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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on November 06, 2008, 12:19:11 am

Title: Nightly (OS X): 05 Nov 2008 - Revision 4936
Post by: SirKnightly on November 06, 2008, 12:19:11 am
Here is the nightly for OS X on 05 Nov 2008 - Revision 4936

fso-OSX-20081105_r4936.tgz (http://swc.fs2downloads.com/builds/OSX/fso-OSX-20081105_r4936.tgz)
MD5Sum (http://swc.fs2downloads.com/builds/OSX/fso-OSX-20081105_r4936.md5)

Code: [Select]
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r4921 | taylor | 2008-10-24 04:03:46 -0500 (Fri, 24 Oct 2008) | 3 lines
Changed paths:
   M /trunk/fs2_open/code/ship/shipfx.cpp

more if-statement fixing
fix the fix so that it's actually fixed (re: Mantis #1676)

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r4922 | taylor | 2008-10-24 04:05:54 -0500 (Fri, 24 Oct 2008) | 3 lines
Changed paths:
   M /trunk/fs2_open/code/ship/ship.cpp

make sure that we update our subsystem in-use count when removing subsystems
 (fixes bug where it just keeps wanting more memory but doesn't really need it)

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r4923 | karajorma | 2008-10-24 11:54:59 -0500 (Fri, 24 Oct 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/fred2/sexp_tree.cpp

Set the type correctly for modify-variable (it used to assume all variables were numbers). Fix setting string variable to the value of another string variable (again). Solve a couple of other minor assertions and crashes.
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r4924 | Goober5000 | 2008-10-24 16:14:24 -0500 (Fri, 24 Oct 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

fix a bug in weapon-create argument validation
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r4925 | Goober5000 | 2008-10-24 17:17:02 -0500 (Fri, 24 Oct 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/weapon/weapons.cpp

fix bugs caused by missing parent when weapon-create creates missiles
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r4926 | Goober5000 | 2008-10-24 17:57:40 -0500 (Fri, 24 Oct 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/weapon/weapons.cpp

fix another spawning weapon bug
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r4927 | phreak | 2008-10-25 21:57:36 -0500 (Sat, 25 Oct 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

Possible fix for mantis #1564
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r4928 | taylor | 2008-10-26 09:42:03 -0500 (Sun, 26 Oct 2008) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/missionui/missionweaponchoice.cpp

fix weapons carry check to work properly for multi (Mantis #1624)

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r4929 | taylor | 2008-10-28 13:16:08 -0500 (Tue, 28 Oct 2008) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/fred2/wing.cpp
   M /trunk/fs2_open/code/fred2/wing_editor.cpp

make disband wing work properly (Mantis #1680)

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r4930 | taylor | 2008-10-28 13:18:12 -0500 (Tue, 28 Oct 2008) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/network/multi_respawn.cpp

put a 1/2 sec delay on the next secondary so we don't fire immediately after respawn (Mantis #1118)

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r4931 | phreak | 2008-10-29 23:04:54 -0500 (Wed, 29 Oct 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/starfield/starfield.cpp

Possible fix for mantis #1800.  Don't ask me how I came up with the numbers I used, I'm not too sure myself.
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r4932 | karajorma | 2008-10-30 15:39:47 -0500 (Thu, 30 Oct 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/projects/MSVC_2005/Fred2.vcproj

Surprised this wasn't committed before.
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r4933 | phreak | 2008-11-02 18:04:26 -0600 (Sun, 02 Nov 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/starfield/starfield.cpp

Mantis #1800, take 2
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r4936 | phreak | 2008-11-03 23:21:00 -0600 (Mon, 03 Nov 2008) | 1 line
Changed paths:
   M /trunk/fs2_open/code/cmdline/cmdline.cpp
   M /trunk/fs2_open/code/cmdline/cmdline.h
   M /trunk/fs2_open/code/weapon/shockwave.cpp

Apply Spicious' patch from http://www.hard-light.net/forums/index.php/topic,57573.0.html
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