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Hosted Projects - FS2 Required => Blue Planet => Topic started by: Darius on May 07, 2008, 06:42:18 am

Title: BP: "Darkest Hour" preview
Post by: Darius on May 07, 2008, 06:42:18 am
As an exercise in basic video editing, I put together a little preview of what I'm working on at the moment. The source of the vid is a mission called "Darkest Hour", where the GTVA begins its assault upon Earth in earnest.

Not much fighter action since they're all dead by the time of recording, so it's mainly just eye candy watching two corvettes duke it out.

http://www.youtube.com/watch?v=w3DVvKHq9ss

I wouldn't call this HQ (http://blueplanet.hard-light.net/video/darkesthour.wmv) but it's better quality than the Youtube version.
Title: Re: BP: "Darkest Hour" preview
Post by: Hades on May 07, 2008, 06:47:10 am
Nice. :nod:
Now, when will this be available to the public? :D
Title: Re: BP: "Darkest Hour" preview
Post by: Titan on May 07, 2008, 06:55:23 am
that's trashman's Aeglos instalation, right?
Title: Re: BP: "Darkest Hour" preview
Post by: ShadowGorrath on May 07, 2008, 08:11:04 am
Wooow  :eek:

Like it. A lot. Now you made me want BP2 even more ( if that was even possible ).  ;)
Title: Re: BP: "Darkest Hour" preview
Post by: blowfish on May 07, 2008, 08:39:52 am
that's trashman's Aeglos instalation, right?

I haven't seen the video yet (it it loading), but I saw the Aeglos in another BP screenshot, so I would think so.

EDIT: Yes, that's the Aeglos.  But why do the Earth guys still use Furys and Interceptors?
Title: Re: BP: "Darkest Hour" preview
Post by: Droid803 on May 07, 2008, 05:47:03 pm
A better question is why are the GTVA still using Deimos? (or green beams for that matter)
Don't they have Chimeras and Bellerophons?
Title: Re: BP: "Darkest Hour" preview
Post by: blowfish on May 07, 2008, 05:56:33 pm
That's like asking why the GTVA still uses Orions and Leviathans in FS2.  Because they have not yet outlived their usefulness.

EDIT: And no, that's not a better question.
Title: Re: BP: "Darkest Hour" preview
Post by: Darius on May 07, 2008, 06:10:27 pm
But why do the Earth guys still use Furys and Interceptors?

They're placeholder names until I can think of something better :) their stats are different from the ones in FS1.
Title: Re: BP: "Darkest Hour" preview
Post by: Herra Tohtori on May 07, 2008, 06:25:08 pm
What was that Omega Destroyer -lookalike ship? ;)

Cool preview.
Title: Re: BP: "Darkest Hour" preview
Post by: blowfish on May 07, 2008, 06:35:09 pm
Its Steve O's frigate for some project he's doing.  Was released publicly recently, but Darius got it for BP long before then (by special request).  Have you even played "Blue Planet: Age of Aquarius"?  If you had, you would know what exactly it is.  If you haven't played it, go play it now.  Its one of the best campaigns out there.
Title: Re: BP: "Darkest Hour" preview
Post by: Herra Tohtori on May 07, 2008, 06:40:31 pm
I played it when it came out, but I don't really remember all the ship types there were in it.

Re-playing it before the second part comes out seems like a good idea though.
Title: Re: BP: "Darkest Hour" preview
Post by: Droid803 on May 07, 2008, 06:45:27 pm
That's like asking why the GTVA still uses Orions and Leviathans in FS2.  Because they have not yet outlived their usefulness.

EDIT: And no, that's not a better question.

The Deimos doesn't seem to be refitted like Orions and Leviathans were, however...which is why I asked.
Title: Re: BP: "Darkest Hour" preview
Post by: Akalabeth Angel on May 07, 2008, 07:07:49 pm
A better question is why are the GTVA still using Deimos? (or green beams for that matter)
Don't they have Chimeras and Bellerophons?


    The fleet in BP1 was an advanced fleet as far as I remember . . . not exactly in common supply yet.
Title: Re: BP: "Darkest Hour" preview
Post by: Droid803 on May 07, 2008, 07:10:31 pm
That makes some more sense. Still, don't see why the existing ships weren't upgraded at all.
Title: Re: BP: "Darkest Hour" preview
Post by: blowfish on May 07, 2008, 07:17:40 pm
Well, maybe the GTVA just didn't feel compelled to upgrade them.
Title: Re: BP: "Darkest Hour" preview
Post by: Polpolion on May 07, 2008, 08:19:18 pm
That's like asking why the GTVA still uses Orions and Leviathans in FS2.  Because they have not yet outlived their usefulness.

