorial ("http://freespace.volitionwatch.com/fs2/mods/fighterguide/")'?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Campaign Ideas
Post by: NeoHunter on March 21, 2001, 11:21:00 pm
 
Quote
Originally posted by NeoHunter:
But I think it does have information about how to make beams properly.

I meant doesn't have information regarding the terms used to make beams.



------------------
Long Live The Fighters!!!

Do or do not. There is no try - Master Yoda

Yub yub Commander! - Major Wes Janson

GTD Excellence  ("http://freespace.volitionwatch.com/excellence") Webmaster
NeoHunter<                   [b][email protected][/b]                                 >                  

Upcoming campaign: Fury Storm
Title: Campaign Ideas
Post by: Setekh on March 22, 2001, 03:50:00 am
Beams... you mean the weapons?

Shouldn't that belong in a Weapons tutorial, not a Ship Creation tutorial?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Campaign Ideas
Post by: Grey Wolf on March 22, 2001, 07:54:00 pm
Well anyway, here's a pic of a unskinned Excalibur:
 (//ftp://ftp.geocities.com/jdd1617/excalibur.jpg)


[This message has been edited by Grey Wolf 2009 (edited 03-22-2001).]
Title: Campaign Ideas
Post by: Grey Wolf on March 22, 2001, 07:58:00 pm
Oh, I give up! Just click on the link to see the pic:  http://www.geocities.com/jdd1617/excalibur.jpg ("http://www.geocities.com/jdd1617/excalibur.jpg")
Title: Campaign Ideas
Post by: Grey Wolf on March 22, 2001, 08:00:00 pm
Aaaaarrrrrgggggghhhhhh!  I can't get a link to the #$&@ image or the %^*!$#^ link to work!
Title: Campaign Ideas
Post by: Setekh on March 22, 2001, 10:56:00 pm
I can't seem to find your picture either - tell you what, email it to me, and I will upload it to the HLP servers.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Campaign Ideas
Post by: Starwing on March 23, 2001, 04:39:00 am
They blocked the ftp too...
Geocities= evil
Title: Campaign Ideas
Post by: Setekh on March 23, 2001, 05:17:00 pm
Bingo!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

 (http://www.3dap.com/hlp/staff/setekh/excalibur1.jpg)
Title: Campaign Ideas
Post by: Grey Wolf on March 24, 2001, 09:15:00 pm
I understand all the talk about modding and the evils of Geocities, but considering that Maeglamor fixed my modding problems and Setekh posted the pic of the Excalibur (which Maeglamor helped me fix   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)), does anyone have any ideas or suggestions for my campaign?

[This message has been edited by Grey Wolf 2009 (edited 03-24-2001).]
Title: Campaign Ideas
Post by: Grey Wolf on March 26, 2001, 02:33:00 pm
Here's some pics of the GTXD Mars, the new Terran destroyer for the camaign.
 (http://www.3dap.com/hlp/staff/setekh/excalibur2.jpg)

[This message has been edited by Grey Wolf 2009 (edited 03-26-2001).]
Title: Campaign Ideas
Post by: Martinus on April 03, 2001, 07:08:00 pm
I've done a rework of the GTXD Mars, coincidently my name is derived from Mars.

Martin, god of war!! (Quite a title eh?         (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) )

      (http://www.maeglamor.freeuk.com/hc.jpg)   (http://www.maeglamor.freeuk.com/hctop.jpg)    
      (http://www.maeglamor.freeuk.com/hcside.jpg)     (http://www.maeglamor.freeuk.com/hcfront.jpg)    

Needs some detail but I hope the design pleases     (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

[This message has been edited by Maeglamor (edited 04-03-2001).]

[This message has been edited by Maeglamor (edited 04-03-2001).]
Title: Campaign Ideas
Post by: Grey Wolf on April 03, 2001, 08:20:00 pm
This design is the new official design of the Mars. If you missed it, Maeglamor is the Official Head Modeler of the campaign.
Title: Campaign Ideas
Post by: Setekh on April 04, 2001, 02:02:00 am
Maeglamor, congrats! You're onto a winner there Grey  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Campaign Ideas
Post by: Martinus on April 04, 2001, 10:03:00 am
I think I'm blushing   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Yes!! Lack of common sense member!! Much obliged, I'm off to prove myself worthy of such a title...

