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General FreeSpace => FreeSpace Discussion => Topic started by: Setekh on February 19, 2001, 04:46:00 am

Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 19, 2001, 04:46:00 am
By request:

 (http://www.3dap.com/hlp/freespace/cairo.jpg)

 (http://www.3dap.com/hlp/freespace/olympus.jpg)

Again, requests are open.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Fineus on February 19, 2001, 05:44:00 am
 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif) You have way to much time on your hands dude - but great work!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

------------------
Alex "Thunder" Avery - ICQ: 57179504
Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
Staffer and P1mp: Ross128 ("http://ross128.telefragged.com")   Sounds of Thunder ("http://ross128.telefragged.com/sot/index.shtml")

Fight the future!
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Griffon UK on February 19, 2001, 06:47:00 am
i like the GVI...  still not convinced about the Olympus though...  seems to be functionality over style, & who wants that  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

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Temporal Mechanics ("http://www.fs2temp-mech.co.uk") | Hard Light Productions ("http://www.3dap.com/hlp")
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Darkage on February 19, 2001, 10:11:00 am
they rock (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Fineus on February 19, 2001, 10:42:00 am
Indeed they do! Setekh - what do you do to get that colored lighting? I've tried mucking around with a couple of things..... so far no luck...

------------------
Alex "Thunder" Avery - ICQ: 57179504
Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
Staffer and P1mp: Ross128 ("http://ross128.telefragged.com")   Sounds of Thunder ("http://ross128.telefragged.com/sot/index.shtml")

Fight the future!
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Starwing on February 19, 2001, 11:05:00 am
He has special powers  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Darkage on February 19, 2001, 01:02:00 pm
I also tryed to make such cool renders but no luck for me (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)Ill just keep it at modding (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 19, 2001, 03:14:00 pm
 
Quote
Originally posted by Thunder:
 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif) You have way to much time on your hands dude - but great work!   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

Heheh, not really - but I just couldn't let the Cairo and Olympus sit there without people seeing  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 19, 2001, 03:15:00 pm
 
Quote
Originally posted by Griffon UK:
i like the GVI...  still not convinced about the Olympus though...  seems to be functionality over style, & who wants that   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

Well, it certainly does its job - you ever tried making a run on this thing?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 19, 2001, 03:16:00 pm
 
Quote
Originally posted by Thunder:
Setekh - what do you do to get that colored lighting?

 
Quote
Originally posted by Starwing:
He has special powers   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

Something like that  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

Transparencies and hue changes are A-1 Supar  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Fineus on February 19, 2001, 04:12:00 pm
Dont I just feel the stupid one  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

------------------
Alex "Thunder" Avery - ICQ: 57179504
Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
Staffer and P1mp: Ross128 ("http://ross128.telefragged.com")   Sounds of Thunder ("http://ross128.telefragged.com/sot/index.shtml")

Fight the future!
Title: Renders of the GTC Olympus and GVI Cairo
Post by: NeoHunter on February 19, 2001, 07:39:00 pm
Nice work!! Still waiting for my GTF Alecto fighter to be converted into POF and skinned though.

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GTD Excellence ("http://freespace.volitionwatch.com/excellence")
NeoHunter<            [b][email protected][/b]                           >                  
Available campaign: NTF Saga Episode 1: 67th Desperados
Upcoming sequel: NTF Saga Episode 2: Fury Storm
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 20, 2001, 03:19:00 am
 
Quote
Originally posted by Thunder:
Dont I just feel the stupid one   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

Heheh, yeh. It's great when you figure out a way around things. This is my solution to coloured lighting - it's versatile and easy  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: IPAndrews on February 20, 2001, 05:47:00 am
 
Quote
Originally posted by Griffon UK:
seems to be functionality over style, & who wants

The trick is to strive for both. In the case of the Olympus, the functionality is there. The ship design concept is perfect. Unfortunately I never could get away from it looking like an ironing board  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif).

I'll send Setekh the Black Widow. I wasn't initially happy with the appearance of that either. But once painted up it looked awesome. The same can't honestly be said of the Olympus.
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Bobboau on February 20, 2001, 06:55:00 am
not bad, let me show you how I would have done it though.