EDIT: And no, that's not a better question.

The Deimos doesn't seem to be refitted like Orions and Leviathans were, however...which is why I asked.

Yeah, that Deimos always had those rapid fire blob turrets!
Title: Re: BP: "Darkest Hour" preview
Post by: Droid803 on May 07, 2008, 08:25:15 pm
Aren't those just flak guns?
Title: Re: BP: "Darkest Hour" preview
Post by: Hades on May 07, 2008, 08:40:42 pm
Aren't those just flak guns?
No, they are the small terran blob turrets, and also I don't remember the Deimos being able to fire the Slash beams so fast.
Title: Re: BP: "Darkest Hour" preview
Post by: blowfish on May 07, 2008, 08:44:48 pm
That can be dependent on difficulty level; TerSlashers should be able to fire every 10 seconds on Insane.  But those turrets do seem to be firing more frequently than usual.
Title: Re: BP: "Darkest Hour" preview
Post by: Hellstryker on May 07, 2008, 09:21:12 pm
Wow, that's ****ing GREAT
Title: Re: BP: "Darkest Hour" preview
Post by: Droid803 on May 07, 2008, 11:15:46 pm
The Slash beams fire ever 10-12 seconds, which is about right.
Title: Re: BP: "Darkest Hour" preview
Post by: Titan on May 08, 2008, 06:55:59 am
can i have a shot of what the playe's flying? i wanna know. that shield refuses to give anything away.
Title: Re: BP: "Darkest Hour" preview
Post by: ShadowGorrath on May 08, 2008, 07:00:59 am
UEF Lao Tze probably ? The only BP2 fighter that has it's name to public ( and that's the only info of a BP2 fighter ).

I doubt we'll get any screenies soon. This video was probably mostly meant for BluePlanet fans not to go crazy. j/k
Title: Re: BP: "Darkest Hour" preview
Post by: Darius on May 08, 2008, 07:39:31 am
You can see the player fighter briefly when I switched the view to external. Should be enough to give a clue what it is :) It will also give an indication of what the majority of Earth fighters are going to look like as well.
Title: Re: BP: "Darkest Hour" preview
Post by: Titan on May 08, 2008, 02:46:45 pm
Oh, steve'os stuff? COuld you give me whatever effects you used for that primaries stuff? the ones i have are these big black squares with dots in the middle  :(
Title: Re: BP: "Darkest Hour" preview
Post by: Jeff Vader on May 08, 2008, 02:54:34 pm
the ones i have are these big black squares with dots in the middle  :(
- OpenGL
- -jpgtga
Title: Re: BP: "Darkest Hour" preview
Post by: colecampbell666 on May 08, 2008, 03:25:50 pm
Cool. I can't wait.

And Darius, you know that if you press "V" it acts the same as "Y" but selects the subsystem/turret in the reticule? I am commenting on the whole Deimos thing where you couldn't find the right turret.
Title: Re: BP: "Darkest Hour" preview
Post by: jdjtcagle on May 08, 2008, 04:43:17 pm
Wow, that was too cool... I love that movie Darius :eek2:
Title: Re: BP: "Darkest Hour" preview
Post by: MarsNeedsWomen on May 09, 2008, 08:56:21 pm
Holy Crap on a stick! Nice! :pimp:
Title: Re: BP: "Darkest Hour" preview
Post by: Romanmolf on August 13, 2008, 05:40:36 am
I agree.  :)
Title: Re: BP: "Darkest Hour" preview
Post by: Stormkeeper on August 13, 2008, 08:43:11 am
I am shocked that I managed to miss this.
Title: Re: BP: "Darkest Hour" preview
Post by: Androgeos Exeunt on August 14, 2008, 08:59:18 am
/me has given five stars to the video.

Wow. Pretty neat stuff. I'm just wondering: does the Karuna have anti-warship beam cannons?
Title: Re: BP: "Darkest Hour" preview
Post by: colecampbell666 on August 14, 2008, 09:33:50 am
No beams, the big rainbow cannons are all.
Title: Re: BP: "Darkest Hour" preview
Post by: eliex on August 15, 2008, 02:03:09 am
So the Earth armada doesn't have any beam weaponry at all?  :(
Title: Re: BP: "Darkest Hour" preview
Post by: Snail on August 15, 2008, 02:04:56 am
So the Earth armada doesn't have any beam weaponry at all?  :(
I'm sure they'll have... Ahem... Sexier stuff than simple beams. ;7
Title: Re: BP: "Darkest Hour" preview
Post by: General Battuta on August 15, 2008, 02:09:19 am
It's really looking that way...the railguns are beautiful. A nice change from beams.