[This message has been edited by Maeglamor (edited 04-04-2001).]
Title: Campaign Ideas
Post by: Setekh on April 04, 2001, 10:07:00 am
I told you I wasn't joking.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: Campaign Ideas
Post by: Martinus on April 04, 2001, 10:19:00 am
*Maeglamor jumps out a window hoping the sheet he's holding will act like a parachute*
Title: Campaign Ideas
Post by: Setekh on April 04, 2001, 10:26:00 am
Took you 12 whole minute sto think up that? C'mon, I do stuff like that daily  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: Campaign Ideas
Post by: Martinus on April 04, 2001, 10:51:00 am
Was your sheet full of cream cheese?!?
Title: Campaign Ideas
Post by: Sushi on April 04, 2001, 02:26:00 pm
I like the mars.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

------------------
Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/index.htm")
Title: Campaign Ideas
Post by: Grey Wolf on April 04, 2001, 02:29:00 pm
That's good because it's the ship your posted to in the campaign. I didn't tell you that, did I Maeglamor?   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/devil.gif)

------------------
Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

"It could be worse."

"'Tis only a flesh wound!"

[This message has been edited by Grey Wolf 2009 (edited 04-04-2001).]
Title: Campaign Ideas
Post by: Martinus on April 04, 2001, 06:29:00 pm
Eh?
Title: Campaign Ideas
Post by: Grey Wolf on April 04, 2001, 06:31:00 pm
You know, like the Bastion and Galatea in FS1?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif)

------------------
Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

"It could be worse."

"'Tis only a flesh wound!"
Title: Campaign Ideas
Post by: Martinus on April 04, 2001, 07:13:00 pm
Never played it, couldn't find it in any stores  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif)

I get what you mean though. By the way if you have any background material on this campaign send it my way, I've little idea of what's going on  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Campaign Ideas
Post by: NeoHunter on April 04, 2001, 08:56:00 pm
I like the design of the Mars. Now if you could put some great textures on it......you know the rest. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Maeglamor? Lack of Common Sense Member? Hey! Setekh!! How come I get nothing special?! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

------------------
...and one day, Man will journey farther and faster into Space. - My thoughts

GTD Excellence  ("http://freespace.volitionwatch.com/excellence") Webmaster
NeoHunter<                      [b][email protected][/b]                                    >
Title: Campaign Ideas
Post by: Martinus on April 04, 2001, 09:19:00 pm
Thanks man, I aim to please and hopefully will with my own homebrewed texs.

I guess Setekh's going to have to change my status before everyone starts bugging him about a custom one. I kinda dared him to do it anyway, don't let anyone say he's not one to take up a challenge   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

It shouldn't be long before someone requests "divine ruler of the known universe"

[This message has been edited by Maeglamor (edited 04-04-2001).]
Title: Campaign Ideas
Post by: NeoHunter on April 04, 2001, 10:58:00 pm
I want to be known as "Muad'dib" or Sardukar or the Padishah Emperor or .............

------------------
...and one day, Man will journey farther and faster into Space. - My thoughts

GTD Excellence  ("http://freespace.volitionwatch.com/excellence") Webmaster
NeoHunter<                      [b][email protected][/b]                                    >
Title: Campaign Ideas
Post by: Sushi on April 04, 2001, 11:47:00 pm
Howabout this:

1. Nobody may request a custom description.

2. HLP Staff are free to create them for people without their knowledge, consent, or opinion.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

------------------
Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/index.htm")
Title: Campaign Ideas
Post by: NeoHunter on April 05, 2001, 03:27:00 am
Bad idea.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

------------------
...and one day, Man will journey farther and faster into Space. - My thoughts

GTD Excellence  ("http://freespace.volitionwatch.com/excellence") Webmaster
NeoHunter<                      [b][email protected][/b]                                    >
Title: Campaign Ideas
Post by: Setekh on April 05, 2001, 08:40:00 am
 
Quote
Originally posted by Sushi:
1. Nobody may request a custom description.

2. HLP Staff are free to create them for people without their knowledge, consent, or opinion.   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

Surpisingly accurate. Sushi gets a cookie.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: Campaign Ideas
Post by: Martinus on April 05, 2001, 01:28:00 pm
It would be a bad idea to piss admins off then  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Maeglamor
pain in
the ***

 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Campaign Ideas
Post by: Shrike on April 05, 2001, 02:34:00 pm
 
Quote
Originally posted by NeoHunter:
Maeglamor? Lack of Common Sense Member? Hey! Setekh!! How come I get nothing special?!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

Ahh...but you do.  Look at your title.  Notice how it's not valued member any more?  You were the test subject.
Title: Campaign Ideas
Post by: Sushi on April 05, 2001, 03:02:00 pm
See? It's already started...on this forum, titles are earned, not chosen.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

------------------
Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/index.htm")
Title: Campaign Ideas
Post by: Shrike on April 05, 2001, 03:08:00 pm
Basically, yes.
Title: Campaign Ideas
Post by: Grey Wolf on April 05, 2001, 03:24:00 pm
Hey Maeglamor, how are you doing on the turreting and the Vasudan fighter?

------------------
Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

"It could be worse."

