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Off-Topic Discussion => Gaming Discussion => Topic started by: Mefustae on August 28, 2007, 08:43:11 am

Title: World in Conflict
Post by: Mefustae on August 28, 2007, 08:43:11 am
I'm sure we're all well versed in this upcoming RTS, but for those uninformed...

The premise of World in Conflict revolves around the Soviets giving it one last hurrah before the Warsaw Pact collapses:

Quote from: World in Conflict Plot
With the Warsaw Pact on the brink of collapse, the Soviet Union decides on a bold strategy of blackmail; unless the United Nations agrees to support the faltering Communist economy, the Red Army will invade Western Europe. The UN ignores the ultimatum and the Soviets make good on their threat, assaulting NATO positions. However, in order to keep America from intervening with the REFORGER convoys, which in the event of war were to reinforce Europe, the Soviets open a second front by invading America, by hiding inside disguised freighters. The assault is preceded by an air-and-sea borne attack on the city of Seattle...

Some trailers:

GC 2007 Trailer (http://www.gametrailers.com/player/23744.html) (perfect soundtrack).

Invasion Trailer (http://www.gametrailers.com/player/14889.html).

And finally, possibly the greatest trailer ever created (http://www.gametrailers.com/player/23248.html).


Single- & Multiplayer Demo is available here: http://demo.worldinconflict.com/us/

Think of it like a realistic take on Red Alert 2, or a modern-day Company of Heroes. Nice twist on conventional RTS gameplay, in that you receive points for combat - in lieu of collecting resources - and use the points to call in reinforcements that are literally flown in by helicopter to a point you designate. On top of that, you gain another set of points in combat (and objective rewards) to call in fire missions and air support from offscreen, ranging from localized mortars to a daisy-cutter airstrike to a tactical nuke.

Practically excretes awesome, check it out.


Edit: As an awesome little aside, the Collectors Edition comes with an authentic piece of the Berlin Wall. Big Daddy figurine eat your heart out.
Title: Re: World in Conflict
Post by: NGTM-1R on August 28, 2007, 07:59:58 pm
Think of it like a realistic take on Red Alert 2

You speak nonsense. The game speaks greater nonsense. :p
Title: Re: World in Conflict
Post by: StarSlayer on August 28, 2007, 11:13:55 pm
Ive been following this on the web for a while, the gameplay footage looks pretty brutal.  Makes me thankful we never went toe to toe with the Soviets, ala Red Storm Rising.  Plus it looks like they included all the NATO forces not just the US.  Ive got high hopes for this game
Title: Re: World in Conflict
Post by: Mefustae on August 28, 2007, 11:43:03 pm
If anyone's looking for an online match of the demo, add 'Mefusta' to your friends list and i'll see what I can do. ;)
Title: Re: World in Conflict
Post by: Ashrak on August 29, 2007, 02:42:53 am
you mightaswell add "Ashrak" too ;)
Title: Re: World in Conflict
Post by: Flipside on August 29, 2007, 12:21:19 pm
Oooooohhhh.......


Downloading Demo right fecking now!
Title: Re: World in Conflict
Post by: diceman111 on August 29, 2007, 01:02:33 pm
The Demo was awesome cant wait till the release, thinking of preordering then you get a bit of the berlin wall

Hope its not the whole wall that might not fit in my room...........


/Dice
Title: Re: World in Conflict
Post by: Polpolion on August 29, 2007, 01:44:54 pm
The Demo was awesome cant wait till the release, thinking of preordering then you get a bit of the berlin wall

Hope its not the whole wall that might not fit in my room...........


/Dice

They're giving out pecies of the Berlin Wall in a game? :wtf: That isn't really right...
Title: Re: World in Conflict
Post by: Flipside on August 29, 2007, 01:56:42 pm
Why not? I'm saving up for a house.....

Boom-Tish....