The scene with the Karuna charging in firing on the Deimos looked like a moment from (Galactica spoiler)
Spoiler:
Season 3, where Pegasus makes its final run on a group of Cylon base ships.

I also like the fact that the railguns don't do a ridiculous amount of damage. I like the feeling that the Earthers are in some ways quite outclassed by those beams.
Title: Re: BP: "Darkest Hour" preview
Post by: shiv on August 15, 2008, 02:50:50 am
It's really looking that way...the railguns are beautiful. A nice change from beams.

The scene with the Karuna charging in firing on the Deimos looked like a moment from (Galactica spoiler)
Spoiler:
Season 3, where Pegasus makes its final run on a group of Cylon base ships.

I also like the fact that the railguns don't do a ridiculous amount of damage. I like the feeling that the Earthers are in some ways quite outclassed by those beams.
Agreed. That's exactly what I did thought when I saw it first time. That's why I love this weapon.
Title: Re: BP: "Darkest Hour" preview
Post by: Snail on August 15, 2008, 03:03:34 am
What other weapons do they have?
Title: Re: BP: "Darkest Hour" preview
Post by: eliex on August 15, 2008, 05:11:24 am
The United Earth having railguns balances out the GTVA having beams. With the railguns they can do immense damage accurately to enemy turrets and also beam turrets, knocking them out. Sometimes that's why I think that railguns in some places are far superior than beams.
Title: Re: BP: "Darkest Hour" preview
Post by: Snail on August 15, 2008, 05:16:05 am
The United Earth having railguns balances out the GTVA having beams. With the railguns they can do immense damage accurately to enemy turrets and also beam turrets, knocking them out. Sometimes that's why I think that railguns in some places are far superior than beams.
Well I have to say railguns are 100% original, by now quite a few mods have them.
Title: Re: BP: "Darkest Hour" preview
Post by: NGTM-1R on August 15, 2008, 05:53:49 am
's funny though, you could actually cover a very wide range of weapons using the beam template.

Before Raa disappeared without completing his lizard stuff, I had planned to try arming them primarily with projectiles, but their capital ship-to-ship weapon would have been described as a "magnetically bottled plasma stream" and used a silver beam.

If you wanted to create a total cheese weapon, you could always use an invisible or black beam as a bottled antimatter stream.
Title: Re: BP: "Darkest Hour" preview
Post by: blowfish on August 15, 2008, 09:32:35 am
What other weapons do they have?

In terms of offensive weaponry, I'm pretty sure they have ship-to-ship torpedoes.
Title: Re: BP: "Darkest Hour" preview
Post by: Darius on August 15, 2008, 10:33:02 am
Railguns for non-interceptable anti-capital ship weaponry. Torpedoes that get intercepted, but do a lot of hurt if they impact. Assorted plasma for anti-fighter defence. Basically what the old GTA would be using fifty years after the Great War if weapons development stagnated.
Title: Re: BP: "Darkest Hour" preview
Post by: Snail on August 15, 2008, 10:52:12 am
So basically United Earth is like super GTA? Cool.
Title: Re: BP: "Darkest Hour" preview
Post by: Rick James on August 15, 2008, 11:03:54 am
Will the Sanctuary be getting a UEF weapons upgrade?
Title: Re: BP: "Darkest Hour" preview
Post by: General Battuta on August 15, 2008, 11:29:31 am
Are you going to be using the awesome BtRL bomb detonation effect? Where there's a bright blue flash around the detonation, which lasts a few moments before the shockwave expands?

I think I saw it. If you don't have it, you should -- it adds to the ethereal beauty of enormous detonations.
Title: Re: BP: "Darkest Hour" preview
Post by: Darius on August 15, 2008, 11:33:32 am
Will the Sanctuary be getting a UEF weapons upgrade?

Depends on how desperate Earth is for ships :)

Are you going to be using the awesome BtRL bomb detonation effect? Where there's a bright blue flash around the detonation, which lasts a few moments before the shockwave expands?