"'Tis only a flesh wound!"
Title: Campaign Ideas
Post by: Martinus on April 06, 2001, 08:52:00 am
I've been going through some of the ingame destroyers to get some idea of turret sizes and numbers. I haven't started the vasuden fighter yet cos I was just finishing up the lower detail models for the destroyer, I just need to finish the "debris" one. I think it might be wise to do a remodel of the excalibur since it's the primary fighter in the game. What do you think?
Title: Campaign Ideas
Post by: Grey Wolf on April 06, 2001, 02:36:00 pm
That's probably a good idea. Do you still have the file? It'd probably be a good idea to add a little bit more detail and it doesn't have the lower detail versions or debris. I hadn't noticed that before!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/redface.gif)

------------------
Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

"It could be worse."

"'Tis only a flesh wound!"
Title: Campaign Ideas
Post by: Martinus on April 06, 2001, 06:15:00 pm
How soon do you need these done anyway?
Title: Campaign Ideas
Post by: Grey Wolf on April 06, 2001, 06:16:00 pm
Doesn't matter. I haven't set a release date for the campaign yet.

------------------
Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

"It could be worse."

"'Tis only a flesh wound!"
Title: Campaign Ideas
Post by: Martinus on April 06, 2001, 06:20:00 pm
It's just that I'm thinking about textures right now, haven't really got anything finished just a few preliminary ideas.

If you don't mind I'd like to totally redesign the excalibur, I've got something on paper which you might like, I'm in the early stages of building it.When it's finised I'll send it to you and you can tell me what you think.
Title: Campaign Ideas
Post by: Grey Wolf on April 06, 2001, 06:22:00 pm
I'll hold on to the original just in case. Also, I forgot to mention this but it has 9 turrets (at least my version). 5 in front and 2 mounted on each wing.

------------------
Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

"It could be worse."

"'Tis only a flesh wound!"
Title: Campaign Ideas
Post by: Martinus on April 06, 2001, 06:40:00 pm
9 Turrets?!? On a fighter?
Title: Campaign Ideas
Post by: Grey Wolf on April 06, 2001, 06:43:00 pm
Oops! Meant gun mounts!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/redface.gif)
Title: Campaign Ideas
Post by: Grey Wolf on April 06, 2001, 06:44:00 pm
Guess I don't have much common sense either! (No, Setekh, I'm not asking for a change in my title.)
Title: Campaign Ideas
Post by: Martinus on April 06, 2001, 06:48:00 pm
Whew  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Still, that's a lot of hardware for a fighter, balancing may be hard. The fighter would have to be pretty bulky to look realistic, what is it a heavy strike craft?
Title: Campaign Ideas
Post by: Grey Wolf on April 06, 2001, 06:58:00 pm
It's an experimental craft, with an advanced reactor, whith lot's of primaries but a rather small secondary bank. It's armor is only about average (about as heavy as an Appolo's), and the biggest standard weapon it can use is the Prometheus S, but it can carry the experimental Thor cannon and the Flare Gun, some of the custom weapons I'm working on right now, with pretty good speed. If you still think that's a lot, go look at Max's Phoenix. 12 gun mounts! Actually, on second thought, lowering the Excalibur's gun mounts to 7.

------------------
Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

"It could be worse."

"'Tis only a flesh wound!"

[This message has been edited by Grey Wolf 2009 (edited 04-06-2001).]
Title: Campaign Ideas
Post by: Martinus on April 06, 2001, 07:03:00 pm
That actually sounds pretty good, I was sorta cringing in wait for some super fighter that was just no challenge to fly.

It looks like you've given it a lot of thought, I'll see if I can come up with a design that does the concept justice  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Campaign Ideas
Post by: Grey Wolf on April 06, 2001, 07:06:00 pm
Thanks. Actually, when I first designed it looked a lot crappier, was using FS1 weapons, but could've whipped any FS2 ship. But when I came up with the idea for the campaign, I started a massive process of scaling it down. Glad you like it though. Always good to have people on a team agree.

------------------
Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

"It could be worse."

"'Tis only a flesh wound!"
Title: Campaign Ideas
Post by: Jabu on April 06, 2001, 07:58:00 pm
Well, the Erinyes already has 8...
Title: Campaign Ideas
Post by: Grey Wolf on April 06, 2001, 08:06:00 pm
When I originally designed it it had 15 gun mounts. Now you know why I scaled it down.

------------------
Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

"It could be worse."

"'Tis only a flesh wound!"
Title: Campaign Ideas
Post by: Martinus on April 07, 2001, 10:20:00 pm
Fifteen!