   (http://members.aol.com/bobboau/GVIhi.jpg)  

it should be a higher res now
------------------
Bobboau, bringing you products that work.............. in theory


[This message has been edited by Bobboau (edited 02-21-2001).]
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Bobboau on February 20, 2001, 06:57:00 am
that was done entierly in TS by the way.

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Bobboau, bringing you products that work.............. in theory
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Ace on February 20, 2001, 08:48:00 pm
The "Black Widow" is a great ship concept, I just downloaded it myself.

However, plot wise, I'd say it is a more primitive ship from the begining of the Terran-Vasudan war in design:

GTC Amalthia- circa 2321
Designed originally to end the brief insurgentcy within the Beta Aquilae system only months before it's launch, the Amalthia was the begining of the Galatic Terran Alliance's fleet programs.

The spaceyards required to build this vessel, have led to the ability for the alliance to construct vessels of similar magnitude for the upcoming strife with the Vasudan people.

The Amalthia is designed for full coverage for it's advanced missile system, the firepower contained within it's frame is by far more than in any spacefaring vessel ever constructed. (historical note: up until 2324, capital ships rely upon warhead systems utilizing nuclear devices, or upon mass driver type weaponry)

However, this vessel is nothing compared to the new paradigm of space warfare the alliance destroyer currently being constructed, the GTD Tethys. (historical note: up until the Tethys, fightercraft were used for anti-piracy due to their ineffectiveness compared to GTA planetary defense grids, the Tethys utilized the latest technologies to create a viable warship that could house fightercraft designed to engage and destroy capital ships, the Tethys caught the Vasudans off guard until their ship design revolution with classes such as the Aten and Typhon, followed by the alliance's adaptation of their new technologies into designs such as the Fenris, the Kypris destroyers, and later the Orion destroyers)


------------------
Ace
Staff member FreeSpace Watch
 http://freespace.volitionwatch.com/ ("http://freespace.volitionwatch.com/")

[This message has been edited by Ace (edited 02-20-2001).]
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Martinus on February 20, 2001, 09:17:00 pm
Yikes!! You're churning these things out faster than it takes me to fully appreaciate them  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

That's not a reason to quit though.

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Sushido - The way of the tuna...
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 20, 2001, 11:06:00 pm
 
Quote
Originally posted by Bobboau:
not bad, let me show you how I would have done it though.

How you would have done it? You just did  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

That is damn nice. Especially seeing as you did it entirely in TS - amazing. I can't even imagine. However a couple of things - the background lacks detail, is that a TS rendering thing? And the way that Cairo beam cuts straight through the Moloch - no explosion!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) Lastly, the contrast is a little high.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/cool.gif)

Still. That looks amazing. Great work, Bobboau!  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 20, 2001, 11:08:00 pm
 
Quote
Originally posted by Maeglamor:
Yikes!! You're churning these things out faster than it takes me to fully appreaciate them   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

That's not a reason to quit though.

Heheh, sorry - shall I slow down?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)

As for not quitting - I need requests! Which ones do you want next?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Bobboau on February 21, 2001, 01:53:00 am
the backgrond is a bit fuzzy becas it is a relitively small image and I have it on a plain that is about 200 TS meters wide, the lak of an explosion is becas TS soports nether bitmap rendering or those cool particle efects in 3DsMax and Lightwave, so I have to cheat a little and use a plain to render bitmaps in empty space, I would make a little explosion effect but I try to use only things that can be used in animations so, hey does anyone have a little tool that can make an AVI out of a bunch of BMPs or PCXs, like AC only makeing an AVI not an ANI.

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Bobboau, bringing you products that work.............. in theory
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Fineus on February 21, 2001, 02:12:00 am
I love it  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) And Bobboau, how did you make the Moloch glow like that? (I know Setekhs given me his way of doing things but I havent had time to try it and wanted to see how you do it)

Great work!

