Hard Light Productions Forums

Hosted Projects - FS2 Required => Inferno => Topic started by: c914 on January 05, 2005, 12:37:58 pm

Title: #02
Post by: c914 on January 05, 2005, 12:37:58 pm
like I said here is HTL Aesacus
(http://freespace.pl/hosted/c914/obrazki01/aesacus01.jpg)
and few other pictures
(http://freespace.pl/hosted/c914/obrazki01/aesacus02.jpg)
(http://freespace.pl/hosted/c914/obrazki01/aesacus03.jpg)
(http://freespace.pl/hosted/c914/obrazki01/aesacus04.jpg)
As you can see model isn't yet finished and need texsture.
What you think, wan't it or not ??
Title: #02
Post by: Woomeister on January 05, 2005, 01:42:41 pm
Nice :yes:

Quote
Originally posted by High Max
Bad part is, if people keep offering the Inferno team more ships and they keep taking them, then it will take forever for R2 to be released.


Nah we can easily patch stuff later so I wouldn't hold back release for HTL versions of models.
Title: #02
Post by: SadisticSid on January 05, 2005, 07:03:02 pm
No it won't. The missions are crawling along and we'll release when they're done.

BTW, I like the new mesh. Not sure if hi-polying everything will result in a game that runs faster than 20fps though ;)
Title: #02
Post by: Grimloq on January 05, 2005, 07:25:22 pm
what ship is it? i cant tell *doesnt recognize name*
Title: #02
Post by: Kosh on January 05, 2005, 09:45:29 pm
Quote
Originally posted by High Max
Looks a lot like the Boenerges bomber design.

Bad part is, if people keep offering the Inferno team more ships and they keep taking them, then it will take forever for R2 to be released.



R2 is already taking forever to be released. :D


EDIT: Just thought of a question. Will a low poly model version of the campaign also be available for people on slow computers?
Title: #02
Post by: Woomeister on January 06, 2005, 10:07:42 am
Quote
Originally posted by Kosh
EDIT: Just thought of a question. Will a low poly model version of the campaign also be available for people on slow computers?

No as we don't have low poly versions of the Atlantis, Arcas, Cepheus, Rahotep and a few other models.
Title: #02
Post by: T-Man on January 12, 2005, 12:42:11 pm
That's really good c914 :yes:. I love the way you've made it look smoother but have tried to keep as close to the origional blocky design as possible. I'm sure it'll look great when its textured :D.

However, i'm starting to think it'll look wierd with the new turrets Woo designed, but i suppose we'll have to wait and see...
Title: #02
Post by: Woomeister on January 12, 2005, 02:23:48 pm
How's the Lindos coming along btw?
Title: #02
Post by: c914 on January 13, 2005, 04:45:17 am
as soon as he gets new lods:)