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General FreeSpace => FreeSpace Discussion => Topic started by: ShivanSpS on July 12, 2007, 05:34:32 pm

Title: EHHH? Heat and aspect seekers.
Post by: ShivanSpS on July 12, 2007, 05:34:32 pm
I was  looking around the training mission when i found this...

"If a heat seeker loses track of its target, chances are it will not reacquire lock. Aspect seekers, on the other hand, will track their targets until they detonate."

WTF? thats NEVER happend! (except for bombs) and the Heat seeker relocks on the next hostile target if their target has been destroyed.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 12, 2007, 05:39:05 pm
Whateva, I'll say what I want!
Title: Re: EHHH? Heat and aspect seekers.
Post by: Topgun on July 12, 2007, 05:41:35 pm
Whateva, I'll say what I want!

 :wtf:
Title: Re: EHHH? Heat and aspect seekers.
Post by: CP5670 on July 12, 2007, 05:55:38 pm
The TSM series is not intended as a substitute for actual field training.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 12, 2007, 09:20:45 pm
TSM stands for These Stupid Missions.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Gamma_Draconis on July 13, 2007, 01:27:42 am
That makes perfect sense? Aspect seekers will only go after that target you have locked down. They will keep following it till they detonate. Heat seekers just follow the heat from a ship.
Title: Re: EHHH? Heat and aspect seekers.
Post by: jr2 on July 13, 2007, 04:10:29 am
Aspect seekers will follow decoys if/when they are deployed... they will also run out of fuel & detonate when they do.  (As specified by their maximum range in the weapons.tbl.)
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 13, 2007, 06:31:33 am
TSM stands for These Stupid Missions.

How true.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Game_Master64 on July 13, 2007, 10:10:20 am
thats why theres that little skip training button on the top right :P
Title: Re: EHHH? Heat and aspect seekers.
Post by: jr2 on July 14, 2007, 01:59:10 am
You don't get your wings... :(
Title: Re: EHHH? Heat and aspect seekers.
Post by: Turey on July 14, 2007, 02:15:14 am
You don't get your wings... :(

You can skip all but the last one and get them.
Title: Re: EHHH? Heat and aspect seekers.
Post by: S-99 on July 14, 2007, 02:23:39 am
I like the fs training missions. V did a good job on them.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 14, 2007, 05:54:00 am
Training missions are pretty damn hard to make, the problem is they're not fun.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Vasudan Commander on July 14, 2007, 06:56:02 am
TSM stands for These Stupid Missions.

ROFL! Nice one!
Title: Re: EHHH? Heat and aspect seekers.
Post by: jr2 on July 14, 2007, 07:29:47 am
Training missions are pretty damn hard to make, the problem is they're not fun.
Not supposed to be.  They are supposed to train you how to use your controls, before you find the entire game not fun because your are utterly defenseless against your enemies... you'd have as much chance as a fighter on the runway with enemy fighters in range and locked on.
Title: Re: EHHH? Heat and aspect seekers.
Post by: karajorma on July 14, 2007, 08:29:13 am
Training missions are pretty damn hard to make, the problem is they're not fun.

Tell me about it. Have you any idea how many times I had to sit through Gauntlet telling me what to do to make the BtRL training mission? :D

To this day I think "Your instructor is not a valid target pilot!" is one of my most heard FS2 phrases cause every time I accidentally test a mission and click on the campaign room instead of the techroom I hear it. :)
Title: Re: EHHH? Heat and aspect seekers.
Post by: Game_Master64 on July 14, 2007, 01:51:23 pm
more then once i've made my instructor a valid target, wether command likes it or not :)
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 14, 2007, 02:09:37 pm
more then once i've made my instructor a valid target, wether command likes it or not :)

Meh, I've tried that too but I got force-warped out.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Polpolion on July 14, 2007, 02:53:13 pm
In the second training mission you can order him to warp out, IIRC.
Title: Re: EHHH? Heat and aspect seekers.
Post by: haloboy100 on July 14, 2007, 03:29:37 pm
am i the only one that thinks TSMs have a strangely familiar cliche to them?
Title: Re: EHHH? Heat and aspect seekers.
Post by: Mars on July 14, 2007, 04:31:05 pm
They remind me of Chemistry... only more interesting.

"This is Magnesium..."
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 16, 2007, 12:38:24 am
You don't get your wings... :(

You can skip all but the last one and get them.