Seriously though, it's as good a marketting ploy as any.
Title: Re: World in Conflict
Post by: Ashrak on August 29, 2007, 02:03:27 pm
i know theyr special edition has some history channel documentary as bonus but wall?
Title: Re: World in Conflict
Post by: diceman111 on August 29, 2007, 02:09:28 pm
http://www.ebgames.com/product.asp?product%5Fid=B647100A

To quote:

 
   The World in Conflict Collector's Edition contains:

Authentic Piece of the Berlin Wall: An authentic piece of Cold War history, taken directly from remnants of the famed Berlin Wall that once divided Europe along the lines of Superpower control.

“Modern Marvels©: The Berlin Wall” by The History Channel®: Learn the definitive tale of one of the most hated symbols of oppression in history and hear stories of those who braved the deadly No Man's Land between East and West.

Behind the Scenes DVD – Explore the making of World in Conflict with extensive interviews with the development team, critically acclaimed cinematics, gameplay trailers and more.
 
 
 
/Dice
Title: Re: World in Conflict
Post by: Ashrak on August 30, 2007, 01:37:16 am
thats actuyally pretty cool, if it didnt cost so much and if it was pre orderable for me, i would do it
Title: Re: World in Conflict
Post by: Prophet on August 30, 2007, 02:31:06 am
Sure, it looks pretty. But it's just another RTS made for those hyperactive ratmasters. I don't mind real time, as long as the scale is manageable and small enough to be interesting, or that the scale is large enough and the units aren't complete dumbasses (like SupCom).

This seems to do all the same mistakes that I've seen over and over. Infantry stand in open ground when they are shot at. They should at least git tha **** out and seek cover, instead of relying on the grass to protect them. GRASS!
Special abilities that need to used by me. ME! The commander of the frigging platoon!

"This command to corporal Jack. You now have permission to run for cover"
"Thank god. We wouldn't have made it in time with our present speed."

"This is command to lieutenant Bill. Deploy your anti armor missiles against enemy tanks."
"About time command, they've been shooting us for ten minutes already!"


And stupid life bars on tanks. Were they needed in Faces of War? Hell no! Infact, this does nothing better than FoW. No, that's not right. I enjoy watching A-10 strafe tanks...
But other than that, the Russians win this one with FoW. Again.


If WiC would at least allow issuing orders during pause, I wouldn't be whining at all.
Title: Re: World in Conflict
Post by: Sarafan on August 30, 2007, 06:29:28 pm

Think of it like a realistic take on Red Alert 2, or a modern-day Company of Heroes. Nice twist on conventional RTS gameplay, in that you receive points for combat - in lieu of collecting resources - and use the points to call in reinforcements that are literally flown in by helicopter to a point you designate. On top of that, you gain another set of points in combat (and objective rewards) to call in fire missions and air support from offscreen, ranging from localized mortars to a daisy-cutter airstrike to a tactical nuke.

Practically excretes awesome, check it out.


The gameplay is neither special or new, it's simply the same thing Massive did on Ground Control 2, that said it's not a bad one. I have high hopes for this game since its Massive that its doing, I really liked GC 1 and 2 and they said this would a espiritual successor, so far everything looks great. My only hope is that after it, they finally do Ground Control 3.
Title: Re: World in Conflict
Post by: Sarafan on August 30, 2007, 08:09:43 pm
Good god, I just watched the last trailer. AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!! :yes:

 :lol:
Title: Re: World in Conflict
Post by: Mefustae on August 31, 2007, 03:06:13 am
The gameplay is neither special or new...
But I didn't say it was special or new. Therefore, I win!
Title: Re: World in Conflict
Post by: Sarafan on August 31, 2007, 11:46:34 am
But I didn't say it was special or new. Therefore, I win!

Wrong! I said it wasnt new or special because I was pointing that Massive was simply using something they already did (lazy people :rolleyes:) not because you didnt say it. ;)

I WIN! :D
Title: Re: World in Conflict
Post by: Prophet on August 31, 2007, 01:01:24 pm
You guys are idiots.

Prophet wins! :ha:
Title: Re: World in Conflict
Post by: Sarafan on August 31, 2007, 05:24:12 pm
You guys are idiots.

