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Off-Topic Discussion => Gaming Discussion => Topic started by: DeepSpace9er on March 04, 2007, 11:40:15 am

Title: EVE Online War
Post by: DeepSpace9er on March 04, 2007, 11:40:15 am
For all you EVE Onliners out there, there is a great war going on in the world of EVE against the largest player forces ever assembled. If you are involved say what side you are on and how the war is going, and any other thoughts on it.

I was on the RA/Goon/CA/Smash side but because of some political bs going on Smash withdrew from the war.
Title: Re: EVE Online War
Post by: Flipside on March 04, 2007, 12:24:54 pm
I've been keeping away from it in the main part to be honest, wars is good for profits, but being in an NPC corp means you get podded by either side ;)
Title: Re: EVE Online War
Post by: Ashrak on March 04, 2007, 12:26:23 pm
im just ganking privateers, free war :)
Title: Re: EVE Online War
Post by: NGTM-1R on March 04, 2007, 12:31:33 pm
Join WoR, Flip! :p

I care not. They don't come down to where I live so it doesn't matter.

Well, actually I do rather hope BoB gets its ass kicked, because, well, they're BoB. But if it's mutual annihilation that'd be cool too. Since so far as I can tell all alliances are basically run by overpromoted incompetent morons, or populated with incompetent morons, or both. The Goons are at least honest about it, which gets tact approval. (Plus they're amusing. I mean, you really can't ask for much more than not being bored to tears on a long gatecamp. Yes, I've worked with them before, back before the Swarm.)

The only ones I actually liked were ISS, who seemed to actually have a clear vision of what they wanted to do, and ASCN, because they had an amusing description. ISS lost its way and fell apart, ASCN got killed.
Title: Re: EVE Online War
Post by: Unknown Target on March 04, 2007, 01:49:01 pm
Haha, EVE sounds so neat...sadly I don't have the cash to pay a subscription, and I don't like the combat :(
Title: Re: EVE Online War
Post by: Zuljin on March 04, 2007, 02:02:18 pm
I never really got far in EVE. I'd get a new shiny ship, upgrade it, and then get blown to pieces on the next mission :P
Insurance helps, but the travelling back and forth to get the parts for the ship again wasn't that fun.
Title: Re: EVE Online War
Post by: General Battuta on March 04, 2007, 02:13:33 pm
I'd really like to know more about this war.  Can you provide the political background, history, and current details of the conflict?  Scale?  It sounds absolutely fascinating, and I've wanted to learn more about EVE Online for a while. 
Title: Re: EVE Online War
Post by: Darkage on March 04, 2007, 02:46:54 pm
Been doing some shooting but not much atm :)

Other then that i like ganking around abit :D
Title: Re: EVE Online War
Post by: phreak on March 04, 2007, 03:04:41 pm
i want bob and goons to die in a fire.  to bad nobody is shooting both, except the privateers, but they can die in a fire too.
Title: Re: EVE Online War
Post by: miskat on March 04, 2007, 03:08:46 pm
I'm staying as far away as possible, holing myself up in Caldari space, working on missions in the meantime.

Not that I'e gotten far enough into EVE to do much in 0.0 anyway.
Title: Re: EVE Online War
Post by: Darkage on March 04, 2007, 03:10:08 pm
Hehe, i want to see them burn also, first bob and LV then goons :)

Fought the goons when i was in D2 in cloudring at that time they were semi easy targest and allot of fun to shoot at in Assault frigates :D
Title: Re: EVE Online War
Post by: NGTM-1R on March 04, 2007, 03:31:02 pm
I'd really like to know more about this war.  Can you provide the political background, history, and current details of the conflict?  Scale?  It sounds absolutely fascinating, and I've wanted to learn more about EVE Online for a while. 

