Hard Light Productions Forums

Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Topic started by: Inquisitor on May 16, 2004, 12:06:49 pm

Title: Back from E3
Post by: Inquisitor on May 16, 2004, 12:06:49 pm
Jet lagged all to hell.

Expect more later :)
Title: Back from E3
Post by: Fineus on May 16, 2004, 12:09:53 pm
Take your time, looking forward to the report :)
Title: Back from E3
Post by: Lightspeed on May 16, 2004, 02:16:56 pm
Go go go SCP! :D
Title: Back from E3
Post by: Inquisitor on May 16, 2004, 06:37:49 pm
I have started to post my e3 thoughts in the main HLP forums.

The folks that I showed the SCP stuff to and talked with about were darn impressed though.

People at the very least should be proud, and put their involvment in the SCP on their resumes.

It might get you a job some day :)
Title: Back from E3
Post by: Bobboau on May 16, 2004, 07:36:33 pm
who'd you talk to?
Title: Back from E3
Post by: phreak on May 16, 2004, 08:21:28 pm
the guys that helped develop Eve
Title: Back from E3
Post by: Bobboau on May 16, 2004, 08:25:13 pm
wow, and they were impressed with our little thing :)
Title: Back from E3
Post by: Taristin on May 16, 2004, 09:14:59 pm
Can the fact that I made the subspace mesh be a good selling point? :p
Title: Back from E3
Post by: Black Wolf on May 16, 2004, 10:27:27 pm

Previous Experience? Once made a tapered cyliner

:D
Title: Back from E3
Post by: IceFire on May 16, 2004, 11:04:17 pm
Quote
Originally posted by Black Wolf

Previous Experience? Once made a tapered cyliner

:D

It was an N-Dimensional glowing electrical tapered cylinder.  Give him the credit he deserves :D
Title: Back from E3
Post by: Sandwich on May 18, 2004, 05:02:12 am
ROFL Icey!
Title: Back from E3
Post by: demon442 on May 18, 2004, 06:58:59 am
I emailed to people at TechTV who were going this year, wonder if it got through...

Welcome back, now, get back to work.