 :wtf:


So THAT'S why i don't have my wings. Doh! And i already finished the entire FS2 Campaign with NO wings.
Title: Re: EHHH? Heat and aspect seekers.
Post by: BlueFlames on July 16, 2007, 12:44:09 am
That's why Alpha 1 couldn't save Capella.  He's not frakking qualified to fly!  :P
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 16, 2007, 12:45:08 am
Blame the people who let him fly without his wings! *points at Command*

They even gave him an elite squadron!
Title: Re: EHHH? Heat and aspect seekers.
Post by: S-99 on July 16, 2007, 01:20:44 am
Retards can go real far once applied. And that says enough about all of us playing fs2 being the only people in the universe who can press the retry button after they die on a mission. I mean, we see if we can survive flying through a capship beam, and well, we know very well what happens if you don't get your wings now :lol:
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 16, 2007, 03:04:47 am
-sigh- No other way to get my wings, is there?
Title: Re: EHHH? Heat and aspect seekers.
Post by: jr2 on July 16, 2007, 03:05:36 am
I imagine if you knew what value to change in your pilot file.... ?
Title: Re: EHHH? Heat and aspect seekers.
Post by: Gamma_Draconis on July 16, 2007, 03:08:18 am
They should teach you how to avoid capital ship beams in a TSM exercise. Probably 25% of my deaths were from anti fight beams and anti capital ship beams.
Title: Re: EHHH? Heat and aspect seekers.
Post by: jr2 on July 16, 2007, 03:10:30 am
Impossible.  The only way is to see or hear the beam warm up, and know what the target is going to be, and avoid crossing the line between the target and attacker... if it's AAA, then jink (erratic movements + bursts of AB).
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 16, 2007, 03:10:53 am
I imagine if you knew what value to change in your pilot file.... ?

Non retail version, mine's FSO.

They should teach you how to avoid capital ship beams in a TSM exercise. Probably 25% of my deaths were from anti fight beams and anti capital ship beams.

I got hit by a helios once. I was infront of the Ursa's secondary at the wrong time, the wrong place.

Strangely enough, in Inferno, I blocked a capital ship missile and my shields were barely scratched...
Title: Re: EHHH? Heat and aspect seekers.
Post by: Vasudan Commander on July 16, 2007, 06:09:33 am
Anti-fighter beams are difficult to dodge, but not impossible. They target you on your last known trajectory about 1 second before the volley. They fire 3, my easiest way of dodging them is pull up, pull down, pull up. That way you down lose sight of your target.

Or you can stay out of range and blow the crap out of it with maxims and trebuchets.
Title: Re: EHHH? Heat and aspect seekers.
Post by: TrashMan on July 16, 2007, 06:25:22 am
Blame the people who let him fly without his wings! *points at Command*

They even gave him an elite squadron!

At least they are consistent in their stupidity...
Title: Re: EHHH? Heat and aspect seekers.
Post by: Vasudan Commander on July 16, 2007, 06:29:42 am
Blame the people who let him fly without his wings! *points at Command*

They even gave him an elite squadron!

At least they are consistent in their stupidity...

Just once i wish that stupid 'command' guy would've changed shifts, and instead someone else could give 'commands'....always stating the bloody obvious.

"Incoming jump signature, hostile configuration"

NO SH1T SHERLOCK ! I thought shivans were friendly configuration !!   :hopping:
Title: Re: EHHH? Heat and aspect seekers.
Post by: haloboy100 on July 16, 2007, 09:27:16 am
Impossible.  The only way is to see or hear the beam warm up, and know what the target is going to be, and avoid crossing the line between the target and attacker... if it's AAA, then jink (erratic movements + bursts of AB).

Actually, you can use the threat indicator (the little blinking circle above the one that flashes when you get a missle lock) to tell when a beam is firing at you. When you see it blink as well as hear a beam warming up, you know it's after you.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 16, 2007, 11:35:06 am
Blame the people who let him fly without his wings! *points at Command*

They even gave him an elite squadron!

At least they are consistent in their stupidity...

Just once i wish that stupid 'command' guy would've changed shifts, and instead someone else could give 'commands'....always stating the bloody obvious.

"Incoming jump signature, hostile configuration"

NO SH1T SHERLOCK ! I thought shivans were friendly configuration !!   :hopping:

lulz.

You know that mission where the Big C took down the Repulse?

"Incoming jump signature, friendly configuration!"