Dabrain's big purple explosion? It was in BP1, for the Eos and Supernova missiles (the Orestes and Temeraire torpedoes respectively). Plus you can see it more clearly from the torpedoes the Karuna fires in the video.
Title: Re: BP: "Darkest Hour" preview
Post by: ShadowGorrath on August 15, 2008, 11:41:15 am
How many of the Raynors/Titans/Chimeras/etc will the GTVA have in total?

P.S. I think you need a F.A.Q. thread. :)
Title: Re: BP: "Darkest Hour" preview
Post by: MP-Ryan on August 15, 2008, 04:54:04 pm
The effects on those capship torpedoes are pretty freakin' cool =)
Title: Re: BP: "Darkest Hour" preview
Post by: eliex on August 15, 2008, 06:17:10 pm
Agreed  ;)
Title: Re: BP: "Darkest Hour" preview
Post by: Droid803 on August 15, 2008, 06:51:04 pm
Yeah. Those purple flares are great!
Title: Re: BP: "Darkest Hour" preview
Post by: Androgeos Exeunt on August 15, 2008, 10:03:00 pm
Concerning the Sanctuary...there's that huge minigun-like barrel at the front. If the UEF ever arms it, would they put railguns there? :nervous:
Title: Re: BP: "Darkest Hour" preview
Post by: eliex on August 16, 2008, 03:01:36 am
Very likely. Like the end of Blue Planet 1 says, Earth needs every weapon/pilot they can get.
It'd probably be a big waste if they didn't.

Also, the Sanctuary was a big character in BP1. It might be in BP2, so it should have some fighting chance.
Title: Re: BP: "Darkest Hour" preview
Post by: Androgeos Exeunt on August 16, 2008, 03:12:14 am
Very likely. Like the end of Blue Planet 1 says, Earth needs every weapon/pilot they can get.
It'd probably be a big waste if they didn't.

Also, the Sanctuary was a big character in BP1. It might be in BP2, so it should have some fighting chance.

I agree. However, there may be a problem since the Sanctuary can't seem to hold up to two LRed shots. Does it stand a chance against the GTVA's blue beams (of death)? :nervous:
Title: Re: BP: "Darkest Hour" preview
Post by: Snail on August 16, 2008, 03:14:20 am
The Sanctuary was a sleeper ship, not a combat ship.
Title: Re: BP: "Darkest Hour" preview
Post by: Androgeos Exeunt on August 16, 2008, 03:18:19 am
The Sanctuary was a sleeper ship, not a combat ship.

Not really. It's a sleeper ship with destroyer equipment, or a sheep in wolf's skin. :drevil:
Title: Re: BP: "Darkest Hour" preview
Post by: Snail on August 16, 2008, 03:29:10 am
It was a modified Orion from the Great War, may I remind you. So even if it WAS a combat craft and not a sleeper ship it would have only ghey FS1 weaponry.
Title: Re: BP: "Darkest Hour" preview
Post by: Androgeos Exeunt on August 16, 2008, 03:30:57 am
It was a modified Orion from the Great War, may I remind you. So even if it WAS a combat craft and not a sleeper ship it would have only ghey FS1 weaponry.

Exactly, hence my question. What are the chances of it holding up to modern ships?
Title: Re: BP: "Darkest Hour" preview
Post by: Snail on August 16, 2008, 04:04:45 am
Very little, I suspect. Some weaponry would probably have been done away with so it could be used for the hibernation things.
Title: Re: BP: "Darkest Hour" preview
Post by: NGTM-1R on August 16, 2008, 05:50:13 am
Exactly, hence my question. What are the chances of it holding up to modern ships?

Fairly well, if the Orion of FS2 is any judge. And hey, since it was a sleeper ship, the internals were already mostly ripped out, making any necessary interior remodeling easier.
Title: Re: BP: "Darkest Hour" preview
Post by: Rick James on August 16, 2008, 07:01:45 am
The Sanctuary's "chaingun" notwithstanding, it would be eaten alive by GTVA forces. Beam cannons would pwn it severely.
Title: Re: BP: "Darkest Hour" preview
Post by: mr.WHO on August 16, 2008, 07:13:20 am
How many advance GTVA ships defected to UEF after the end of BP1?

Will Vasudans aid GTVA or the will be neutral ?
Title: Re: BP: "Darkest Hour" preview
Post by: Androgeos Exeunt on August 16, 2008, 07:21:49 am
How many advance GTVA ships defected to UEF after the end of BP1?