It starts with Band of Brothers. Nobody likes them, mainly because they come across as extremely arrogant bastards. Those outside BoB who are fighting for it are basically extensions of that alliance (the term I'd use is vassal; most either live in fear of BoB, actually live in BoB space, or are run by alts of people in BoB, like Mercenary Coalition). However they've gone pretty much undefeated during their existance in EVE. Then again, until they took on ASCN relatively recently they had never been seriously challenged either. BoB has basically been known to employ every dirty trick in the book, including those involving out of game activity, up to and including hacking other alliance's/corp's forums and conducting Denial of Service attacks on their websites. (Which amusingly they complained about when somebody hacked their forums.)

Then you have the Goons, who along with a crapload of other people heard BoB mouthing off on the forums about wardec'ing the world and decided that was one annoyance too many.. They're technically several corps in an alliance, but it's mainly Goonfleet, which was founded by members of the SomethingAwful forums and I think still requires SA membership to join. As might be expected from a bunch of folks from SA, they're generally a little insane. But they have ridiculous numbers, including supposedly the largest dreadnaught fleet in existence, and seeing only one Goon at a time is a bit like seeing a unicorn. The Goons probably have the technical know-how handy to resort to BoB-level dirty tricks stuff, but they prefer to get together about 150 ships and camp your home system or take your starbase instead. Or stealing all your stuff out from under your nose; people put on their tinfoil hats at the mention of The Mittani and the Goon Intelligence people. This conflict might be considered somewhat personal, since BoB once fought the Goons before, or tried to. (The Goons refused to fight, leading to Sir Molle's famous quote about "There are no goons." That has become one of Goonfleet's standard lines.)

The Goons are backed by/semi-part-of Red Alliance, which is the oldest Russian-based alliance and wins the most tenacious award for losing all their space and then just getting more somewhere else. (Against All Authorities is the younger Russian Alliance; they're fighting BoB too, but are not a part of the formal anti-BoB Coalition.)

The other major player is D2, Dusk and Dawn, which is a German-based alliance (YOUWHAT and several other alliances could be considered practical extensions of D2, being also majority German and holding similar views). They don't do anything special compared to the Goons, RA, or BoB, but they're large and have a lot of firepower. D2 has declared against BoB.

There are a good number of smaller alliances, but the majority are not of real consequence. Most of them however have declared for the Goons and RA.

BoB, perhaps with a swelled head after defeating ASCN, basically decided to take on the entire world. So far the only major casualities have been ISS, the Interstellar Starbase Syndicate (already on their way out, but finished off by the Knights of the Southern Cross; ISS no longer controls any space), and Lotka Volterra, which is getting murdered by the Goons (lost two starbases and a lot of other stuff; the current Goon joke is "rare footage of Lotka Volterra at this URL:" and then a blank). Both were BoB allies.
Title: Re: EVE Online War
Post by: General Battuta on March 04, 2007, 03:46:48 pm
Are there epic fleet battles?  I sure love epic fleet battles.  Assaults on stations and stuff? 
Title: Re: EVE Online War
Post by: phreak on March 04, 2007, 03:54:58 pm
yea, but with the numbers involved (200+ for each side), the server starts lagging a bit.  And by a bit i mean crashes.
Title: Re: EVE Online War
Post by: Hippo on March 04, 2007, 03:57:39 pm
i want bob and goons to die in a fire.  to bad nobody is shooting both, except the privateers, but they can die in a fire too.


Azactly.
Title: Re: EVE Online War
Post by: Rictor on March 04, 2007, 04:19:26 pm
Sounds awesome. EVE is one of the few games where you can get spontaneous wars breaking out among the players, without any prodding from the develops, and (I'm assuming) that they follow realistic political and economic patterns. Just the fact that one side withdrew for political reasons is astouning, implying that there is alot going on behind the scenes instead of the usual "kill 50 murlocks, rinse, repeat" treadmill.

Title: Re: EVE Online War
Post by: asyikarea51 on March 04, 2007, 10:33:29 pm
Though I don't play this game, it's caught my attention from time to time.