Point and spray and everybody go boom  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Campaign Ideas
Post by: Starwing on April 08, 2001, 03:51:00 am
Including your own ship, with the terrible quality of GTVA heatsinks...
Title: Campaign Ideas
Post by: Sushi on April 08, 2001, 07:21:00 pm
Eeek! 15 gun mounts?

I'll stick with my beloved Perseus and it's four mounts. That way, I can afford to miss.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)



------------------
Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/index.htm")
Title: Campaign Ideas
Post by: Grey Wolf on April 08, 2001, 07:35:00 pm
 
Quote
Originally posted by Sushi:
Eeek! 15 gun mounts?
I'm away for a few days and you see what happens! If you read more than the last post, Sushi, you'd have seen the final product will have SEVEN gun mounts.

------------------
Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

"It could be worse."

"'Tis only a flesh wound!"
Title: Campaign Ideas
Post by: Martinus on April 08, 2001, 08:25:00 pm
Calm down man, actions speak louder than words as they say so lets get this thing done and then we can wait for criticism  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

...and sushi, I thought it said "art critic" not weapons expert  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: Campaign Ideas
Post by: Sushi on April 08, 2001, 10:30:00 pm
I don't claim expertise, and I AM aware that the final product will have 7 guns...just the thought of a ship capable of draining your entire gun reserves in a single shot sort of terrifies m.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

------------------
Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/index.htm")
Title: Campaign Ideas
Post by: Martinus on April 08, 2001, 10:50:00 pm
Depends on reactor power output I suppose.

If all the gun points are in the same place would all 7 (or 15) not hit at the same time?
Title: Campaign Ideas
Post by: Grey Wolf on April 11, 2001, 01:42:00 pm
Hey Maeglamor, how are you doing on those models? If you've completed any more or got one skinned, post a pic on this topic!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

------------------
Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

"It could be worse."

"'Tis only a flesh wound!"
Title: Campaign Ideas
Post by: Sushi on April 11, 2001, 02:32:00 pm
If all the gun points were on top of each other, it would look like a single shot, but do a lot more damage. Messy.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

------------------
Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/index.htm")
Title: Campaign Ideas
Post by: Grey Wolf on April 11, 2001, 02:39:00 pm
The gun points aren't all on top of one another. 3 on the main part of the ship and 2 on each wing. There will be 3 primary slots, one for the cannons mounted on the front of the ship and one for each wing. The ones on front should be easy enough to aim, and the wing ones should not be any harder than the Ursa's side primaries. And you will not have to worry about wasting power because of the experimental reactor. (Note: See earlier post.) This should clear up any misconceptions.

------------------
Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

"It could be worse."

"'Tis only a flesh wound!"
Title: Campaign Ideas
Post by: Sushi on April 11, 2001, 03:21:00 pm
Hmmm...

Just wondering, has anyone come up with a Custom Crosshair for any ships with non-standard aiming? The FS crosshair is just boresight, but few of the guns actually align with it...anybody created, say, an Ursa crosshair?

------------------
Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/index.htm")
Title: Campaign Ideas
Post by: Martinus on April 11, 2001, 06:52:00 pm
Slowly I'm afraid, I had to do a format and I'm waiting on a friend supplying me with a copy of 3DSmax 4. Until then I'm kinda on standstill, should only be for a few days though.
Title: Campaign Ideas
Post by: Setekh on April 12, 2001, 01:49:00 am
 
Quote
Originally posted by Sushi:
Just wondering, has anyone come up with a Custom Crosshair for any ships with non-standard aiming? The FS crosshair is just boresight, but few of the guns actually align with it...anybody created, say, an Ursa crosshair?

That could be an idea... but not worth the effort of changing it for every ship change, IMHO.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Campaign Ideas
Post by: Bushwacker on April 12, 2001, 08:45:00 pm
Then why not a lead indicator like from Wing Commander, with an individual marker for each cannon?

Ooh, I just remembered:  we need source code for that, and source code is a no-go...
Title: Campaign Ideas
Post by: Grey Wolf on April 14, 2001, 08:56:00 pm
Anyway, back to subject, I'm going to put up a section of the page about SHaS. Also, Maeglamor, are you doing the texturing in addition to the modeling? I'm just wondering if I have to go steal textures for the models from the  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/v.gif) ships.

------------------
Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

"It could be worse."

"'Tis only a flesh wound!"
Title: Campaign Ideas
Post by: Martinus on April 14, 2001, 09:17:00 pm
I'd very much like to do the texs since I've got PS6 but time is the biggie where I'm concerned, lots of exams and stuff coming up pretty shortly, it will be a problem if you need them soon. The good news is that I've almost finished the design for the revised excalibur, I don't know yet but I've a hunch you might like it.
Title: Campaign Ideas
Post by: Grey Wolf on April 15, 2001, 01:00:00 pm
Cool. When you're done with the Excaliber's design post a pic on the forum.
Title: Campaign Ideas
Post by: Grey Wolf on April 17, 2001, 02:45:00 pm
I was just thinking, what would it be like if the Thor cannon was a beam weapon? Is it possible to make a beam weapon as a primary and also make it so it will only go straight? And any one who thinks this would unbalance gameplay, I've already thought of that. It would have damage superior to the Kaiser and Maxim (about 40 by the TBL system) but it would have a slow reload time and would have a slow reload time. Tell mw what you think about this idea.