Will Vasudans aid GTVA or the will be neutral ?

If the Solace defects, I'm a happy man. :D

The Vasudans will probably side with the GTVA at first, but if a group of them, preferably high-level officials on some kind of joyride, are captured, given a lengthy outlook of things and then released, they may switch sides instead.
Title: Re: BP: "Darkest Hour" preview
Post by: Darius on August 16, 2008, 07:43:11 am
If the Solace defects, I'm a happy man. :D

Sorry to disappoint you. The Fortune defected after a coin toss between them to determine which of the logistics ships captains would go over. :P
Title: Re: BP: "Darkest Hour" preview
Post by: Androgeos Exeunt on August 16, 2008, 07:59:57 am
The Fortune is also an Anemol? :confused:
Title: Re: BP: "Darkest Hour" preview
Post by: ShadowGorrath on August 16, 2008, 08:00:59 am
Yes. There were 2 logistics ships.
Title: Re: BP: "Darkest Hour" preview
Post by: Androgeos Exeunt on August 16, 2008, 08:01:35 am
Oh, I thought there was one.

I'm still happy. :D

Somehow, I find myself attached to the GTL Anemol, for whatever reason. Such a craft would probably be of great use in the UEF.
Title: Re: BP: "Darkest Hour" preview
Post by: Snail on August 16, 2008, 10:44:26 am
Fairly well, if the Orion of FS2 is any judge. And hey, since it was a sleeper ship, the internals were already mostly ripped out, making any necessary interior remodeling easier.
But the FS2 Orion upgrade was developed during a time or relative peace (albeit littered with political instability) while the Sanctuary was upgraded during a time when one wrong move would get you exterminated by the Shivans. I'm pretty sure the Sanctuary wouldn't be anywhere near as powerful as any up-to-date GTVA ships.
Title: Re: BP: "Darkest Hour" preview
Post by: Stormkeeper on August 16, 2008, 11:30:39 am
*snip*
Yet I feel that since the Sanctuary survived for such a long time hiding from the Shivans, I'd think its weapons systems, once patched up, would be pretty formidable.
Title: Re: BP: "Darkest Hour" preview
Post by: Rick James on August 16, 2008, 12:11:40 pm
*snip*
Yet I feel that since the Sanctuary survived for such a long time hiding from the Shivans, I'd think its weapons systems, once patched up, would be pretty formidable.

Keyword: hiding. The Sanctuary only survived because it avoided direct confrontation. I think it would need a pretty massive upgrade to its weapons before it posed a serious danger to more modern warships.
Title: Re: BP: "Darkest Hour" preview
Post by: Stormkeeper on August 16, 2008, 12:26:51 pm
Keyword: hiding. The Sanctuary only survived because it avoided direct confrontation. I think it would need a pretty massive upgrade to its weapons before it posed a serious danger to more modern warships.
Like retro-fitting that 'chaingun' with torpedo launchers on each of those cannons. :D
Title: Re: BP: "Darkest Hour" preview
Post by: Droid803 on August 16, 2008, 12:36:14 pm
Keyword: hiding. The Sanctuary only survived because it avoided direct confrontation. I think it would need a pretty massive upgrade to its weapons before it posed a serious danger to more modern warships.
Like retro-fitting that 'chaingun' with torpedo launchers on each of those cannons. :D
Or just chain-railguns. :nod:
Title: Re: BP: "Darkest Hour" preview
Post by: General Battuta on August 16, 2008, 12:58:15 pm
Remember, alternate-Eriana is a Sanctuary crew member. We really don't want that ship destroyed.
Title: Re: BP: "Darkest Hour" preview
Post by: NGTM-1R on August 16, 2008, 03:21:17 pm
But the FS2 Orion upgrade was developed during a time or relative peace (albeit littered with political instability) while the Sanctuary was upgraded during a time when one wrong move would get you exterminated by the Shivans. I'm pretty sure the Sanctuary wouldn't be anywhere near as powerful as any up-to-date GTVA ships.