It just worries me - how would a lone n00b privateer who just started out, survives when there's a war going on, and suddenly even the backwater systems are filled with political trouble. And out-of-game activity pretty much makes it worse... more reputation, more attention, more fans, more haters. But hey, an open-ended game it is.

In case it matters, I'm taking the developer's side of thinking, instead of a gamer's one... I know a game like EVE is very open and prodding might very well spoil the... "fun" (not to mention getting unwanted stuff knocking on your computer's door), but still. :doubt:

(please excuse my n00bness in the subject matter. :doubt:)
Title: Re: EVE Online War
Post by: achtung on March 05, 2007, 12:30:07 am
EvE sounds like loads of fun now.  I may let myself get addicted this summer.
Title: Re: EVE Online War
Post by: miskat on March 05, 2007, 12:53:23 am
It IS fun.  And, to give that "new privateer" perspective, I'll talk a little about the newcomers scene.

When you start you'll be hit by a 4 hour tutorial (which is alright, cause it will give you money and stuff to start out) that will teach you everything you need to know.  Almost literally.  This is a MUST.  It's not like WoW which is so simple a 5 year old can play it to a certain extent.  There really is a lot going on.  It truly is a game of math, so if you're afraid to do number crunching (basic arithmetic) then it's probably not the best game for you.

Anyway... as was mentioned: how DOES that lone, new player exist in this game?  Especially with pirate corps camping gates and people with millions of skill points ready to pwn you from here to the next galaxy?

Easy: be careful!  Look before you jump, get to know your systems, carefully plan your ship loadout.  Stick in the safer, higher security, systems until you're REALLY ready to venture into lowsec.  Find a corp that will allow you to do what you like to do (mining, missions, pvp, hauling, trading, etc.) and will help protect you.  The map is so massive that, honestly, even with as big as the war is, it's easy to stay well away from.  Hell, I was Mito for awhile, and was alright, save for a pirate corp giving us problems.  (Now I'm, in The Citidel, which is considerably safer, I believe.)

Playing the game and getting good is just a matter of planning your skill training carefully and getting to know the ins and outs of your ship, your modules, your weapons, your skills, your tactics, your opponents, and your enviornment.  Seems like a lot, right?  It's not that bad.  I picked it up in a night.  It's a friggen blast, really.

And yes, there is a HUGE roleplay community, and even the non-roleplayers dive headfirst into their own intrigue and politics.  A very realistic game, IMO.
Title: Re: EVE Online War
Post by: Scuddie on March 05, 2007, 02:58:15 am
Ofcourse the catalyst for the War of New Eden was due to the final admission of some BoB members being CCP alts, and some blueprints were acquired (read: stolen) from the blueprint lottery.  So in a way, BoB was cheating.  The blueprint matter was just one of many allegations about CCP's involvement in BoB's success.  As of now, talk of the situation is not permitted.  That was said to be the straw that broke the camel's back...  Either that, or BoB claiming they would win EvE, by conquering all non-empire space.
Title: Re: EVE Online War
Post by: Unknown Target on March 05, 2007, 05:26:27 am
Less abbreviations and more explanations! :p
Title: Re: EVE Online War
Post by: Zuljin on March 05, 2007, 05:41:03 am
Less abbreviations and more explanations! :p

CCP would be the people who made EVE. So essentially I take it that they are secretly helping BoB gain an unfair advantage over the others.
Title: Re: EVE Online War
Post by: aldo_14 on March 05, 2007, 05:55:00 am
http://www.eurogamer.net/article.php?article_id=72886




An Eve Online developer known simply as "t20" has turned out his pockets and confessed to unlawfully obtaining in-game items, leaving himself with guilty-pie all over his face.

Like a child blubbing to an angry shop owner, he owned up to pilfering blueprints in June 2006, the very same schematics that are normally limited to stop alliances monopolising control on specific items. This display of naivety could have thrown the entire cosmos into economic disaster.