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Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

"It could be worse."

"'Tis only a flesh wound!"

[This message has been edited by Grey Wolf 2009 (edited 04-17-2001).]
Title: Campaign Ideas
Post by: Martinus on April 18, 2001, 08:46:00 pm
Interesting thought.

Check out the Phoenix in Starlancer, that's a good way to implement a fighter beam weapon, slow charge, limited range but kick ***  power. It would be nice if you could make it shake the ship (force feedback rules!!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) ) as it charged.
Title: Campaign Ideas
Post by: Grey Wolf on April 19, 2001, 11:25:00 am
I'm just starting work on that. How are you doing modeling?

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Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

"It could be worse."

"'Tis only a flesh wound!"
Title: Campaign Ideas
Post by: Grey Wolf on April 19, 2001, 06:56:00 pm
Working on the Thor right now. I'm using the Banshee icon from FS1 for the loadout icon and a slightly modified version of the Banshee CBAnim for the tech room and possibly loadout (I edited 40 frames out of 370 to remove "GTW-7 Banshee" from the bottom of the animation. Am I insane? You decide. Personally, I believe I am. And I don't give a **** that the icon will be less fancy than the rest!) A test pic of the gun in action should be ready by Monday.

------------------
Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

"It could be worse."

"'Tis only a flesh wound!"
Title: Campaign Ideas
Post by: Martinus on April 19, 2001, 07:51:00 pm
Having tres mucho trouble getting 3DSmax 4 which means that the excalibur is fairly high poly right now. With a bit of luck that won't be the case for long, as for the rest of the stuff, I started messing with texture ideas for the Mars I don't know if it's to everyones taste but I love the type of coloration and texturing designs seen in HomeWorld. I'm hoping to get something similar by concentrating on asthetics over strictly functional design.

i.e. The best colour for the ship would probably be plain black (harder to see) but lets face it a plain black ship looks Krappy so I'm going for eyecandy.
Title: Campaign Ideas
Post by: Grey Wolf on April 19, 2001, 08:11:00 pm
Go ahead and post a pic of the Excalibur. Please.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Campaign Ideas
Post by: Grey Wolf on April 28, 2001, 04:53:00 pm
Got the Thor working. You'll only get limited use of it because it's so powerful  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/devil.gif). Starting work on the Flare Gun.
Title: Campaign Ideas
Post by: Grey Wolf on April 28, 2001, 04:55:00 pm
Oh yeah, also set up a page for the camapgin on my site:  http://www.geocities.com/jdd1617/shas.html ("http://www.geocities.com/jdd1617/shas.html") . Enjoy!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Campaign Ideas
Post by: Grey Wolf on April 29, 2001, 07:12:00 pm
All weapons MODs have been completed. Here's some info on the weapons:

 
Quote
GTW-42 Thor:
After the Second Great War and seeing the effect beam cannons had on capship battles, the GTVA started work on adapting them for fighter use. The final result was the GTW-42 Thor. With a higher amount of damage than the Kayser and the ability to continue firing without breaks, the Thor cannon can take out a Lilith-class cruiser in 3 minutes without the help of missiles and bombs. However, the design limits one Thor cannon per fighter, and limits it to one gun mount firing. However, other weapons can be mounted in addition to the Thor, and it's extremely high damage rate makes it worth it.
Quote
GTW-15B Flare:
A modified version of the GTW-15 Avenger, this cannon can cause extreme damage to subsystems, but it lacks in shield and hull damage. This design replaces the standard Avenger projectiles with explosive projectiles designed to pierce armor and explode. With a higher damage rate and a superior reload rate, it should be used over the Akheton SDG whenever the mission profile allows it.
And I have one question: Does anyone care or should I stop posting these updates?