I'm not proposing it would, merely that it would be entirely possible and even easier than normal to upgrade it further.
Title: Re: BP: "Darkest Hour" preview
Post by: Topgun on August 16, 2008, 04:47:36 pm
are steve-o's ships going to be used in bp2?
Title: Re: BP: "Darkest Hour" preview
Post by: Droid803 on August 16, 2008, 05:34:41 pm
Quite obviously a yes.
Title: Re: BP: "Darkest Hour" preview
Post by: Stormkeeper on August 16, 2008, 08:36:24 pm
Remember, alternate-Eriana is a Sanctuary crew member. We really don't want that ship destroyed.
Ship-Guardian will handle that!!!!
Title: Re: BP: "Darkest Hour" preview
Post by: Droid803 on August 16, 2008, 08:47:30 pm
Remember, alternate-Eriana is a Sanctuary crew member. We really don't want that ship destroyed.
Ship-Guardian will handle that!!!!

Or if you fail the mission if the Sanctuary dies. :P
Which means its invul-ed, since you need to restart.
Title: Re: BP: "Darkest Hour" preview
Post by: Molybdenum on August 21, 2008, 05:30:56 am
Remember, alternate-Eriana is a Sanctuary crew member. We really don't want that ship destroyed.
Ship-Guardian will handle that!!!!

Or if you fail the mission if the Sanctuary dies. :P
Which means its invul-ed, since you need to restart.

Or we could see a mandatory O SHI- I  die regardless of your efforts event. Colossus, Psamtik, Galatea, Trinity, Iceni style. But it really is a cliche in FS so hopefully Darius avoids repeating it.  :p

I like the idea of the UEF more than the EA of Inferno simply because it shows more diversity. Undoubtedly 50 years of separation would make the two factions differ in combat style. 
Title: Re: BP: "Darkest Hour" preview
Post by: Snail on August 21, 2008, 06:05:55 am
I like the idea of the UEF more than the EA of Inferno simply because it shows more diversity. Undoubtedly 50 years of separation would make the two factions differ in combat style. 
Just so that you know the EA has had railguns long before BP.
Title: Re: BP: "Darkest Hour" preview
Post by: Androgeos Exeunt on August 21, 2008, 08:59:51 am
They had a beam cannon on the Megaera too.
Title: Re: BP: "Darkest Hour" preview
Post by: Snail on August 21, 2008, 09:43:45 am
They had a beam cannon on the Megaera too.
Well the EA in INFSCP have railguns and beam cannons. And flak. So bah.
Title: Re: BP: "Darkest Hour" preview
Post by: General Battuta on August 21, 2008, 01:30:21 pm
I like the idea of the UEF more than the EA of Inferno simply because it shows more diversity. Undoubtedly 50 years of separation would make the two factions differ in combat style. 
Just so that you know the EA has had railguns long before BP.

There's not much comparison. The UEF has a religious aspect and a culture far different from the EA's fascist state. Plus, it seems they're closer to what the Vishnans want us to be than the EA ever was.
Title: Re: BP: "Darkest Hour" preview
Post by: Akalabeth Angel on August 21, 2008, 10:29:51 pm
If the Solace defects, I'm a happy man. :D

The Vasudans will probably side with the GTVA at first, but if a group of them, preferably high-level officials on some kind of joyride, are captured, given a lengthy outlook of things and then released, they may switch sides instead.

  You're assuming the GTVA aren't the "good guys". Which they may very well be.
  From the end of Blue Planet, the player knows absolutely nothing about the Earth forces.
Title: Re: BP: "Darkest Hour" preview
Post by: Snail on August 22, 2008, 01:41:54 am
  You're assuming the GTVA aren't the "good guys". Which they may very well be.
Well from the point of view of the UEF, the GTVA are evil invaders attacking for no reason. Remember, the GTVA wanted to destroy the people of Sol before they even made first contact.
Title: Re: BP: "Darkest Hour" preview
Post by: eliex on August 22, 2008, 02:53:57 am
Yes. I wonder if the GTVA High Council motives will be explained in WiH. Hopefully they get killed for treason.  :)
Title: Re: BP: "Darkest Hour" preview
Post by: Akalabeth Angel on August 22, 2008, 03:57:37 am
  You're assuming the GTVA aren't the "good guys". Which they may very well be.
Well from the point of view of the UEF, the GTVA are evil invaders attacking for no reason. Remember, the GTVA wanted to destroy the people of Sol before they even made first contact.