I actually mentally replaced the friendly with hostile.

Impossible.  The only way is to see or hear the beam warm up, and know what the target is going to be, and avoid crossing the line between the target and attacker... if it's AAA, then jink (erratic movements + bursts of AB).

Actually, you can use the threat indicator (the little blinking circle above the one that flashes when you get a missle lock) to tell when a beam is firing at you. When you see it blink as well as hear a beam warming up, you know it's after you.

You can break off a beam's attack if you're fond of ship hugging. Turn so that the ship is between you and the beam. Of course, this is usefull only if you know you won't turn into another beam turret.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Game_Master64 on July 16, 2007, 12:00:19 pm
I got hit by a helios once. I was infront of the Ursa's secondary at the wrong time, the wrong place.

Done that before, corse in my case it was intentional. thought i had invulnerability on and decided to try a new way to fly intercept.

Actually, you can use the threat indicator (the little blinking circle above the one that flashes when you get a missle lock) to tell when a beam is firing at you. When you see it blink as well as hear a beam warming up, you know it's after you.

didn't know that, thats quite useful.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 16, 2007, 02:11:59 pm
I got hit by a helios once. I was infront of the Ursa's secondary at the wrong time, the wrong place.

I do that a lot while intercepting. Did it twice on PI's Deshret mission. :doubt:
Title: Re: EHHH? Heat and aspect seekers.
Post by: Vasudan Commander on July 17, 2007, 08:28:29 am
I've had a few problems with anti-fighter beams shooting at me even when im on the other side of the turret. They're firing beams through their own ship !  :blah:
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 17, 2007, 08:39:40 am
Obvious hax. Lol.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Game_Master64 on July 17, 2007, 11:23:30 am
I've had a few problems with anti-fighter beams shooting at me even when im on the other side of the turret. They're firing beams through their own ship !  :blah:

that happens. alot. try playing revenge:final conflict on 3.6.9 and you'll get capships firing trough themselves with every form of beam
Title: Re: EHHH? Heat and aspect seekers.
Post by: jr2 on July 17, 2007, 07:32:45 pm
I hate that... 'cause obviously, the tactic of blowing the AAA on one side of the ship and hovering on that side to recharge shields doesn't work...
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 18, 2007, 05:41:07 am
I slash ships that are equipped with a reasonable amount of AA weaponry. Safer. I slash from top down, in a diagonal pattern.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Vasudan Commander on July 18, 2007, 07:02:28 am
I remember in one mission i had a leviathan shooting its main gun at me.  :eek2:

I was about 1700 m out , approaching it from the front, trying to take out its main gun, so started unloading hornet missiles and prometheus shots at it, then it powers up and fires right at me! There were no capital ships behind me that it could've been trying to hit, it shot the cannon at ME !

I swear i was just like "HOLY CRAP!  :eek:"
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 18, 2007, 07:40:33 am
It could be shooting at bombs or something. BFReds have been known to try to hit bombs. :D
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 18, 2007, 08:41:07 am
What are the odds of an A-cap beam hitting a bomb, anyway. A slash might have a better chance, imo.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 18, 2007, 09:13:10 am
It fires instantly, remember?
Title: Re: EHHH? Heat and aspect seekers.
Post by: Game_Master64 on July 18, 2007, 11:21:21 am
after they charge for a few seconds. also, you can sometimes fly into the "orb" the beams come from and you won't get vaporized by the beam.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 18, 2007, 11:26:46 am
Wow I just saw something strange occur... A Hecate fired its main beam at an Orion, but a Slash beam destroyed the turret the Hecate was firing. Instead of being cut off, the beam the Hecate fired at the Orion began damaging the Hecate it had been fired from. Weird, huh?
Title: Re: EHHH? Heat and aspect seekers.
Post by: Hades on July 18, 2007, 11:30:30 am
Yes.Did you also know that you can ram bombs?They hurt. :drevil: I learned that the hard way. :lol:
Title: Re: EHHH? Heat and aspect seekers.
Post by: Vasudan Commander on July 18, 2007, 12:59:56 pm
Something else that i dont get is that you could get hit by a BFGreen and survive. If a BFRed hit you, you'd be vaporized.


Strange that.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 18, 2007, 02:12:48 pm
Something else that i dont get is that you could get hit by a BFGreen and survive. If a BFRed hit you, you'd be vaporized.