------------------
Alex "Thunder" Avery - ICQ: 57179504
Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
Staffer and P1mp: Ross128 ("http://ross128.telefragged.com")   Sounds of Thunder ("http://ross128.telefragged.com/sot/index.shtml")

Fight the future!
Title: Renders of the GTC Olympus and GVI Cairo
Post by: IPAndrews on February 21, 2001, 02:13:00 am
 
Quote
GTC Amalthia- circa 2321
Designed originally to end the brief insurgentcy within the Beta Aquilae system only months before it's launch, the Amalthia was the begining of the Galatic Terran Alliance's fleet programs. The spaceyards required to build this vessel, have led to the ability for the alliance to construct vessels of similar magnitude for the upcoming strife with the Vasudan people. The Amalthia is designed for full coverage for it's advanced missile system, the firepower contained within it's frame is by far more than in any spacefaring vessel ever constructed[/B]

Sounds very similar. I'd love to see the ship. Is it a Freespace 1 vessel?
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Bobboau on February 21, 2001, 02:32:00 am
I use the layered reflectances thingy and I make a map for things like shine, and glow, and otherthings like reflectance, but those are the two most important. I also use bump maps, they add so much to the look of a ship.

if you want I'll give you the Moloch model I used.

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Bobboau, bringing you products that work.............. in theory
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Fineus on February 21, 2001, 03:35:00 am
Please! that'd be great!

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Alex "Thunder" Avery - ICQ: 57179504
Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
Staffer and P1mp: Ross128 ("http://ross128.telefragged.com")   Sounds of Thunder ("http://ross128.telefragged.com/sot/index.shtml")

Fight the future!
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Bobboau on February 21, 2001, 03:49:00 am
OK it'l take me a little while to make sure I get all the maps, but you should get it within an hour

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Bobboau, bringing you products that work.............. in theory
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Martinus on February 21, 2001, 10:45:00 am
Bobboau, I have seen your exceptional work and if I may be so bold would you mind sending me one of your own designs, I need an original model to get some idea of the workings.

Much obliged.

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Sushido - The way of the tuna...
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Fineus on February 21, 2001, 11:32:00 am
Maybe I mis-understood your request dude, but Bobboaus models can be found in our models section of HLP. Hope that helps (unless you meant something completely different)  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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Alex "Thunder" Avery - ICQ: 57179504
Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
Staffer and P1mp: Ross128 ("http://ross128.telefragged.com")   Sounds of Thunder ("http://ross128.telefragged.com/sot/index.shtml")

Fight the future!
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Bobboau on February 21, 2001, 01:37:00 pm
heres another one

 (http://members.aol.com/bobboau/heck.jpg)

I think that HLP has a copy of every model I have made, well the ones that arn't top secret, wich is what I've been doing mostly ever sence the cairo.

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Bobboau, bringing you products that work.............. in theory
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Bobboau on February 21, 2001, 01:52:00 pm
dose anyone have a good library of background images. at the moment I only have like five, and only about two of them are any good.

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Bobboau, bringing you products that work.............. in theory
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Jabu on February 21, 2001, 02:05:00 pm
I had a lot of good, simpler nebulas. They're mostly gone now, though... I still have some nice ones.
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Griffon UK on February 21, 2001, 02:57:00 pm
 
Quote
Originally posted by Bobboau:
hey does anyone have a little tool that can make an AVI out of a bunch of BMPs or PCXs


download Paint Shop Pro...  Animation Shop can do it...

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Temporal Mechanics ("http://www.fs2temp-mech.co.uk") | Hard Light Productions ("http://www.3dap.com/hlp")
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Griffon UK on February 21, 2001, 03:08:00 pm
 
Quote
Originally posted by Bobboau:
(http://members.aol.com/bobboau/heck.jpg)  

im curious...  wheres all the next-gen ships?

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Temporal Mechanics ("http://www.fs2temp-mech.co.uk") | Hard Light Productions ("http://www.3dap.com/hlp")
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Fineus on February 21, 2001, 03:37:00 pm
 
Quote
Originally posted by Bobboau:
dose anyone have a good library of background images. at the moment I only have like five, and only about two of them are any good.
With the aid of Glitterato I can knock you up an unlimited supply, or you might want to download it yourself (it needs Photoshop though).  www.flamingpear.com ("http://www.flamingpear.com")  is the link if your interested, and email me if you want me to do you some nebulas   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Edit: Nice pic BTW, I like it  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

------------------
Alex "Thunder" Avery - ICQ: 57179504
Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
Staffer and P1mp: Ross128 ("http://ross128.telefragged.com")   Sounds of Thunder ("http://ross128.telefragged.com/sot/index.shtml")

Fight the future!

[This message has been edited by Thunder (edited 02-21-2001).]
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Griffon UK on February 21, 2001, 04:22:00 pm
 
Quote
Originally posted by IPAndrews:
The trick is to strive for both. In the case of the Olympus, the functionality is there. The ship design concept is perfect.

Thats another problem...

your striving for 100% functionality...  but a ship that has a 100 degree firing arc isn't balanced...

the whole point of all FS cap ships is to make them dangerous & effective while giving them an obvious weakness! (that weakness is the fun part of capship assaults)

examples?

Sathanas - Extremly Heavy weaponry concentration on the front, minimalistic on the back
Orion - Hard hitting against capships, but weak minimalist defence, especially on the underside!
Deimos - Again, low concentration of defensive weapons on the underside...

im not knocking you designs, if the thing was real, it would be taken up by military powers in an instant, but in its current *game* state, the ship sounds like its hard, if not impossible to destroy by fighters/bombers simply cos they are torn to pieces before they can get near!  
Sure capships can tear it a new one, but the player doesn't control them, meaning some of the 'spark' is lost...

anyway, keep up the good work   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

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Temporal Mechanics ("http://www.fs2temp-mech.co.uk") | Hard Light Productions ("http://www.3dap.com/hlp")

[This message has been edited by Griffon UK (edited 02-21-2001).]
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Griffon UK on February 21, 2001, 04:27:00 pm
[disclaimer for above post]

btw, im doing it again...  im speaking my mind...  dont take offense

[/disclaimer for above post]


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Temporal Mechanics ("http://www.fs2temp-mech.co.uk") | Hard Light Productions ("http://www.3dap.com/hlp")
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 21, 2001, 11:01:00 pm
Nice work on that pic! I love that sun, and the Hecate is well rendered. Good stuff  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

 
Quote
Originally posted by Thunder:
(it needs Photoshop though).

*cough!* ("http://www.ulead.com/pi/trial.htm")

*splutter!* ("http://www3.corel.com/cgi-bin/gx.cgi/AppLogic+FTContentServer?pagename=Corel/Product/Details&id=CC1OWMK03AC")  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Fineus on February 22, 2001, 01:28:00 am
Thankyou Sekik  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)

Ok, it needs Photoshop or a Photoshop equiviliant  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

------------------
Alex "Thunder" Avery - ICQ: 57179504
Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
Staffer and P1mp: Ross128 ("http://ross128.telefragged.com")   Sounds of Thunder ("http://ross128.telefragged.com/sot/index.shtml")

Fight the future!
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 22, 2001, 01:50:00 am
 
Quote
Originally posted by Thunder:
Thankyou Sekik   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)

Sekik? Now that's a new one.  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Bobboau on February 22, 2001, 02:06:00 am
well it oesn't help me cause I have the most craptasticist 56k in the seventh plain of AOHELL. anything over 2 megs is prety much out of the question.

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Bobboau, bringing you products that work.............. in theory
Title: Renders of the GTC Olympus and GVI Cairo
Post by: IPAndrews on February 22, 2001, 02:19:00 am
 
Quote
Originally posted by Griffon UK:
the whole point of all FS cap ships is to make them dangerous & effective while giving them an obvious weakness!

The ship has weaknesses vs other cap ships. I didn't give the ship a weakness against fighters because I didn't want fighters attacking it. That's the whole idea. This limits the amount of fun a player can have with the ship, but there you go  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif).

Campaign wise, it's best used in a method similar to the Collosus. A rare site. Popping up now and again at opportune moments for set pieces. Perhaps coming to the rescue of a GTVA convoy at the end of a misson and mopping up. Or protecting a convoy from bombers while you rush off to take out a Shivan cap ship's beam cannons to prevent it being toasted from stem to stern.