In his selfish onslaught he swiped no less than eight blueprints: a Flameburst Precision Light Missile Blueprint; a Phalanx Rage Rocket Blueprint; a Havoc Fury Heavy Missile Blueprint; a Bloodclaw Fury Light Missile Blueprint; a Spike L Blueprint; and the best of these, a Sabre Blueprint, which is thought to be responsible for earning billions of in-game currency, "isk".

The incident initially came to light after CCP, developer of the space MMO, undertook a routine investigation of staff accounts last summer. A third-party with hawk-like eyesight unearthed the inconsistencies and the Eve community waited for justice, but it didn't come. In an unusual display of leniency, "t20" got away with just a slap on the wrist, despite other malefactors having had their employment terminated in the past.

In light of his confession, CCP CEO Hilmar Veigar Petursson offered some soothing words of wisdom on previous shenanigans and measures the company is taking to prevent this behaviour in the future.

However, for some it's too little too late, as angry mobs converge on the official forums braying for answers and virtual blood spilling.

"The community at large is still left wanting for some actual results and closure of this incedent," blurted Bellum Eternus. "What say you CCP?"

And what say you, Eurogamers? Use your words below.

Title: Re: EVE Online War
Post by: Unknown Target on March 05, 2007, 06:11:11 am
Ah...well that sucks.
Title: Re: EVE Online War
Post by: NGTM-1R on March 05, 2007, 09:35:54 am
t20 was one of the better devs in terms of getting stuff done without spewing his friggin' ego all over the place (ToMB), actually, so the more sane among us are semi-pleased he was kept on.
Title: Re: EVE Online War
Post by: Rictor on March 05, 2007, 09:50:24 pm
One thing I really have to give EVE is that their art and design is second to none. It's one of the prettiest games I've ever seen, and this has nothing to do with tech specs and everything to do with their art direction. Plus their website, game branding, magazine etc is such that I would buy EVE merchandise just for its own sake.
Title: Re: EVE Online War
Post by: DragonClaw on March 06, 2007, 11:39:55 am
Doesn't the whole training system really screw over new players though? Considering it took people literally years of training to get where they are now, are new players really that far behind? This coupled with the fact that the game seems extremely boring unless you know a lot of people already playing it probably means it isn't getting too many new people...

It's a shame the combat really isn't exciting :(   I'd die for a MMO game with an economy like EVE's and graphics/combat like that nexus 2 tech demo
Title: Re: EVE Online War
Post by: Unknown Target on March 06, 2007, 11:52:56 am
Or Freespace...:p
Title: Re: EVE Online War
Post by: miskat on March 06, 2007, 12:28:22 pm
I will say that the game would improve 10 fold if you could manually pilot a'la freespace.  But it just wouldn't really work, since you're flying cruisers and battleships, etc.

But honestly, the combat isn't THAT boring most of the time.  If it's boring, you're probably doing something too easy.  I was running L3 missions yesterday, surrounded by about 25-30 pirates in mostly cruisers and t2 frigates (I believe they were T2) and it was really gripping.  There's so much going on that it pulls you in, and in a much different way than Freespace  or WoW does.  Freespace and WoW have "on your toes" twitchy reflexive combat.  EvEs combat is very thoughtful, you're sitting there thinking "oh **** oh **** I'm running low on cap, they're eating away at my armor....  I don't have shield boosters... should I warp out and come in again?  Can I pull this off... drop one gun, switch on hardener 2... wish I had another cap recharger... **** they took out one of my drones!  Release another medium.... take out that cruiser, then focus on the webifier..."

Then again, maybe this enthusiasm for EVE combat just shows how much of a dork I am.

And hell, everythingis exciting when you're flying in very lowsec (0.3 and below) and you're on the edge of your seat, scanning local chat, looking at peoples info, trying to figure out who the pirates are... where they are... HOW to be SAFE.  Nerve wracking.
Title: Re: EVE Online War
Post by: Darkage on March 06, 2007, 12:34:23 pm
Doesn't the whole training system really screw over new players though? Considering it took people literally years of training to get where they are now, are new players really that far behind? This coupled with the fact that the game seems extremely boring unless you know a lot of people already playing it probably means it isn't getting too many new people...