If it's a friendly beam it can only do 30 damage, even on Insane.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Game_Master64 on July 18, 2007, 04:33:48 pm
Something else that i dont get is that you could get hit by a BFGreen and survive. If a BFRed hit you, you'd be vaporized.

If it's a friendly beam it can only do 30 damage, even on Insane.

LIE! i've been vaped from friendlies at 100% hull
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 18, 2007, 04:36:56 pm
TRUTH:

$Max Beam Friendly Fire Damage:              0,    5,    10,   20,   30
Title: Re: EHHH? Heat and aspect seekers.
Post by: Game_Master64 on July 18, 2007, 04:52:05 pm
which table is that?
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 18, 2007, 04:54:48 pm
ai_profiles.tbl, the default one too.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Game_Master64 on July 18, 2007, 04:59:29 pm
i just looked through all the tables on the retail, you sure thats not a mod? i couldn't find that line any where.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 18, 2007, 05:00:51 pm
It's a table added by FS2Open. But it's the default retail settings.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Game_Master64 on July 18, 2007, 05:01:39 pm
weird, i don't appear to have that table. i'll have to find out why i'm missing it
Title: Re: EHHH? Heat and aspect seekers.
Post by: karajorma on July 18, 2007, 05:08:10 pm
You're not missing it.

AI_Profiles.tbl took a bunch of hardcoded values and made them into a table so that they could be edited. The default values have been there since retail days and are still present in the code. The difference is that now if you have the table you can alter them.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Game_Master64 on July 18, 2007, 05:09:32 pm
figured it was something like that. i assume it was included in a pack with one of the older builds?
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 18, 2007, 11:37:23 pm
There fore a friendly beam can only nuke you for 30% hull? Theoretically?
Title: Re: EHHH? Heat and aspect seekers.
Post by: BlueFlames on July 19, 2007, 12:38:50 am
Incorrect.  Beams deal an amount of damage (specified in weapons.tbl) several times a second.  Friendly beam fire is capped, so that even though something like a BFGreen is set to deal 1900 damage many times each second, it will instead deal 30 (many times each second).  For reference, a Hercules II has 275 hitpoints, not counting shields, since they're irrelevant to beam fire.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 19, 2007, 03:19:56 am
... Therefore, a BFGreen can kill you if you're caught in its full pulse wave?
Title: Re: EHHH? Heat and aspect seekers.
Post by: Colonol Dekker on July 19, 2007, 03:22:51 am
Thats not a question, thats a fact  :nod:
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 19, 2007, 03:26:16 am
Yeah, i know that for a fact too.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 19, 2007, 04:06:34 am
... Therefore, a BFGreen can kill you if you're caught in its full pulse wave?

Yes, but it won't do whatever damage it says in the table, if you're playing on insane, it will give you 30 damage each split second.
Title: Re: EHHH? Heat and aspect seekers.
Post by: TrashMan on July 19, 2007, 05:12:05 am
Meh, I'll edit my ai_profiles...FULL DAMAGE!
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 19, 2007, 05:23:35 am
Meh, I'll edit my ai_profiles...FULL DAMAGE!

Madness.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 19, 2007, 07:49:59 am
So...

You're defending the Archangel and then a huge beam comes out and vaporizes you. When you respawn you go in and blast the Archangel out of anger.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Game_Master64 on July 19, 2007, 09:43:00 am
lol, ~0 until you get a high powered beam cannon and get your revenge
Title: Re: EHHH? Heat and aspect seekers.
Post by: BlueFlames on July 19, 2007, 01:50:57 pm
Quote
Meh, I'll edit my ai_profiles...FULL DAMAGE!

You might not need to do that at present....  My experience with FSO 3.6.9 is that friendly beam fire damage isn't capped as it should be.  Last time I was playing, I took a glancing blow from a friendly LTerSlash, and there wasn't enough debris left to tell if it was my fighter or one of the NTF Herc's.  I recall seeing the beam sweeping toward me, and I expected it to scrape a few points off of my hull integrity, while knocking me to the side, but it wasn't to be.  Of course, to be sure, it'd be pretty easy to cap beam damage at zero in the AI profiles table, then make a mission with a cruiser and a scripted event for it to fire its main beam at Alpha 1.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 19, 2007, 09:37:20 pm
Quote
Meh, I'll edit my ai_profiles...FULL DAMAGE!