If you're scripting missions along the lines of "Tally ho chaps. You're mission today Alpha 1 is to command Alpha wing (some damn fine pilots if I do say so myself) in a daring bomber raid against the GTVA's newest, most technologically advanced, and largest, dedicated, bomber killing machine. Now I know what you're thinking, but the brigadier has every confidence that your exceptional skill will see you through. Dismissed." then you deserve everything you get  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif).

[This message has been edited by IPAndrews (edited 02-22-2001).]
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Fineus on February 22, 2001, 06:02:00 am
 
Quote
Originally posted by Bobboau:
well it oesn't help me cause I have the most craptasticist 56k in the seventh plain of AOHELL. anything over 2 megs is prety much out of the question.

How come? most 56Ks are pretty cheap these days... and you live in the US... so you should be having Uberfast cable connections or something  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Martinus on February 22, 2001, 01:00:00 pm
Sorry, I reailise that my request was a little vague   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif), what I wanted a look at is one of your 3ds or truespace models and texs. not a converted one.
Thanks again.

Oh! I almost forgot to mention...
Thunder, you have failed to pass TSM-108S training simulator, please repeat the training mission and try to spell "Setekh" correctly.
Awww, this one's old  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)

[This message has been edited by Maeglamor (edited 02-22-2001).]
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 22, 2001, 11:08:00 pm
 
Quote
Originally posted by Thunder:
How come? most 56Ks are pretty cheap these days... and you live in the US... so you should be having Uberfast cable connections or something   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

Yeh! Besides, I live in Australia (you can't get much further from American servers) with a 56k, and I regularly download 70mb files. What you need is an unlimited hours/download account and GetRight or GoZilla  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Bobboau on February 23, 2001, 01:15:00 am
well for one thing it isn't my computer, it's my parents. it has some crapy intigrated 56k, in a compcrap computer, with AOcrapyL ISP. I get like 18000 if I'm lucky. it's been down to 5600.

I'm gona get my own system soon I'm trying to pick one, I'm think'n one of thouse 1Ghz athlons with a 200Mhz bus and a 64meg TV out Geforce card. Is AMD coming out with anything better to compete with the P4's 400Mhz bus, the only thing it has over the Athlon.

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Bobboau, bringing you products that work.............. in theory
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 23, 2001, 02:06:00 am
 
Quote
Originally posted by Bobboau:
I get like 18000 if I'm lucky. it's been down to 5600.

 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)

 
Quote
Originally posted by Bobboau:
Is AMD coming out with anything better to compete with the P4's 400Mhz bus, the only thing it has over the Athlon.

The Athlon does have support for DDR SDRAM...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

Title: Renders of the GTC Olympus and GVI Cairo
Post by: Bobboau on February 23, 2001, 02:27:00 am
it does, are there any motherbords that suport both of them then?

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Bobboau, bringing you products that work.............. in theory
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 23, 2001, 02:34:00 am
Yeah, VIA makes them...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Bobboau on February 23, 2001, 03:09:00 am
I can't find any 400Mhz, only 200 and 266Mhz

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Bobboau, bringing you products that work.............. in theory
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 23, 2001, 04:04:00 am
Sorry, my misinterpretation. The Athlon currently only has a 200Mhz bus and 133Mhz (DDR, effectively 266) SDRAM. The Mustang will be better...  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Bushwacker on February 23, 2001, 10:54:00 pm
Hey Seketh  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) remember that pic I sent over ICQ?  Try rendering that smacking at a Shivan something-or-other, that'll be a real eye-opener for those expecting a new ship in the Ancients line.
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 23, 2001, 11:15:00 pm
 
Quote
Originally posted by Bushwacker:
Hey Seketh   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) remember that pic I sent over ICQ?  Try rendering that smacking at a Shivan something-or-other

S-e-t-e-k-h  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)

Anyway, I'd love to render it - as soon as someone models it  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Bushwacker on February 23, 2001, 11:22:00 pm
Well, I'm sure you have a most vivid imagination.  If you can just get a concept render done, then we'd have an idea of how it looks.  It doesn't have to be a true-to-the-image duplicate.  BTW, ever tried drawing a 3D image in 2D?  It can be done (with great difficulty, but I've pulled it off).