It's a shame the combat really isn't exciting :(   I'd die for a MMO game with an economy like EVE's and graphics/combat like that nexus 2 tech demo

Believe me DC, the combat can be very exciting, especialy PVP :)

Pve can also be damn fun but i like to blow up other people, they are most of the tiem much harder to kill :)
Title: Re: EVE Online War
Post by: Hippo on March 06, 2007, 01:45:36 pm
Only drawback to pvp is its permanence in death... Its not like WoW where you do a walk of shame as a ghost or whatever and get in your body again and walk to someone to repair it, in eve you've lost money and time, and you have to re-build the ship/variations from scratch.


Don't get me wrong, i've been pvping since I was 3 weeks old (ask flipside), and wont ever stop.
Title: Re: EVE Online War
Post by: Flipside on March 06, 2007, 02:20:06 pm
LOL 'Tis true, I remember being all paranoid and noobish about it ;)
Title: Re: EVE Online War
Post by: Unknown Target on March 06, 2007, 03:26:18 pm
Meh. I always say this when the subject of EVE comes up. If it's a space game and I can't use my joystick, then it's not a real space game (that goes for Freelancer too :p).

And of course they could do it for large ships - they could do something similar to Bridge Commander. When you get to a ship that large, it should be more about just rolling and maneuvering to bring your main guns to bear anyway.
Title: Re: EVE Online War
Post by: Ashrak on March 07, 2007, 03:33:24 am
I will say that the game would improve 10 fold if you could manually pilot a'la freespace.  But it just wouldn't really work, since you're flying cruisers and battleships, etc.

But honestly, the combat isn't THAT boring most of the time.  If it's boring, you're probably doing something too easy.  I was running L3 missions yesterday, surrounded by about 25-30 pirates in mostly cruisers and t2 frigates (I believe they were T2) and it was really gripping.  There's so much going on that it pulls you in, and in a much different way than Freespace  or WoW does.  Freespace and WoW have "on your toes" twitchy reflexive combat.  EvEs combat is very thoughtful, you're sitting there thinking "oh **** oh **** I'm running low on cap, they're eating away at my armor....  I don't have shield boosters... should I warp out and come in again?  Can I pull this off... drop one gun, switch on hardener 2... wish I had another cap recharger... **** they took out one of my drones!  Release another medium.... take out that cruiser, then focus on the webifier..."

Then again, maybe this enthusiasm for EVE combat just shows how much of a dork I am.

And hell, everythingis exciting when you're flying in very lowsec (0.3 and below) and you're on the edge of your seat, scanning local chat, looking at peoples info, trying to figure out who the pirates are... where they are... HOW to be SAFE.  Nerve wracking.


straight out the window when you hit 12 - 15 mill SP in a combat field :)


only thing that gets you going like that is when your at 30 m SP fling a 500 mill isk ship and warp into 5 hostyles alone ..... player hostyles that is
Title: Re: EVE Online War
Post by: Flipside on March 07, 2007, 04:11:25 am
Sitting at 120km popping frigates with the Tachyon beams is a fun experience ;)
Title: Re: EVE Online War
Post by: Unknown Target on March 08, 2007, 12:58:40 pm
Speaking of EVE...

http://www.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=485
Title: Re: EVE Online War
Post by: phreak on March 08, 2007, 04:42:21 pm
would be interesting if i stick around eve for that long
Title: Re: EVE Online War
Post by: miskat on March 08, 2007, 06:51:15 pm
omfg...

That looks really sweet.  ...Huh... avatars, animated emotes... I wonder how deep they are planing on going with this?  Items?  Weapons?  Avatar to avatar combat?  =/  This could be interesting.  Hell, though, that looks cool, even if it is just a way to move around and interact with other people.