You might not need to do that at present....  My experience with FSO 3.6.9 is that friendly beam fire damage isn't capped as it should be.  Last time I was playing, I took a glancing blow from a friendly LTerSlash, and there wasn't enough debris left to tell if it was my fighter or one of the NTF Herc's.  I recall seeing the beam sweeping toward me, and I expected it to scrape a few points off of my hull integrity, while knocking me to the side, but it wasn't to be.  Of course, to be sure, it'd be pretty easy to cap beam damage at zero in the AI profiles table, then make a mission with a cruiser and a scripted event for it to fire its main beam at Alpha 1.

Sounds like something that would happen in JAD.

Cruiser: -fires main beam at Alpha 1
Alpha 1: WTF? What did you do that for ?!?!?!
Cruiser: You hurt my feelings.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Hades on July 19, 2007, 09:49:48 pm
 :lol:

I just wanna get hit by a beam.Just for fun over and over and over and i cannot stop it. :p :) ;)

Like this. :beamz:
Title: Re: EHHH? Heat and aspect seekers.
Post by: jambo on July 19, 2007, 11:29:16 pm
Meh, I'll edit my ai_profiles...FULL DAMAGE!

Madness.
THIS, IS, FREESPACE!!!
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 20, 2007, 01:36:18 am
Meh, I'll edit my ai_profiles...FULL DAMAGE!

Madness.
THIS, IS, FREESPACE!!!

A thousand Juggernaughts of the Shivan Collective descend upon your space.

Our beams, will blot out the sun.
Title: Re: EHHH? Heat and aspect seekers.
Post by: S-99 on July 20, 2007, 03:59:26 am
A thousand Juggernaughts of the Shivan Collective descend upon your space.

Our beams, will blot out the sun.

...while our other **** will blow it up
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 20, 2007, 04:04:20 am
A thousand Juggernaughts of the Shivan Collective descend upon your space.

Our beams, will blot out the sun.

...while our other **** will blow it up

 :blah: You spoil the chain.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Vasudan Commander on July 20, 2007, 04:06:36 am
Meh, I'll edit my ai_profiles...FULL DAMAGE!

Madness.
THIS, IS, FREESPACE!!!

A thousand Juggernaughts of the Shivan Collective descend upon your space.

Our beams, will blot out the sun.

Then i'll fly in the shade.  :pimp:
Title: Re: EHHH? Heat and aspect seekers.
Post by: Stormkeeper on July 20, 2007, 04:12:38 am
 :lol:

We should do a 300 campaign in Freespace XD
Title: Re: EHHH? Heat and aspect seekers.
Post by: TrashMan on July 20, 2007, 04:24:40 am
So...

You're defending the Archangel and then a huge beam comes out and vaporizes you. When you respawn you go in and blast the Archangel out of anger.

Unlikely to happen..it only has 4 beam cannons...however, I theoreticly could run into one of it's missiles or plamsa shots...
Title: Re: EHHH? Heat and aspect seekers.
Post by: S-99 on July 20, 2007, 04:50:22 am
You know if the shivans can make a star go nova. I bet they can probably officially blow up a planet, and i don't mean glassing the planet, i mean blowing it like deathstar style. Of course something on the order of a lot of saths and lucy's will be required to surround a planet sort of like with the capella star (but not using crappy subspace to blow up a planet). But why not? They're quite literally the destroyers. One ship as lowly as a lucy can glass a planet, and 80 saths can blow up a star. I'd think it's safe to say that the shivans can blow up planets.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 20, 2007, 09:00:07 am
Maybe they could warp and twist the core of a planet, making it collapse upon itself.
Title: Re: EHHH? Heat and aspect seekers.
Post by: haloboy100 on July 20, 2007, 11:41:05 am
You know if the shivans can make a star go nova. I bet they can probably officially blow up a planet, and i don't mean glassing the planet, i mean blowing it like deathstar style. Of course something on the order of a lot of saths and lucy's will be required to surround a planet sort of like with the capella star (but not using crappy subspace to blow up a planet). But why not? They're quite literally the destroyers. One ship as lowly as a lucy can glass a planet, and 80 saths can blow up a star. I'd think it's safe to say that the shivans can blow up planets.

They actually didn't glass Vasuda Prime, they just destroyed every major city on the planet IIRC
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 20, 2007, 12:39:30 pm
Quote from: FreeSpace 1 Command Briefings
All major Vasudan cities were leveled, and most of the landmass was rendered uninhabitable.