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Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

Any and all Bosch Beer is hereby stolen - ahem, confiscated - by the GTVA - No, ensign, don't get out the cups yet - and must be sent to the GTXD Mars Class Destroyer, the GTD Wolf - Corporal, I said we wanted pizza, not hamburgers! - stationed in this system. Any reluctance to comply and we'll make you our pinata - ahem, PoW - until further notice.
Title: Campaign Ideas
Post by: Sushi on April 29, 2001, 11:48:00 pm
I'M interested...keep posting.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/velocity.htm")
Title: Campaign Ideas
Post by: Grey Wolf on April 30, 2001, 03:15:00 pm
Just asking because the last time someone replied was Bushwacker back on April 12th. I NEED the feedback. I decided I'm bored so I'm going to do more weapon MODs, perhaps a Shivan and a Vasudan version of the Thor. So what do you all think of the weapons? And a hint: Anyone who makes a fighter beam cannon, stick with Type-2 and don't set the mass higher than .2 because any other type makes it not work right and a mass higher than .2 makes it into a mass driver that makes the Flail and Morning Star look like pop guns. Want proof? I had the Thor w/ a mass of 0.5 (same as Kayser) and it was powerful enough to spin a Lilith.
Title: Campaign Ideas
Post by: Sushi on April 30, 2001, 05:45:00 pm
I like the idea of the Thor- it'll be good to see a balanced fighterbeam. I'm not sure how necessary the Flare is though- isn't it just a Disruptor with more punch?

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Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/velocity.htm")
Title: Campaign Ideas
Post by: Grey Wolf on April 30, 2001, 07:06:00 pm
The Flare is a tactical weapon, but it has potential because it not only deals subsystem damage (~32) but it also deals hull (~16) and shield (~6, don't laugh, I copied the Avenger alomost exactly except the "pierce" tag that I added and the fact that it deals more subsystem damage), so you're not sacrificing the chance to do other damage. It was just an idea I had a while back. Anyway, I completed the Shivan version of the Thor, the Shivan Ultra Laser, which is almost identical to the Thor except the damage is a little bit less, and I also started adapting the weapons to the Velocity scale (following your directions exactly  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)).

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Webmaster of GTD Wolf ("http://www.geocities.com/jdd1617")

Any and all Bosch Beer is hereby stolen - ahem, confiscated - by the GTVA - No, ensign, don't get out the cups yet - and must be sent to the GTXD Mars Class Destroyer, the GTD Wolf - Corporal, I said we wanted pizza, not hamburgers! - stationed in this system. Any reluctance to comply and we'll make you our pinata - ahem, PoW - until further notice.
Title: Campaign Ideas
Post by: Grey Wolf on May 10, 2001, 05:03:00 pm
I've been playing around w/ weaponry for those two main turrets on the Mars. Say hello to the BFGold  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)! With those two mounted on the turrets a Sathanas turns into space dust. 10 times as powerful as a BFRed and with a reload rate almost twice as fast as the BFGreen, it can cause tons of damage. Also, did I announce here about the campaign having a version of all the tables using Sushi's V-MOD?
Title: Campaign Ideas
Post by: Sushi on May 11, 2001, 01:30:00 pm
oooh....BFGold.
[slobber]

How are you going to justify the existence of THAT beam?

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Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/velocity.htm")
Title: Campaign Ideas
Post by: Martinus on May 12, 2001, 07:28:00 pm
 
Quote
How are you going to justify the existence of THAT beam?

Hmmm, how about an accident when they were trying to create a new type of electric toothbrush?

"It wasn't my fault, I just switched it to superclean and half the station kinda dissapeared. I didn't even use any toothpaste..."

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Brain over...
Insert coin
Title: Campaign Ideas
Post by: Nico on May 12, 2001, 08:18:00 pm
AH yes! V-mod! that's a good idea  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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venom2506
Member of the Robotech mod for FS2 ("http://robotechlan.com/freespace2/")

and of Hidden Terror, the Shivan campaign ("http://shivancampaign.homestead.com/index.html")

and My own page ("http://www.geocities.com/venom250681/Venom2506.html")
Title: Campaign Ideas
Post by: Grey Wolf on May 14, 2001, 03:14:00 pm
 
Quote
Originally posted by Sushi:
oooh....BFGold.
[slobber]

How are you going to justify the existence of THAT beam?

It was designed using the scans Alpha 1 did of the Sathanas and also reverse engineering from the BFReds on the destroyed Sathanas. However, only two turrets on the Mars can mount it (the rotating ones) and it creates a HUGE drain on energy. I'm going to have to go make a new Shivan Juggernaught now to be it's nemesis. Even though it will not have the huge advantage the Sathanas had over the Collosus, that'll be one big battle.
Title: Campaign Ideas
Post by: Martinus on May 14, 2001, 05:35:00 pm
Good thing you told me that, I was going to tex those two huge rails on the front "prongs" of the destroyer to look like huge cannons.
Title: Campaign Ideas
Post by: Grey Wolf on May 14, 2001, 05:46:00 pm
Actually, now that I'm thinking about it, your tight: The prongs do make better turrets for this gun. Maybe we'll mount BGreens on the rotating ones, or perhaps BFGreens . . .
Title: Campaign Ideas
Post by: Martinus on May 14, 2001, 05:51:00 pm
I'm tight?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Over here in Ireland that means you wouldn't want to mess with me  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

The only problems I see with the two prongs is the restricted firing arc if you mount beams there. It would look "A1 Supar" though.
Title: Campaign Ideas
Post by: Sushi on May 14, 2001, 10:29:00 pm
I'd avoid using the long skinny beam mount plan with Terran ships- it just isn't the way things are done.