They mentioned interest in adding in real "planetside" content, as well.  They discussed it in stages, including atmospheric flight and eventually landing.  I think the words "procedural generation" used.  Hope not, but then again... I hope so.  Makes it go quicker.

This game is definitely evolving.
Title: Re: EVE Online War
Post by: DragonClaw on March 09, 2007, 10:14:35 am
Does anyone remember the name of that other space MMORPG that died out really close to release a year or two back? It was a lot more arcade-like and also had avatar interaction on stations and stuff too.. I really liked playing the beta I'm suprised it died out so soon.
Title: Re: EVE Online War
Post by: Darkage on March 09, 2007, 11:40:16 am
Does anyone remember the name of that other space MMORPG that died out really close to release a year or two back? It was a lot more arcade-like and also had avatar interaction on stations and stuff too.. I really liked playing the beta I'm suprised it died out so soon.


I think you mean Earth and Beyond, wich you could pilot your own ships and indeed control your avatar on stations etc.
If it's not then i have no idea wich one it could be.
Title: Re: EVE Online War
Post by: DragonClaw on March 09, 2007, 01:06:23 pm
Yeah that's the one. Was a lot of fun, don't know why it crashed so soon.
Title: Re: EVE Online War
Post by: Unknown Target on March 09, 2007, 01:32:21 pm
I'm pretty sure the closing of Westwood/it's buyout by EA is what did E&B in.
Title: Re: EVE Online War
Post by: Darkage on March 31, 2007, 06:33:57 pm
Eve battles can be fun and huge:D

System: P-2
Region: Pure Blind

http://eve-files.com/dl/97102 (http://eve-files.com/dl/97102)
http://eve-files.com/dl/97103 (http://eve-files.com/dl/97103)
http://eve-files.com/dl/97104 (http://eve-files.com/dl/97104)
http://eve-files.com/dl/97105 (http://eve-files.com/dl/97105)
http://eve-files.com/dl/97106 (http://eve-files.com/dl/97106)
http://eve-files.com/dl/97107 (http://eve-files.com/dl/97107)
http://eve-files.com/dl/97108 (http://eve-files.com/dl/97108)

This covers just a fraction of the battle, it lasted around 2.5/3 hours.

The image should now be viewable, i posted them in the public section of the forums.
Title: Re: EVE Online War
Post by: phreak on March 31, 2007, 07:19:40 pm
need to register to view
Title: Re: EVE Online War
Post by: Darkage on April 01, 2007, 03:42:49 am
damnit.....need to host them somwere els then.

Post edited should work now.
Title: Re: EVE Online War
Post by: phreak on April 01, 2007, 01:09:10 pm
no still borked, i need to login/register
Title: Re: EVE Online War
Post by: Darkage on April 01, 2007, 01:26:01 pm
This time i used eve-files.com, shouldn't ask you for a login or anything.
Title: Re: EVE Online War
Post by: phreak on April 02, 2007, 09:19:43 am
yea those are good shots.

you know if you have a drake and a full rack of fury kinetic missiles, you'll be able to 1 salvo fighters if you have a target painter.
Title: Re: EVE Online War
Post by: Darkage on April 02, 2007, 10:58:59 am
Thing is i can't use the T2 heavy missiles yet, but training that to lvl5 atm, 12 days left on it, then to train the spec skill.
this setup it took some time to indeed kill the fighters, i did get a few inty's.

Looking forward to another nice battle:)
Title: Re: EVE Online War
Post by: phreak on April 03, 2007, 07:06:32 pm
http://ineve.net/skills/character.php?charID=432358548
Title: Re: EVE Online War
Post by: Darkage on April 04, 2007, 12:35:09 pm
Nice skill list:)

http://ineve.net/skills/character.php?charID=OTg4MDc3Nzcx (http://ineve.net/skills/character.php?charID=OTg4MDc3Nzcx)