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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: Echelon9 on September 16, 2008, 04:11:42 am

Title: Nightly (Mac): 16 Sept 2008 - Revision 4824
Post by: Echelon9 on September 16, 2008, 04:11:42 am
Here is the latest trunk build (r4824) for Mac OS X.

FS2_Open_r4824.zip (http://members.iinet.net.au/~tjkidd/fs2open/build/mac/FS2_Open_r4824.zip)

Code: [Select]
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r4822 | phreak | 2008-09-15 18:05:05 -0500 (Mon, 15 Sep 2008) | 3 lines
Changed paths:
   M /trunk/fs2_open/code/missionui/missionweaponchoice.cpp

Honor the keyframe value in the weapon loadout animations.  If less than 2 keyframes are defined (first frame and return frame), then the animation will treat "52" as the keyframe value (retail default).

All 1024x768 weapon loadout animations have 0 and 52 set as the keyframes so they render properly.
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r4823 | phreak | 2008-09-15 18:21:41 -0500 (Mon, 15 Sep 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/missionui/missionshipchoice.cpp

Do the same thing for ships that the previous commit did
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r4824 | phreak | 2008-09-15 23:51:36 -0500 (Mon, 15 Sep 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/missionui/missionweaponchoice.cpp

Ensure the larger keyframe is chosen when looping the weapon loadout animations.
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Title: Re: Nightly (Mac): 16 Sept 2008 - Revision 4824
Post by: chief1983 on September 16, 2008, 09:13:19 am
If you want, I'll get you my Perl script so you can automate this to happen every night once there's a nightly build subforum set up.  It's just about done for the Mac too, I might finish it today if my G3 doesn't freeze up on me again.