It's open to interpretation.
Title: Re: EHHH? Heat and aspect seekers.
Post by: S-99 on July 20, 2007, 09:49:26 pm
Well it was mainly through the use of beams and some shivan planet bombarding bombs. It only took one shivan ship to render vasuda uninhabitable regardless.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Vasudan Commander on July 21, 2007, 12:47:40 am
:lol:

We should do a 300 campaign in Freespace XD

LOL, yea, 300 terrans against half a million shivans.

Sounds a little.....repetative. No shivans ever manage to hit me. They fly like drones. Especially basilisks and Aeshma's. :lol:
Title: Re: EHHH? Heat and aspect seekers.
Post by: haloboy100 on July 21, 2007, 09:57:27 am
Ever notice how the shivans send wave after wave of fighters that keep getting annihilated by only a few wings of fighters (not to mention alpha one)? And they are supposed to be more powerful in every single way  :wtf:
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 21, 2007, 10:24:40 am
Ever notice that the Shivans have 80 Saths?

Idiot.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Vasudan Commander on July 21, 2007, 10:25:21 am
Ever notice how the shivans send wave after wave of fighters that keep getting annihilated by only a few wings of fighters (not to mention alpha one)? And they are supposed to be more powerful in every single way  :wtf:

strength in numbers.  :P
Title: Re: EHHH? Heat and aspect seekers.
Post by: haloboy100 on July 21, 2007, 11:07:10 am
Ever notice that the Shivans have 80 Saths?

Idiot.

#3 :P

My point is that the shivans are really crappy pilots.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 21, 2007, 11:14:20 am
#3 :P

Actually that's #4. :p

My point is that the shivans are really crappy pilots.

Doesn't matter if they have a zillion willing pilots? Plus, the Shivans can't respawn when they die, and also, they can't turn down the difficulty to
'Very Easy'.
Title: Re: EHHH? Heat and aspect seekers.
Post by: haloboy100 on July 21, 2007, 11:19:06 am
[stateoftheobvious]which is why alpha one pwnz all. His weapon is the difficulty setting! [/stateoftheobvious]
Title: Re: EHHH? Heat and aspect seekers.
Post by: Hades on July 21, 2007, 11:20:42 am
So your telling us that you have difficulty at mega easy. :lol: Try it at hard. :P
Title: Re: EHHH? Heat and aspect seekers.
Post by: haloboy100 on July 21, 2007, 11:21:48 am
not really, it happens in every difficulty. It's always you and your 30 second life span wingmen vs. dozens of waves of shivans. Hell, even the NTF did that too!
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 21, 2007, 11:24:09 am
Try it on Insane. I can't kill a wing of Maras on Insane. But I suck.
Title: Re: EHHH? Heat and aspect seekers.
Post by: haloboy100 on July 21, 2007, 11:26:19 am
i can't kill a wing of maras on medium  :blah:
Title: Re: EHHH? Heat and aspect seekers.
Post by: Hades on July 21, 2007, 11:34:20 am
Once when i installed FS2 the difficulty was at insane. :blah: Me and my wing men were killed within a minute. :blah:
Title: Re: EHHH? Heat and aspect seekers.
Post by: haloboy100 on July 21, 2007, 11:36:42 am
how come people NEVER check the options the first time they ever play a game???
Title: Re: EHHH? Heat and aspect seekers.
Post by: Snail on July 21, 2007, 11:37:28 am
Once when i installed FS2 the difficulty was at insane. :blah: Me and my wing men were killed within a minute. :blah:

Default it's at Easy.
Title: Re: EHHH? Heat and aspect seekers.
Post by: Bob-san on July 21, 2007, 02:27:37 pm
I can take down two waves of Mara, based on the correct circumstances. I've done quite a bit of dogfighting, alone and on insane, against at least eight maras. I had a nice trick--try to kill one fighter at a time and use a support ship (or 20) as a decoy. Quite literally, I went up to the 20-some support ship in a single mission. They're invaluable as they're useless outside of making you a sitting duck for 30 seconds. Anyways--just keep moving at variable speeds (not just keeping at maximum throttle), drop your weapons energy and raise your engines energy. Afterburner bursts let you dodge missiles when you are low our out of CMs. Still, with about 10 minutes, you can destroy 20 maras. Some of them you just have to kill from a good distance (I prefer to approach from 1km out and fire two double-sets of a hornets or a full bank of rockeyes)... the rest you're dodging them and their shots.