Although if it is based on Sathanas tech, maybe it's an engineering necessity...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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Sushi- the OTHER white meat!
Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/velocity.htm")
Sushi's Freespace Zone ("http://sushicw.homestead.com/files/freespace/index.htm")-Future home of loads of cool stuff.
Title: Campaign Ideas
Post by: Grey Wolf on May 15, 2001, 02:17:00 pm
Not copying the long skinny beam mounts, just the gun's internal design. Take a look at these pictures:
 (http://www.maeglamor.freeuk.com/hc.jpg)
 (http://www.maeglamor.freeuk.com/hctop.jpg)  
See those raised sections on the inside of the front arms? Those are what we're talking about to mount the BFGold on.

[This message has been edited by Grey Wolf 2009 (edited 05-15-2001).]
Title: Campaign Ideas
Post by: Martinus on May 15, 2001, 06:58:00 pm
Yup, if I ever get round to doing a tech spec then you'd find out that those two wing thingies are the sensor array.

By the way GreyWolf, I've had to DL Rhino again (expiry date thingy won't let me save anymore) but the good news is that my tests finish on the 24th so after then I'll have more time to build you a vessel to be proud of.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

I'm not 100% on building POF files though, I mean I can build and texture this thing in 3DSmax but if you're actually looking me to turn any of my models into working POFs then it might take a while for me to figure it out.
Title: Campaign Ideas
Post by: Grey Wolf on May 21, 2001, 05:19:00 pm
I can fight w/ the POF files. I just completed my first working capship, which also happens to be the Mars' nemesis, known as the SJ Cernunnos (Cernunnos was a Celtic god of the underworld). With three prongs mounted with a new weapon known as the BFBlack (3 times stronger than the BFRed) and 2.5 times as many HP as a Sathanas, it is a formidable foe. However, it only has 23 turrets, even though most are armed w/ BReds (16 out of 23, w/ 4 Long Range Flak thrown in). I've also scaled down the BFGold (only 5 times the damage of a BFRed). I loaded up two Sathanas (1 w/ 2 BFGolds and 1 w/ 3 BFBlacks, no other turrets loaded up) and guess what: simultaneous kill. This should be fun . . .

[This message has been edited by Grey Wolf 2009 (edited 05-21-2001).]
Title: Campaign Ideas
Post by: Sushi on May 21, 2001, 09:39:00 pm
BFBlack? That I'd like to see.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)



------------------
Sushi- the OTHER white meat!

Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/velocity.htm")
Sushi's Freespace Zone ("http://sushicw.homestead.com/files/freespace/index.htm")-Future home of loads of cool stuff.
Title: Campaign Ideas
Post by: Grey Wolf on May 22, 2001, 04:13:00 pm
It's barely visible. When I tested the Cernunnos w/ the BFBlack vs. the Collossus  I didn't even know it was hitting the Collossus until I targeted the Collossus and saw that the integrity had dropped to 9% from one hit! The Collossus didn't even get a shot off! It had started it's engines to get within range to fire and was almost immediately hit by the beams and then, it was blowing up.

[This message has been edited by Grey Wolf 2009 (edited 05-22-2001).]
Title: Campaign Ideas
Post by: wEvil on May 22, 2001, 07:21:00 pm
a black beam could work

pity the FS2 engine doesnt support a sort of refraction effect..


[This message has been edited by wEvil (edited 05-22-2001).]
Title: Campaign Ideas
Post by: Sushi on May 23, 2001, 02:51:00 pm
I don't know much about beam editing, so you'll have to tell me if this is possible...


It obviously needs to be a visible weapon. Howabout making it just a really, really, really deep purple, with the outside edge being the brightest and the core completely black. That way, it would look like a black beam that just fades a bit at the edges, and you'd be able to see it.



------------------
Sushi- the OTHER white meat!

Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/velocity.htm")
Sushi's Freespace Zone ("http://sushicw.homestead.com/files/freespace/index.htm")-Future home of loads of cool stuff.
Title: Campaign Ideas
Post by: Martinus on May 23, 2001, 08:48:00 pm
Yeah!! DEEP PURPLE

Smoke on the water rules!!