I'd take a stab at modeling it, but I lack the knowledge and tools to even try.  And on a low-grade 56k, there ain't no way I'll ever be able to d/l a Bad Thing, unless someone out there has a CD-R and is a very generous soul...

[This message has been edited by Setekh (edited 02-23-2001).]
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Bushwacker on February 23, 2001, 11:30:00 pm
Also, if what I just said made absolutely no sense whatsoever, it is because I know practically nothing about rendering or modeling.  I haven't any idea what it even takes to do a render.

Wait, I think do.  Let's see if I get this right:  Make a background.  Take prefab 3d models.  Position in pleasing setup.  Place polygonal object (ie cylinder) in position and texture to look like a beam.  Select "Render" from the Render menu, save resulting BMP, convert to better image format, post on site for all to see.
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 24, 2001, 12:30:00 am
Rule #593: No Bad Things on the HLP Forums, please  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Bobboau on February 24, 2001, 03:26:00 am
do you need a shivan model?
cause I have one, it isn't quite done, it isn't animateable and it dosn't have a texture (though it dose have most UV space)
but it is somewhat reminisant of a shivan.

------------------
Bobboau, bringing you products that work.............. in theory
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Fineus on February 24, 2001, 03:50:00 am
 
Quote
Originally posted by Bobboau:
do you need a shivan model?
cause I have one, it isn't quite done, it isn't animateable and it dosn't have a texture
Would you be able to finish that and put it into a COB for me (it doesnt need animation, just a skin and an "average Shivan look", I'd like to try using it in some renders some time (you'll remember the Shivan landing on the Thoth and destroying it by kicking it? something like that  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)

If you cant - it's no trouble, just a cool idea...


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Alex "Thunder" Avery - ICQ: 57179504
Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
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Fight the future!
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 24, 2001, 05:44:00 am
Got any Zogs?  (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Darklord on February 24, 2001, 05:50:00 am
Can I just say - going right back - that the Olympus is a bit over gunned...
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Fineus on February 24, 2001, 05:53:00 am
Darklords got a point, there are a few balance issues to think about with that thing, if it lost half it's guns it'd still bea massive threat...

------------------
Alex "Thunder" Avery - ICQ: 57179504
Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
Staffer and P1mp: Ross128 ("http://ross128.telefragged.com")   Sounds of Thunder ("http://ross128.telefragged.com/sot/index.shtml")

Fight the future!
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Martinus on February 24, 2001, 08:30:00 pm
Could I have a look at the pic. you want modelled? I can't promise anything but if I get time I'll have a bash.
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Setekh on February 24, 2001, 09:46:00 pm
Here is the pic. IIRC, it was described as a meld of Terran, Shivan and Ancient... then again, my memory isn't what it used to be   (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)



[This message has been edited by Setekh (edited 02-26-2001).]
Title: Renders of the GTC Olympus and GVI Cairo
Post by: IPAndrews on February 25, 2001, 06:09:00 am
 
Quote
Originally posted by Thunder:
if it lost half it's guns it'd still bea massive threat...

I aim to please. I'll do a crapper version.
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Fineus on February 25, 2001, 06:40:00 am
 (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)!

Well - you dont have to, but if you wanted to make a properly balanced version you'd loose half the guns (dont do it just for me though, it's no biggy).

------------------
Alex "Thunder" Avery - ICQ: 57179504
Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
Staffer and P1mp: Ross128 ("http://ross128.telefragged.com")   Sounds of Thunder ("http://ross128.telefragged.com/sot/index.shtml")

Fight the future!
Title: Renders of the GTC Olympus and GVI Cairo
Post by: Bushwacker on March 01, 2001, 04:43:00 pm
Rule # 593:  No "bad things"?

Apologies, I had no clue, and besides I didn't see a rulebook lying around anywhere...

well, now that I've proven my infinite newbieness...

Geez it feels wierd to see your handiwork put up in a semi-public/private forum...