     No, remember that the first ship into Sol wasn't the fleet it was a series of probes. The GTVA may well know more about the Sol forces than the player does. And may therefore have reasons for going on the offensive. Since the story in AoA was pretty inventive, I would think there's more to the WiH besides "GTVA bad, Sol Good".
Title: Re: BP: "Darkest Hour" preview
Post by: eliex on August 22, 2008, 05:12:25 am
And we can be sure that the Vishnans and the Shivans are definitely going to screw things up in a way we don't expect in the war.  :D
Title: Re: BP: "Darkest Hour" preview
Post by: Androgeos Exeunt on August 23, 2008, 03:30:29 am
That, I think, makes WiH worth the wait. I'd really like to see how the end of the war came about. ;)
Title: Re: BP: "Darkest Hour" preview
Post by: colecampbell666 on August 23, 2008, 09:50:18 pm
Well the Vishnans may have sent you back to our universe to save Earth from the "Evil GTVA".
Title: Re: BP: "Darkest Hour" preview
Post by: Androgeos Exeunt on August 24, 2008, 12:55:29 am
Well the Vishnans may have sent you back to our universe to save Earth from the "Evil GTVA".

How does that come about?

...

Oh yeah, that might make sense too.
Title: Re: BP: "Darkest Hour" preview
Post by: eliex on August 24, 2008, 03:00:08 am
I'm betting that Sam will join the Knights of the White Brotherhood in WiH.
Who's with me?  :lol:
Title: Re: BP: "Darkest Hour" preview
Post by: Snail on August 24, 2008, 04:00:56 am
Yeah, what's Sam doing in WiH?
Title: Re: BP: "Darkest Hour" preview
Post by: eliex on August 24, 2008, 04:26:38 am
I suppose he is going to the Council of Elders like this:

 You HAVE to let me into all ur clubs, it's my DESTINY! I was born to it! Lemme in or you're defying the will of . . .
Title: Re: BP: "Darkest Hour" preview
Post by: Snail on August 24, 2008, 04:27:34 am
:lol:

I suppose he probably would have lost it sooner or later.
Title: Re: BP: "Darkest Hour" preview
Post by: Darius on August 24, 2008, 07:09:54 am
Yeah, what's Sam doing in WiH?

Bossing the Council around, nagging his father for the command he promised him, busy being the next Messiah...

You know, that sort of thing.
Title: Re: BP: "Darkest Hour" preview
Post by: Androgeos Exeunt on August 24, 2008, 08:49:53 am
:wtf:

You CANNOT be serious, Darius. I thought he was showing Eriana around Guangzhou.
Title: Re: BP: "Darkest Hour" preview
Post by: DREDHAWK on August 24, 2008, 06:44:44 pm
So when will BP2 be released   :rolleyes: :rolleyes:
Title: Re: BP: "Darkest Hour" preview
Post by: blowfish on August 24, 2008, 06:46:57 pm
So when will BP2 be released   :rolleyes: :rolleyes:

WHEN ... IT ... IS ... READY!!!! :mad: :mad:








:lol:  But seriously, judging from the progress I have seen, I would probably expect it sometime next year or if we are very lucky, late this year ;)
Title: Re: BP: "Darkest Hour" preview
Post by: Androgeos Exeunt on August 24, 2008, 08:57:54 pm
I give all mods the same kind of patience I give Inferno and Silent Threat: Reborn. Forever. :D
Title: Re: BP: "Darkest Hour" preview
Post by: Romanmolf on September 12, 2008, 08:02:53 am
What's the E.T.C of your ''patience''?
Title: Re: BP: "Darkest Hour" preview
Post by: Androgeos Exeunt on September 12, 2008, 10:25:06 am
What's E.T.C.?
Title: Re: BP: "Darkest Hour" preview
Post by: Rodo on September 12, 2008, 01:44:08 pm
Estimated Time for Changos! I missed one letter...

or

Ethereal Time Cloud

maybe I should just let him explain.... yeah, better
Title: Re: BP: "Darkest Hour" preview
Post by: Romanmolf on September 13, 2008, 10:43:21 am
It normally is:

Estimated Time Complition. (I think :nervous:)
Title: Re: BP: "Darkest Hour" preview
Post by: Droid803 on September 13, 2008, 11:00:05 am
Estimated Time (to) Completion I would assume.
Title: Re: BP: "Darkest Hour" preview
Post by: Androgeos Exeunt on September 13, 2008, 11:53:00 am
My E.T.C. should be about forever. :D
Title: Re: BP: "Darkest Hour" preview
Post by: Romanmolf on September 14, 2008, 08:44:05 am
I WANT TO PLAY IT!!!
Title: Re: BP: "Darkest Hour" preview
Post by: Snail on September 14, 2008, 08:47:51 am
The Baalor rules.
Title: Re: BP: "Darkest Hour" preview
Post by: Droid803 on September 14, 2008, 11:34:04 am
The Baalor rules.
The overpowered cycle gun? :lol:
Title: Re: BP: "Darkest Hour" preview
Post by: Snail on September 14, 2008, 12:19:01 pm
I assume the Baalor makes dogfights against GTVA fighters annoying, huh?
Title: Re: BP: "Darkest Hour" preview
Post by: blowfish on September 14, 2008, 12:22:37 pm
I assume the Baalor makes dogfights against GTVA fighters annoying, huh?