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Brain over...
Insert coin
Title: Campaign Ideas
Post by: Starwing on May 24, 2001, 02:57:00 am
Deep purple beam? I should have something like that lying around somewhere, a weapon I called X-Ray Beam. It's mainly a spiced up BFRed originally made for Bejond Earth's big bad guy, the TiJ Nemesis. Too bad, I'm busy with other things...
Title: Campaign Ideas
Post by: Grey Wolf on May 26, 2001, 09:30:00 pm
I've redone the Cernunnos. It now has 35 more turrets (58) and a debris layer. It's only going to have one LOD (high detail). I'm working on turreting now and should have it working by the end of the week.
Title: Campaign Ideas
Post by: Grey Wolf on May 29, 2001, 11:37:00 am
Here's a pic of the Cernunnos. Quality isn't very good, but bear with me.
  (http://www.angelfire.com/scifi/gtdwolf/CERNUNNOS.JPG)  

[This message has been edited by Grey Wolf 2009 (edited 06-02-2001).]
Title: Campaign Ideas
Post by: Nico on May 29, 2001, 02:02:00 pm
indeed  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)

------------------
venom2506
Member of the Robotech mod for FS2 ("http://robotechlan.com/freespace2/")

and of Hidden Terror, the Shivan campaign ("http://www.hiddenterror.f2s.com/index2.html")

and My own page ("http://www.geocities.com/venom250681/Venom2506.html")
Title: Campaign Ideas
Post by: Sushi on May 29, 2001, 02:24:00 pm
 
Quote
Originally posted by venom2506:
indeed   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)




------------------
Sushi- the OTHER white meat!

Accelerate your game-Velocity Mod ("http://sushicw.homestead.com/files/freespace/velocity.htm")
Sushi's Freespace Zone ("http://sushicw.homestead.com/files/freespace/index.htm")-Future home of loads of cool stuff.
Title: Campaign Ideas
Post by: Setekh on May 29, 2001, 04:54:00 pm
I'm working on it... exams... argh  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: Campaign Ideas
Post by: Grey Wolf on June 06, 2001, 07:52:00 pm
Go here ("http://www.3dap.com/hlp/hosted/gtdwolf") to see the Cernunnos.
Title: Campaign Ideas
Post by: Martinus on June 06, 2001, 08:26:00 pm
 
Quote
On the SHaS site:
I’d love to give you all updates on the Amon-Ra, the Mars, and the Excalibur, but I haven’t heard anything myself

What exactly is this supposed to mean? I've been on ICQ and AIM when you were on and you never even asked me how far I was along or that you needed pics. Bear in mind that I'm doing my damnest to try and learn how to put pofs together and that both ships need to be textured and given all detail levels. You said I had lots of time anyway and you were in no hurry a while back.

I get the feeling that you're trying to add pressure and with all the antics regarding the mess you started abut hosting you're not doing yourself any favours.
Title: Campaign Ideas
Post by: Grey Wolf on June 07, 2001, 05:03:00 pm
Sorry about that Maeglamor, but what I meant was that there has been no progress not discussed on the forums about the Excalibur and the Amon-Ra that I know about, and no substantial work on the Mars that I know about other than that you're planning on using reddish textures, and that you're busy w/ tests and should have it done in a while.
Title: Campaign Ideas
Post by: Grey Wolf on June 07, 2001, 07:27:00 pm
I've completely redone the news entry. I think you should find this more favorable:
 
Quote
Thanks to Setekh and rest of the admins for setting up the  hosting at HLP for me. I’ve updated the downloads so Operation: Underground is now available in two parts: missions and sounds. Also, I’ve released pics of the SJ Cernunnos. 7 KM long, 58 turrets, it’s a fitting succesor for the SJ Sathanas. Also, I’ve started work on a Shivan installation. Maeglamor is working on turreting and texturing the Mars, and from what I’ve heard it should look pretty good. The Excalibur has been redone, and I hope to get a pic up soon.
Title: Campaign Ideas
Post by: Martinus on June 07, 2001, 08:00:00 pm
That's OK, actually I'm a little embarrased that I went a bit over the top there. This pof building thing is fairly aggravating, silly little things have a huge impact on whether or not the model works. Thanks to Morris13, Shrike and a lot of others (thanks guys) I've actually got a working LOD1 hull (no turrets and 1 simple tex.).
Previously there were problems with the bounding box but that seems to be fixed and as yet I still have to test a turreted one (is that even a word?   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) ).

Other than that I've been working on giving the Excalibur fighter (have you thought of a new name?) a more streamlined appearance so I'll send you the finished LOD0 sometime soon. Textures are currently on the back burner until I get a fully working pof but I am getting there. I'll keep you posted if any major stuff comes up.

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AAAGGGHHHHH, SOMETHING GREEN!
(easily scared people from the planet of the easily scared people)

[This message has been edited by Maeglamor (edited 06-07-2001).]