Prophet wins! :ha:

 :rolleyes:

*shoots Propeht, Prophet dies*

Like I said, I win. :blah:
Title: Re: World in Conflict
Post by: Flipside on August 31, 2007, 05:30:17 pm
I certainly felt the 'Ground Control'ness of the game while playing it. It's a nice game, but a little difficult sometimes to pick up on particular units. Also the habit of centering the map on your target in mid-mission briefings can be annoying if you are in the middle of a firefight at the time.

That said, it's only a Demo, and a good one, I'll be interested to see how the final version plays.
Title: Re: World in Conflict
Post by: diceman111 on September 01, 2007, 09:23:12 pm
It got 93%(I think) in the last issue of Swedish PC-Gamer and they are generally pretty hard with the grading (But then again its a swedish game so it might be a bit bias I dont know ;-) )

Anyway looks good *Another Game To Buy*

/Dice
Title: Re: World in Conflict
Post by: Davros on September 02, 2007, 05:59:01 am

And finally, possibly the greatest trailer ever created (http://www.gametrailers.com/player/23248.html).




Everyone knows that title belongs to I-War
http://media.putfile.com/IWar
Title: Re: World in Conflict
Post by: Mefustae on September 02, 2007, 06:17:12 am
I said trailer, not intro. Moreover, that title isn't as uncontested as you make it seem. I believe Dawn of War puts up a good fight, and then there's the uncut Freelancer intro.
Title: Re: World in Conflict
Post by: Prophet on September 02, 2007, 09:05:38 am
Sure DoW intro is well made and looks cool and has da orks and gore and space marines etc. So, like, way cool. But other than that, I don't really understand why people love it THAT much. It doesn't really tell any deeper story. Sure it's short and compact introduction in to warhammer universe, but thats all.

The uncut Freelancer intro on the other hand is a completely different story. It also is a well made, and cool and stuff. The story it tells, has enough substance for another game. So it covers a lot of territory. It gives alot to think. It is interesting.

But I-War intro is the greatest. It really is like a mini movie. It may not look as cool nowdays as some other intros. But but "camerawork", acting and script far surpass any intro I've seen. It tells what's the game about and introduces Jefferson Clay and what he's about. It really is something special.
Like the game itself.


Trailers and teasers I don't go into. IMO they can't be rated against eachother because there's ****load of them, and they usually are pretty awesome, often have interesting/clever/cool ideas/gimmicks.
Title: Re: World in Conflict
Post by: NGTM-1R on September 02, 2007, 12:01:25 pm
MechCommander 1 intro > I-War intro.
Title: Re: World in Conflict
Post by: Sarafan on September 02, 2007, 07:23:23 pm
MechCommander 1 intro > I-War intro.

Oh, no, it doesnt.
Title: Re: World in Conflict
Post by: Kosh on September 03, 2007, 01:58:46 am
Guess what? It's also got a horrible, game crippling, performance degrading form of copy protection

http://www.massgate.net/read.php?3,29121


EDIT:
And here's my awesome responce to this

http://www.massgate.net/read.php?3,29121,32175,page=7#msg-32175
Title: Re: World in Conflict
Post by: Mefustae on September 03, 2007, 03:11:26 am
EDIT:
And here's my awesome responce to this

http://www.massgate.net/read.php?3,29121,32175,page=7#msg-32175
Bonus points for using the phrase "tide of darkness" in a proper context. :yes:
Title: Re: World in Conflict
Post by: NGTM-1R on September 03, 2007, 03:14:47 am
MechCommander 1 intro > I-War intro.

Oh, no, it doesnt.

LIES
Title: Re: World in Conflict
Post by: Mefustae on September 03, 2007, 03:21:44 am
MechCommander 1 intro > I-War intro.

Oh, no, it doesnt.

LIES
Best FMV intro. Happy?
Title: Re: World in Conflict
Post by: NGTM-1R on September 03, 2007, 03:36:30 am
Sure.
Title: Re: World in Conflict
Post by: Flipside on September 03, 2007, 04:44:19 am
I forgot how good the Magnum PI theme was to be honest, used to watch it as a kid and it was a serious nostalgia boost to hear it again :)
Title: Re: World in Conflict
Post by: Mefustae on September 20, 2007, 03:50:33 am
World in Conflict just got released yesterday, an' I picked up me copy o' th' Collector's Edition not two hours ago.  A very nice cloth an' cardboard box, complete with a host o' swag an' a piece o' th' Berlin Wall, very nice indeed.

Anyone else picking it up?
Title: Re: World in Conflict
Post by: diceman111 on September 20, 2007, 08:05:03 am
It rocks is all I can say
Title: Re: World in Conflict
Post by: Crazy_Ivan80 on September 22, 2007, 02:53:01 am
It has admiral Aken Bosch in it :p
Title: Re: World in Conflict
Post by: Ashrak on September 23, 2007, 06:47:26 am
completed singleplayer, was kinda dissapointed about the length :(
Title: Re: World in Conflict
Post by: Unknown Target on September 24, 2007, 07:36:54 am
I've been playing it off and on, I really like it. It's the only strategy game since Homeworld 1 to actually get me interseted in the story and feel like there were actual people doing it (the characters are well-made and believable, and the multiplayer is absolutely awesome - calling in artillery support from one of your support buddies so that your airborne can advance up a hill is awesome.
Title: Re: World in Conflict
Post by: Fineus on September 25, 2007, 06:44:15 am
I just got the demo and I have to say I'm hugely impressed on every level. Although the download size is large (1.2gb for a demo..) I suppose that's nothing to be suprised about these days. What you get for that is just fantastic... the full training mission plus a level that's fun to play, gives you a chance to try out a lot of the features of the game as well as full voice acting and all the other stuff (in short, nothing is turned off, just because it's a demo version).

The engine itself seems very customizable and I was able to take it from a juddery mess on full detail and turn a few things off to create something that still looked fantastic but ran silky smooth. Compared to Medal of Honor: Airborne which I also recently tried out, this has a wealth of options in that dept (whereas MOH:A continues to be so juddery that I've pretty much given up on it).

I'll be getting this ASAP.
Title: Re: World in Conflict
Post by: Prophet on September 25, 2007, 08:22:18 am
Note minor spoilers below:

I really liked the cutscenes. The characters were very well animated. Small gestures and stuff that is usually lacking made them very life like. The characters were also well written. I was moved by what happened to Bannon. But it got a bit messed when you flashback to Europe and get reminded what an annoying whiner he was.

The gameplay is pretty basic Ground Control for the most part. Nothing special about that. But one major difference is that the action feels more real, and the tactics and strategies make more sense since they are based on real world. While in both GC's you ended up just driving tanks around the map against a overwhelming enemy with nearly unlimited resources that could have killed everyone at any second if it had the guts to do it.
So generally, more fun to play than GC.

I especially liked how infantry is much more versatile this time. Not just dudes nibbling health bar from a tank bit by bit. I got surprised how I once ended up with lots of infantry (Norwegian paratroopers). and decided to get rid of them by making a very Russian charge at some hardpoint. Well the infantry swept pretty much over all opposition while few supporting light armors ended up heavily damaged.
Title: Re: World in Conflict
Post by: Agent_Koopa on September 26, 2007, 06:53:55 pm
Guess what? It's also got a horrible, game crippling, performance degrading form of copy protection

http://www.massgate.net/read.php?3,29121


EDIT:
And here's my awesome responce to this

http://www.massgate.net/read.php?3,29121,32175,page=7#msg-32175

Oh. Well, I've already downloaded the demo, so too late for me it seems.
Title: Re: World in Conflict
Post by: Mefustae on October 07, 2007, 07:58:37 am
Just finished the campaign, and wow. One of the first games in a good while that's been able to keep me engrossed all the way through, and one of the first games in a good while that's actually presented a bloody good story. Striking at a Russian strong-point in France, retrieving data from a downed B2 behind enemy lines, regrouping your forces after a nuclear detonation... it's got it all. It's also nice to see a game that presents characters that not only hold your interest, but that you actually care about what happens to them.

Really, really can't wait for an expansion and/or sequel to continue Larry Bond's finely-crafted story. If you haven't at least tried the demo, check it out. Now.