IIRC Darius said it was going to be rebalanced...
Title: Re: BP: "Darkest Hour" preview
Post by: General Battuta on September 14, 2008, 03:46:31 pm
I thought the Baalor was a great design decision. It gave the player a powerful, rapid-firing utility weapon from the first mission of the campaign, yet it wasn't overpowered like the Kayser.

Plus, it looked and sounded great.
Title: Re: BP: "Darkest Hour" preview
Post by: blowfish on September 14, 2008, 03:48:29 pm
yet it wasn't overpowered like the Kayser.

I think it was actually :nervous:
Title: Re: BP: "Darkest Hour" preview
Post by: General Battuta on September 14, 2008, 04:25:27 pm
Well, okay, but to a lesser degree.
Title: Re: BP: "Darkest Hour" preview
Post by: colecampbell666 on September 15, 2008, 06:17:24 am
Darius thought that cycling weapons had their power cut according to the number of hardpoints in their bank, so that's why it's 2-4x as powerful as it should be.
Title: Re: BP: "Darkest Hour" preview
Post by: GenericCorvette on September 15, 2008, 09:44:55 pm
Wouldn't testing it catch that?
Title: Re: BP: "Darkest Hour" preview
Post by: General Battuta on September 15, 2008, 10:19:15 pm
The Baalor is great. Lay off Darius.
Title: Re: BP: "Darkest Hour" preview
Post by: eliex on September 17, 2008, 02:33:13 am
An individual shot of the Balor sounds like a Light Shivan Laser shot.

And yes, I'd pick twin Balors as my guns over Kayers ANY DAY.

( Note, my methods of killing is spamming. )
Title: Re: BP: "Darkest Hour" preview
Post by: blowfish on September 17, 2008, 08:45:38 am
The Baalor is great. Lay off Darius.

But in WiH you will be fighting ships armed with the Balor.  I don't imagine that will be fun with its current balancing.
Title: Re: BP: "Darkest Hour" preview
Post by: General Battuta on September 17, 2008, 12:18:41 pm
That's correct. I was just poking at his criticism of the testing for AoA. I agree it should probably be rebalanced for WiH.
Title: Re: BP: "Darkest Hour" preview
Post by: Titan on September 17, 2008, 06:43:52 pm
only for WiH.

It just doesn't make sense to change the original, besides voice acting. by the way, how's that coming along? i'm waiting for that to finish before i replay AoH
Title: Re: BP: "Darkest Hour" preview
Post by: General Battuta on September 17, 2008, 09:02:52 pm
Don't hold your breath. We need to find someone to play Bei, and we don't even have most of the script yet anyway.
Title: Re: BP: "Darkest Hour" preview
Post by: eliex on September 18, 2008, 12:33:03 am
What? WiH is only coming out when the voice-acting is finished?  :confused:
Title: Re: BP: "Darkest Hour" preview
Post by: ShadowGorrath on September 18, 2008, 12:48:31 am
No. AoA is getting voice acted now.
Title: Re: BP: "Darkest Hour" preview
Post by: eliex on September 22, 2008, 11:30:22 pm
Oh whew . . .
Title: Re: BP: "Darkest Hour" preview
Post by: General Battuta on September 23, 2008, 02:14:31 pm
Actually, scratch that, you might just be able to hold your breath. We've tentatively cast Bei and most of the script is ready.
Title: Re: BP: "Darkest Hour" preview
Post by: Romanmolf on October 05, 2008, 07:50:32 am
E.T.C? for voice acting? (Ops, heres that word again)
Title: Re: BP: "Darkest Hour" preview
Post by: General Battuta on October 05, 2008, 10:27:13 am
We've cast all the major parts and a good chunk of the minor parts, but the only role completely recorded so far is Mina Taylor.

I would say months, but less than a year.
Title: Re: BP: "Darkest Hour" preview
Post by: Romanmolf on October 05, 2008, 11:29:13 am
Good.  :yes: