Hard Light Productions Forums

Hosted Projects - Standalone => Diaspora => Developer Blog => Topic started by: karajorma on March 15, 2009, 05:02:34 pm

Title: 2009-03-15 - An Estimate
Post by: karajorma on March 15, 2009, 05:02:34 pm
So we've been quiet recently. A lot of you have probably noticed that. That doesn't mean we've been idle. We've been making steady progress on the game but mostly with stuff that doesn't result in pretty pictures.

The biggest changes have been internal ones. But since I know that most of you love the pictures more than anything else...

(http://diaspora.hard-light.net/images/Basestar01.jpg)
(http://diaspora.hard-light.net/images/Basestar02.jpg)

As we've always said the Basestar you've seen so far has been a placeholder. So here's a glimpse of the Basestar you'll actually get to play with in Shattered Armistice. Kudos to Newman for doing such a good job on it so far.

The Theseus also continues to improve with Meleardil showing off some lovely pictures of it to the team earlier today. We're not going to show you that one until we feel it's ready though. :)

Meanwhile there has been lots of work done on new music, interface art and all the various improvements needed to breathe life into a game like this. In addition the SCP is getting very close to releasing FS2_Open 3.6.10. This is a big step forwards for us. Although we won't be using this particular version of the engine it does mean that the current code freeze will be over and the team can finally start using a version of the engine internally that has all the features we want in it rather than have to use different builds for each feature we wanted to test.

Internally we've moved over from using forum posts and FTP for organisation to using SVN and Mantis. Although this probably won't mean much to most of you, any modders reading who have used either will probably understand how much easier that has made a lot of things for us. It means we can spend less time on boring, project management stuff and more time on actually making the game.

The biggest difference all this makes is that it finally puts us in a position where we know roughly how much is left to do. And those of you who have been paying attention will know what that means. Yes, we can finally give a provisional ETA for Shattered Armistice. With an eye on how much is left to do the team feels that we might be able to have the game ready by late May if we work hard and everything goes well. Of course that is a provisional date and not a promise because due to the fact we all have real lives things may change. But that is the sort of timescale we are working towards. With luck you should be playing the game two and a half months from now. :)
Title: Re: 09-03-15 - An Estimate
Post by: Narvi on March 15, 2009, 10:48:12 pm
May 2010?!

Hooray!  :P
Title: Re: 09-03-15 - An Estimate
Post by: Rick James on March 15, 2009, 11:17:57 pm
(http://img23.imageshack.us/img23/8499/awwwright.png)

Awwwwriiiight!
Title: Re: 09-03-15 - An Estimate
Post by: Knarfe1000 on March 16, 2009, 06:16:50 am
May 2010?!

Hooray!  :P
May 2009, I suppose.
Title: Re: 09-03-15 - An Estimate
Post by: newman on March 16, 2009, 06:20:32 am
May 2010?!

Hooray!  :P
May 2009, I suppose.

You suppose correctly.
Title: Re: 09-03-15 - An Estimate
Post by: Fish on March 16, 2009, 07:35:27 am
Wow... so this is what it feels like to have anticipation with a focus closer than the infinite horizon! :p Not used to that around these parts...

Good hunting, team, on all the work yet to be done!
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on March 16, 2009, 08:06:10 am
We did always say that we would couldn't give a release date because it's very hard to predict this stuff when you still have almost everything to do. Since we are now a lot closer we can make a more reasonable prediction. :)
Title: Re: 09-03-15 - An Estimate
Post by: Knarfe1000 on March 16, 2009, 09:53:24 am
May 2010?!

Hooray!  :P
May 2009, I suppose.

You suppose correctly.
That means it is released 5 years earlier than BtRL   ;7
Title: Re: 09-03-15 - An Estimate
Post by: Angreifer on March 16, 2009, 10:12:59 am
I have to admit I haven't been paying close attention to the SCP, but is 3.6.10 the build with the improved net code? If so, why is that not going to be used for the first release of Diaspora? I for one would rather have the release delayed in favor of better multiplayer. Or am I just misunderstanding what you mean when you say you wont be using that particular version?
Title: Re: 09-03-15 - An Estimate
Post by: General Battuta on March 16, 2009, 10:29:31 am
I have to admit I haven't been paying close attention to the SCP, but is 3.6.10 the build with the improved net code? If so, why is that not going to be used for the first release of Diaspora? I for one would rather have the release delayed in favor of better multiplayer. Or am I just misunderstanding what you mean when you say you wont be using that particular version?

They're probably going to be using a custom build based off 3.6.10 (so a 3.6.10+). It'll certainly have the improved netcode, fear not.

(Of course, I'm not on the team, but I'm reasonably certain these are accurate guesses.)
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on March 16, 2009, 10:39:13 am
The current SCP plan is to get FS2_Open 3.6.10 out, add in all the features in all the various branches and then consider releasing that as 3.6.11. With luck that would be done in time for our release. If not we'll just do exactly what Battuta suggests.
Title: Re: 09-03-15 - An Estimate
Post by: Talon 1024 on March 16, 2009, 11:36:52 am
May/June 2009?

Excellent job, people! I'll be waiting for it...
Title: Re: 09-03-15 - An Estimate
Post by: Whitelight on March 16, 2009, 05:20:59 pm
Thats some good news  :nod:
Title: Re: 09-03-15 - An Estimate
Post by: josh_88 on March 17, 2009, 07:47:05 pm
/applause

Very impressed with how much you guys got together this quick. I know you guys had some work done going in after the split, but utterly fantastic. Having gotten used to the old policies/waiting, I never expected a release in this short of a time frame.

so all around congratulations on your hard work. Being a part time prop/digital art/set designer etc I know what goes into getting things to a presentable point and yeah, Im done rambling.
Title: Re: 09-03-15 - An Estimate
Post by: Deckard on March 17, 2009, 11:12:19 pm
Wow!. I was out of the city and look at this... great; thanks!! :D
Title: Re: 09-03-15 - An Estimate
Post by: redneckf15 on March 19, 2009, 11:04:10 am
Thanks for keeping a BSG mod for SCP alive. I realise the tremendous amount of time it takes to COMPLETELY modify a game. Sometimes that forces teams to take shortcuts - from what I've seen so far - it looks like instead of a shortcut, you all have found the autobahn!

I can't wait for the day until I boot up Diaspora, "strap" a Mk7 on and shwack some toasters. I hope all of you get picked up for high paying jobs at major software companies as a result of this mod! Maybe the experience and friendships you gain from this mod will lead you to start your own software or consulting company. Releasing the mod will definitely give you a sense of accomplishment but I hope you also get some reward for all the hard work.

In the mean time - I'd like to Thank You for the hard work and most of all thanks for selflessly sharing your work with all of us!
Title: Re: 09-03-15 - An Estimate
Post by: Meleardil on March 20, 2009, 03:15:12 am
Such posts are exactly the "payment" and "reward" which move us further. Thank you for your support!
Title: Re: 09-03-15 - An Estimate
Post by: Demitri on March 20, 2009, 07:27:03 am
I have a small request. If you don't ask, you don't get! :p

As i understand it, a number of the models being used are placeholders, such as the cylon basestar. Would it be possible to include that model, as well as the completed basestar in R1? I'll hold my hands up and admit it is purely for selfish reasons because i absolutely love that model!
Title: Re: 09-03-15 - An Estimate
Post by: newman on March 20, 2009, 07:53:45 am
I have a small request. If you don't ask, you don't get! :p

As i understand it, a number of the models being used are placeholders, such as the cylon basestar. Would it be possible to include that model, as well as the completed basestar in R1? I'll hold my hands up and admit it is purely for selfish reasons because i absolutely love that model!

Not sure what you mean here. Do you want the placeholder model or the new one? If it's the placeholder you want, you're going to have to ask it's author, brand-x, for it. Since it won't be included in Diaspora (was just a placeholder till we could make the heavily detailed one), it wouldn't make much sense for us to release it as a mesh.
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on March 20, 2009, 08:41:23 am
The new one will be better. I can't really see any good reason for including the old one.
Title: Re: 09-03-15 - An Estimate
Post by: Demitri on March 20, 2009, 09:25:19 am
I want both. Just cause I'm greedy! :D Its not for a campaign or mod or anything like that, and i know that the model in R1, from what the team have said, will be far better. Its just that i really like the model from the screenies that have been posted is all.
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on March 20, 2009, 09:31:01 am
The new one will look far better and the old one is hideous when viewed up close. It has all sorts of texture errors since it was textured in under a day.

We're not releasing it cause it would serve absolutely no point.
Title: Re: 09-03-15 - An Estimate
Post by: Demitri on March 20, 2009, 09:39:05 am
Fair nuff. Cant really argue with that. Looking forward to the release guys.  :nod:
Title: Re: 09-03-15 - An Estimate
Post by: CKid on March 21, 2009, 06:58:06 pm
You guys should add this update to your moddb page.
Title: Re: 09-03-15 - An Estimate
Post by: Adalla on March 21, 2009, 11:32:15 pm
Nice Basestar model.

I must say I always found the basestar on the show the least detailed model, or it seemed that way most likely because it is a pretty simple design.

The only thing that would differentiate a high detail basestar from a low detail one would probably be the Raider ..umm...holes? It's those slices/holes in the ship from where the Raiders pour out of. You see it clearly in one of the close ups of the base ship in one of the battles. Might be the first battle of the Galactica at Ragnar Anchorage.

Great job on it so far though :)

Keep it up.
Title: Re: 09-03-15 - An Estimate
Post by: Kyle_K_ski on March 22, 2009, 01:24:21 am
Looks good!

As badly as I want to play the 1st release, don't forget to TAKE BREAKS to KEEP your SANITY!

Without it, you're no good to us anyway!

 ;7

 ;)
Title: Re: 09-03-15 - An Estimate
Post by: newman on March 22, 2009, 03:25:46 am
I must say I always found the basestar on the show the least detailed model, or it seemed that way most likely because it is a pretty simple design.

No part of this sentence is true. Don't mistake elegance for simplicity - just because something doesn't have greebles in a classical sense doesn't mean it's not complicated. Basestar's fly-in organic shaped crevices and details more then make up for it... hell, it's over 73000 polygons, they had to have gone somewhere :)
In fact, I'll go so far as to say that after modeling several colonial vessels, a battlestar included, the basestar is the most complicated mesh to build of the lot.
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on March 22, 2009, 04:21:57 am
Close in there is a lot of detail to the basestar. In the show though you mostly see the basestar from above or below where the featureless surface makes it look like there isn't much to it.

Having flown around the basestar a lot in both BtRL and Diaspora I can honestly say that simply plonking a texture map on a simple model just doesn't work. In fact it's even more obvious that it doesn't work on the Basestar than on a Battlestar.
Title: Re: 09-03-15 - An Estimate
Post by: Mobius on March 22, 2009, 05:06:44 am
Model detail or not, textures have their importance since they can somewhat "simulate" incredible levels of detail. :)
Title: Re: 09-03-15 - An Estimate
Post by: newman on March 22, 2009, 05:59:41 am
Thanks, professor. Never would have guessed  :rolleyes:
Title: Re: 09-03-15 - An Estimate
Post by: Mobius on March 22, 2009, 06:02:03 am
I was emphasizing it... ;)
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on March 22, 2009, 06:29:35 am
You've not added anything to the discussion though. No one here was saying textures aren't important.
Title: Re: 09-03-15 - An Estimate
Post by: Adalla on March 22, 2009, 01:41:04 pm
Quote from: Newman
No part of this sentence is true. Don't mistake elegance for simplicity - just because something doesn't have greebles in a classical sense doesn't mean it's not complicated. Basestar's fly-in organic shaped crevices and details more then make up for it... hell, it's over 73000 polygons, they had to have gone somewhere
In fact, I'll go so far as to say that after modeling several colonial vessels, a battlestar included, the basestar is the most complicated mesh to build of the lot.

Oh I dont doubt that it is a hard model to build. It looks very organic after all and to me it seems organic shapes are harder to model. Granted I shouldnt be really talking since I couldnt even model a Mark 2, I guess I'm talking from an observers point of view. To me the Basestars on the show never showed detailed, but as I said, it's probably because of the simple design.

I'm sure if you get real close you can see details on the edges of the surfaces (like where the missile launchers are etc), as well as where the Raider "crevices" (thanx for the word :P) are.

It is certainly a very graceful and elegant ship :)
Title: Re: 09-03-15 - An Estimate
Post by: Ace on March 23, 2009, 03:35:45 am
You've not added anything to the discussion though. No one here was saying textures aren't important.

TEXTAURES R NOT IMPORTANT!

That's right, I went there!

 :drevil:
Title: Re: 09-03-15 - An Estimate
Post by: Black Wolf on March 23, 2009, 02:44:49 pm
In fact, I'll go so far as to say that after modeling several colonial vessels, a battlestar included, the basestar is the most complicated mesh to build of the lot.

Is that because if the extent of the detail, though, or just the nature of it? I'm far from an expert modeller, but I do n\know modelling something that's at least gthree quarters curvy like the base star - and all irregular curves for that matter) is going to be much harder than modelling something like the battlestar - much less curvy, and regular in its shape.

All that aside, I'm sure it'll look awesome regardless :)
Title: Re: 09-03-15 - An Estimate
Post by: newman on March 23, 2009, 02:51:54 pm
Is that because if the extent of the detail, though, or just the nature of it?

Don't mistake difficulty level with the amount of work one must put into something. If something has lots of greebels and details on it, then yes it's a lot of work to replicate it. Does it put all your modeling skills to the test while you're doing it, though? Probably not - more like your patience and perseverance. Details and model themselves might not be hard to model but the sheer amount of them will make it a lot of work, for some ships. Basestar is the opposite of that. While it's not a greeble monster (think borg cube or something like that), it's organic shapes make it hard to model correctly, especially a low poly game grade version, because you don't have millions of polygons at your discretion to get the smoothing solution right. And of course once you get past that you can see that there's actually lots of details to it anyway :)
Someone mentioned it was a simple design - it's only deceptively so.
Title: Re: 09-03-15 - An Estimate
Post by: Adalla on March 23, 2009, 11:41:21 pm
I'd actually be curious to see the details and close up of a Basestar. I dont really recall many shots that let us really appreciate this ship. I'll be looking forward to the Diaspora version.

Here's a shot from the Finale that shows the Base star.

(http://i298.photobucket.com/albums/mm243/Adalla001/vlcsnap-255637.png)



Title: Re: 09-03-15 - An Estimate
Post by: -Joshua- on March 24, 2009, 09:53:44 am
Which will lead to another question:

How are you going to get all those Raider dockpoints in?
Title: Re: 09-03-15 - An Estimate
Post by: Meleardil on March 24, 2009, 10:06:38 am
Particle spray? :)
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on March 24, 2009, 10:23:01 am
I think he means who is the poor sod who's going to have to work out and using PCS add in all the dockpoints for the Basestar.

/me points at Blowfish. :p

Title: Re: 09-03-15 - An Estimate
Post by: Black Wolf on March 24, 2009, 11:39:52 am
Is that because if the extent of the detail, though, or just the nature of it?

Don't mistake difficulty level with the amount of work one must put into something. If something has lots of greebels and details on it, then yes it's a lot of work to replicate it. Does it put all your modeling skills to the test while you're doing it, though? Probably not - more like your patience and perseverance. Details and model themselves might not be hard to model but the sheer amount of them will make it a lot of work, for some ships. Basestar is the opposite of that. While it's not a greeble monster (think borg cube or something like that), it's organic shapes make it hard to model correctly, especially a low poly game grade version, because you don't have millions of polygons at your discretion to get the smoothing solution right. And of course once you get past that you can see that there's actually lots of details to it anyway :)
Someone mentioned it was a simple design - it's only deceptively so.

That's pretty much what I was trying to say.
Title: Re: 09-03-15 - An Estimate
Post by: Mobius on March 24, 2009, 12:25:52 pm
Forgive this potentially idiotic question, but...

Dockpoints? Couldn't they be fighterbay paths?
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on April 12, 2009, 08:01:53 pm
Any new news yet?  :o :nod: ;7

Can't wait XD
Title: Re: 09-03-15 - An Estimate
Post by: General Battuta on April 12, 2009, 08:29:08 pm
Any new news yet?  :o :nod: ;7

Can't wait XD

I don't want to be a pessimist, but when it comes to fan projects, you should assume that they're not going to come out until about six months to two years after their first announced release date.

It's an estimate. Give them room. I have more faith in the Diaspora team than any other team out there, but we can't hold them to a schedule. You can't rush genius.
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on April 12, 2009, 10:38:16 pm
Not if its a 100 strong fan project!!  :p

Anyway they said a may release, so I'm trying to guess which day. I'll be happy once multiplayer is out and everyones on it.
Title: Re: 09-03-15 - An Estimate
Post by: General Battuta on April 13, 2009, 12:34:13 am
Not if its a 100 strong fan project!!  :p

Anyway they said a may release, so I'm trying to guess which day. I'll be happy once multiplayer is out and everyones on it.

No they didn't. They said they were estimating, hopefully, for a May release.

This is what happens. The devs give an estimate. People eventually start thinking of it as a certainty. When it doesn't get met, they get pissy and disappointed. We can't let that transpire, friend!
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on April 13, 2009, 01:40:00 am
May is still possible but there is a hell of a lot of work to be done if we're going to make it.
Title: Re: 09-03-15 - An Estimate
Post by: Echelon9 on April 13, 2009, 02:08:49 am
May is still possible but there is a hell of a lot of work to be done if we're going to make it.
I know this will sound a little strange, but the one thing fans can do to have a meaningful impact on whether we can make the release date - and have a polished product - is to test the hell out of the 3.6.10 Release Candidates (http://www.hard-light.net/forums/index.php/topic,62210.0.html).

If 3.6.10 Final is released with any blocking bugs, it is going to take a monumental effort to fix them all in time for the Diaspora estimated release in May, on top of the other coding tasks we've got. So get testing people!
Instructions by chief1983 in that thread explain how to get the 3.6.10 RC2, what testing is needed, and how to report any bugs back to the SCP team.
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on April 13, 2009, 02:33:36 am
I was about to mention that myself. That and voice acting are currently the two places where fans can help us out the most.
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on April 13, 2009, 11:35:38 pm
Well half the projects out there get delayed. I would sure rather wait another 2 or 3 weeks than end up with a buggy game. However, a multiplayer release before June will sure be great for my vacations!!! :ick:
Title: Re: 09-03-15 - An Estimate
Post by: torc on April 14, 2009, 05:09:50 am
why don't you put in a thread a percent number of your work? in this way, people stop to tell you how many time you need to finish the R1,
and we're updated in every moment !  ;)
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on April 14, 2009, 05:22:04 am
why don't you put in a thread a percent number of your work? in this way, people stop to tell you how many time you need to finish the R1,
and we're updated in every moment !  ;)

Cause how would we generate that percentage? What percentage is finishing a mission? What percentage is finishing a ship? What about voice acting? Beta-Testing? What do we do if we decide we need to add something we've forgotten about?

A percentage is only ever going to be a rough estimate of how much the team feel is left to do. Now what was this thread called again? :p
Title: Re: 09-03-15 - An Estimate
Post by: Rodo on April 14, 2009, 08:00:23 am
testing 3.6.10 release candidates??....sure thing!  :)
Title: Re: 09-03-15 - An Estimate
Post by: torc on April 14, 2009, 11:21:54 am
no kara...just a percentage of you total work... however i have seen the same thing in bsg fleet commander and i contnue to say that is not a bad idea... :hopping:
Title: Re: 09-03-15 - An Estimate
Post by: The E on April 14, 2009, 11:26:48 am
But as Kara explained, such a percentage can be utterly misleading. First of all, deciding how much of a percentage a mission, or a piece of music, or a cursor contributes to the total is damn near impossible. Then there are the parts where you can't plan accurately how much you need of it, like bugtesting, for example. And the public outcry if the percentage ever gets stuck at some value for some time is something best avoided.
For a project like Diaspora, the "we'll tell you if there's something we'd like to tell you"-approach probably works best for all involved.
Title: Re: 09-03-15 - An Estimate
Post by: torc on April 14, 2009, 11:48:18 am
no prob!  ;) i understand whar kara says... it was only a suggest 'cause i know how annoying can be respond all this people the same thing!  :o
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on April 14, 2009, 12:21:04 pm
Not half as annoying as taking the time to explain how we do something only to have someone ignore the well reasoned explanation, and then tell us we're wrong and should do it a way that pleases them.
Title: Re: 09-03-15 - An Estimate
Post by: torc on April 14, 2009, 01:12:39 pm
ehi man!if you don'want to consider an opinion is not my problem...however i don't want to say to you what is wrong or not... i repeat it was only a suggest... nothing else! you know i am italian but i'm tryin'to make me understand...you should try to think that for me is more difficul explain a concept and perhaps i use wrong words... however i don' want annoying no one of you anymore... this is my last post about this frackin'thread
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on April 14, 2009, 01:20:49 pm
I have no problem with requests or opinions but I took the time out to explain why it simply wouldn't work and you completely ignored that.
Title: Re: 09-03-15 - An Estimate
Post by: Mobius on April 15, 2009, 12:13:04 pm
ehi man!if you don'want to consider an opinion is not my problem...however i don't want to say to you what is wrong or not... i repeat it was only a suggest... nothing else! you know i am italian but i'm tryin'to make me understand...you should try to think that for me is more difficul explain a concept and perhaps i use wrong words... however i don' want annoying no one of you anymore... this is my last post about this frackin'thread

Uhm...

Calma, calma e sangue freddo...come ti ho già spiegato ieri le percentuali di completamento non sono per niente accurate e, al contrario, non fanno altro che confondere le idee. Ho una particolare esperienza personale a riguardo: tempo fa ho pensato che uno dei progetti al quale stavo lavorando (e che mi impegna anche ora) fosse completo all'80%. Pensa, da quando ho fatto quell'affermazione ho fatto il triplo di quanto avevo fatto prima...e sto ancora continuando. Il punto è che, così come ha detto Karajorma, non si può mai sapere cosa si può aggiungere e cosa si può cambiare. Anche se il prodotto finito può sembrare il risultato di un lavoro lineare e omogeneo, non è detto che le cose stavano così durante la fase di sviluppo.

Con tutto il rispetto nei confronti del team di BSG: Fleet Commander, ti consiglio di leggere questo. (http://www.hard-light.net/forums/index.php/topic,60431.0.html) Loro fanno uso delle percentuali di completamento, ma come possono essere precisi nel farlo se parte del loro lavoro passa a terzi? A mio parere non ha senso...il sistema usato dal team di Diaspora, anche se non proprio perfetto, è migliore. E' veramente difficile dire quanto tempo manca per completare un progetto e francamente non saprei che valore dare a ciascun punto percentuale (4-6 ore di lavoro? Una nave? Una missione? Un effetto speciale? Cosa?)...detto questo, penso che le cose vadano bene così come stanno.

:)
Title: Re: 09-03-15 - An Estimate
Post by: torc on April 15, 2009, 12:45:00 pm
mobius forse non ci siamo capiti... ripeto che il mio era un consiglio e non serviva che venisse fuori con quell'arroganza ! non l'ho fatto con cattive intenzioni ne tantomeno volevo offendere nessuno! so che il lavoro che stanno svolgendo sara' sicuramente valido ed io sono uno dei piu accaniti sostenitori ... ma come ho gia' detto ci vuole un po' piu di educazione nei confronti di persone che non sono madrelingua e che potrebbero sbagliarsi ad esprimersi.
mi dispiace ma la penso cosi' e non capisco proprio la risposta insensata che mi ha dato ovvero che e' piu fastidioso  rispondere a persone che non vogliono ascoltare o che vogliono insegnare agli altri cosa fare... li mi sono inca..ato.
comunque ho postato solo per rispondere a te e faccio le mie scuse se qualcuno si e' offeso...sarebbe bene che anche chi non ha avuto un comportamento molto educato facesse lo stesso... in italia siamo abituati cosi o no? quando ci vuole il rispetto ci vuole!  :pimp:   ;)
Title: Re: 09-03-15 - An Estimate
Post by: Mobius on April 15, 2009, 12:58:43 pm
Quanto all'educazione nei confronti delle persone che non sono di madrelingua - cosa possiamo farci? Sono tre anni che provo a migliorare il mio Inglese e ho ancora l'impressione che i miei post non sono "in" come quelli degli altri. L'importante è farci l'abitudine dato che, ovviamente, le cose non si possono cambiare.

Quanto all'arroganza - su Internet è facile confonderla con altri sentimenti, e io lo so bene. Quanto si discute senza guardare una persona in faccia (e/o senza sentirne la voce) non si può mai essere sicuri di arrivare ad una corretta interpretazione. Non penso che Karajorma fosse arrogante con te, lo dico davvero - la sua spiegazione è pienamente comprensibile, ha passato diverso tempo a scrivere il perché delle scelte del team e il fatto che qualcuno le ignori gli avrà dato un po' di fastidio. Non preoccuparti per questo, ok?  :) Pensa però che qui ci sono persone convinte del fatto che il mio particolare stile di scrittura sia un modo per sentirmi speciale, con tanto di arroganza...a me piace, che colpe ho?  :wtf:

Comunque, nessuno se la prende se la cosa finisce qui - confido nel fatto che quello a cui abbiamo assistito è stato solo un piccolo incidente che non si ripeterà mai più. ;)


Let's switch back to English, now... :p
Title: Re: 09-03-15 - An Estimate
Post by: newman on April 15, 2009, 01:09:40 pm
If anyone was wondering, that was, in short, italian for "I didn't mean anything, Yeah I know you didn't, is cool, shake hands and go on". (I cut through it a bit :D)
Title: Re: 09-03-15 - An Estimate
Post by: Mobius on April 15, 2009, 01:17:28 pm
Actually not. It was a detailled explanation about :

- Karajorma not being arrogant, his replies were justified IMO;

- The percentage-reference system being unappropriate and bogus;

And other stuff... ;)
Title: Re: 09-03-15 - An Estimate
Post by: Demitri on April 15, 2009, 02:25:58 pm
If anyone was wondering, that was, in short, italian for "I didn't mean anything, Yeah I know you didn't, is cool, shake hands and go on". (I cut through it a bit :D)

Now you've gone and spoiled the mystery for me newman!  :p I was going to go learn Italian just so i could read what they were saying, tho i'd need to save this thread cause i'd never find it again after the years it would take!  :lol:
Title: Re: 09-03-15 - An Estimate
Post by: torc on April 15, 2009, 05:41:05 pm
ehi guys! this is a real cylon language! it has been teached by kobol's people to the ancient! the mistery HAS BEGUN... :lol:
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on April 20, 2009, 10:15:02 pm
erm... so any more news?
Title: Re: 09-03-15 - An Estimate
Post by: General Battuta on April 20, 2009, 11:11:50 pm
They posted a new developer blog on the Battlestar Theseus.

You have to be patient, my friend. It could be months yet. Let them work.
Title: Re: 09-03-15 - An Estimate
Post by: colecampbell666 on April 24, 2009, 05:33:17 pm
Maybe make a new post about the RCs and getting people to test them.
Title: Re: 09-03-15 - An Estimate
Post by: torc on April 24, 2009, 05:39:23 pm
good idea!
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on April 24, 2009, 05:48:45 pm
Testing the RCs is good. But so is testing builds from both my branch and Wanderer's.
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on May 06, 2009, 02:02:09 am
ok!!!
Any news?
Title: Re: 09-03-15 - An Estimate
Post by: FUBAR-BDHR on May 06, 2009, 02:13:42 am
ok!!!
Any news?
/me looks at calendar
End of the month nope/me looks at 3.6.10
Final nope
/me proceeds to drink his beer and continue on working..........

Title: Re: 09-03-15 - An Estimate
Post by: colecampbell666 on May 06, 2009, 01:56:58 pm
So what do you do FUBAR? FREDding? MP Testing?
Title: Re: 09-03-15 - An Estimate
Post by: TigrisJK on May 19, 2009, 07:13:25 pm
No May release? Sad but not discouraging, at least such a prediction means we'll see a release soon!

I'm excited. I just d/led 3.6.10 RC2 since I have time now over the summer to play things... gonna try newer builds once I get a feel for RC2 and what it can do. Working widescreen = yayyyyyyyyy!
Title: Re: 09-03-15 - An Estimate
Post by: Flipside on May 19, 2009, 07:19:18 pm
Thing is, May is exam month, so a lot of people, myself included, are wrapped up in revision etc, however, I'm feeling like one of those old Eval Keneval toys as far as music is concerned right now, the minute these exams are over, I'm hoping to be zooming off down the pavement at high speeds (at least until I get my wheels lodged in a drain cover) ;)
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on May 20, 2009, 04:52:56 am
Ah well. Better late than never.

Just please keep us updated  :p
Title: Re: 09-03-15 - An Estimate
Post by: newman on May 20, 2009, 04:59:51 am
Ah well. Better late than never.

Just please keep us updated  :p

I thought we had.. honestly, some people are never happy.
Title: Re: 09-03-15 - An Estimate
Post by: Locutus of Borg on May 20, 2009, 02:14:45 pm
Please CONTINUE to keep us updated.
Title: Re: 09-03-15 - An Estimate
Post by: -Joshua- on May 21, 2009, 01:36:53 am
Ah well. Better late than never.

Just please keep us updated  :p

I thought we had.. honestly, some people are never happy.

Some people want the "*Gasp* *Shock* *Awe*" effect they have when they see new stuff to last forever.
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on May 23, 2009, 04:55:00 am
Well not exactly complaining but since you asked in such a scarcastic tone...
You waited till someone asked BEFORE you posted the update saying impossible for a may release. I have waited so long, another two months woundn't kill me, but would just like to get this off my chest.

And yes, please CONTINUE to keep us updated  :)

*please don't kill me  :p*
*FLAMESHIELD ON!! :cool:*
Title: Re: 09-03-15 - An Estimate
Post by: Lt.Cannonfodder on May 23, 2009, 05:15:55 am
We will keep you updated. Thing is, majority of recent developement has been on the coding/scripting side of things and while it's cool stuff, it's not exactly something we can show pretty screenshots of.
Title: Re: 09-03-15 - An Estimate
Post by: newman on May 23, 2009, 05:45:41 am
Unless we take that code and make a matrix-style screensaver out of it  :P
Title: Re: 09-03-15 - An Estimate
Post by: Felix 039 on May 23, 2009, 05:47:49 am
Unless we take that code and make a matrix-style screensaver out of it  :P
That's actually a pretty cool idea :P
Title: Re: 09-03-15 - An Estimate
Post by: Narvi on May 23, 2009, 01:13:50 pm
I don't suppose you could make a blog post about the cool coding stuff? I'm not illiterate, so I can read!  :drevil:
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on May 23, 2009, 01:21:22 pm
I've been meaning to make one for a while. :) Problem is that it's really hard to explain what all the changes mean.
Title: Re: 09-03-15 - An Estimate
Post by: Angelus on May 23, 2009, 01:34:24 pm
Unless we take that code and make a matrix-style screensaver out of it  :P

 :yes:
That's actually a pretty cool idea :P

yep

"...code? What code? I don't see code, i see combat landings, launchtube starts, multiple high quality videos in a campaign and here and there a blonde in a red dress, and brunettes..."

 :D


Title: Re: 09-03-15 - An Estimate
Post by: IronForge on May 24, 2009, 02:27:36 am
Ah ok I'm sorry, I'll eat my words.  :lol: *nom nom nom nom* :ick: :lol:
Even though I don't mind waiting another month for a good game with multiplayer, I'd rather not be updated for two weeks and have it a week earlier!!!

Sorry, not trying to be a dick
Title: Re: 09-03-15 - An Estimate
Post by: newman on May 24, 2009, 04:34:24 am
Even though I don't mind waiting another month for a good game with multiplayer, I'd rather not be updated for two weeks and have it a week earlier!!!

That's not how it works. You get it when it's done. You get updates when there's sufficient stuff that can be shown on pics/videos to make one. Simple as that.
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on May 24, 2009, 05:13:32 am
Yep. Updates don't take that much time. Even full trailers don't take an enormous amount of time. The issue is balancing updates so that they have lots of fresh new stuff rather than getting people bored of seeing yet another picture of the same old ships.
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on May 26, 2009, 02:25:25 am
Ah well, thanks kara!!
Correction: I'd rather not see updates for 2 weeks and have the game half a day earlier!!!  :lol:
Title: Re: 09-03-15 - An Estimate
Post by: -Joshua- on May 27, 2009, 01:20:16 am
Less regular updates mean that people check this site less regurarly, so some people won't notice the release 3 days after it has been released. If you have an update every day, and therefore have people checking every day, the servers will probably blow up in the first 5 seconds of the release.
Title: Re: 09-03-15 - An Estimate
Post by: FraktuRe on May 27, 2009, 03:17:39 am
If you release the file as a torrent, which iirc is what btrl was, then problem solvered.
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on May 27, 2009, 04:23:18 am
Both HLP and Game-Warden went down due to increased traffic the day we released the BtRL demo. Admittedly we were host rather large video files locally at the time.
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on May 28, 2009, 02:17:44 am
OK... its coming to the end of may. Any new ETA?

Come on, even if you miss it again, you can trust us to remain kool about it and not keel you...  :pimp:
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on May 28, 2009, 02:27:56 am
OK... its coming to the end of may. Any new ETA?

Nope.

Still waiting on a few things we can't give an ETA for so there's no sensible way to change the ETA.
Title: Re: 09-03-15 - An Estimate
Post by: -Joshua- on May 28, 2009, 09:43:28 am
OK... its coming to the end of may. Any new ETA?

Do it Black Mesa style: 2009.

Or better: This Century.
Title: Re: 09-03-15 - An Estimate
Post by: Narvi on May 28, 2009, 10:46:46 am
May 2010?!

Hooray!  :P

As seen on the first page, I was right.
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on May 28, 2009, 11:20:10 am
The team have decided that we want Narvi to be right. So we're delaying release until May 2010.

Form an orderly queue to thank him. I'll be in the booth at the side of the line selling cheap melee weapons.


Seriously though. Congratulations on proving why we should never ever give a potential release date ever again. Cause smug bastards turning up to self congratulate their ability to predict we'd fail to reach them always boosts team morale.
Title: Re: 09-03-15 - An Estimate
Post by: Angelus on May 28, 2009, 11:50:54 am
The team have decided that we want Narvi to be right. So we're delaying release until May 2010.

Form an orderly queue to thank him. I'll be in the booth at the side of the line selling cheap melee weapons.


Seriously though. Congratulations on proving why we should never ever give a potential release date ever again. Cause smug bastards turning up to self congratulate their ability to predict we'd fail to reach them always boosts team morale.


I'll take a broad sword and a spiked mace, please. Dip it in poison, please.  :P

Joke aside, i never thought i would say that, but i'm happy ( kinda ) that you guys aren't release this month.


Title: Re: 09-03-15 - An Estimate
Post by: karajorma on May 28, 2009, 11:52:43 am
Busy month I assume? :D
Title: Re: 09-03-15 - An Estimate
Post by: Narvi on May 28, 2009, 12:06:56 pm
Sorry dude, didn't mean to offend. I know you lot were working hard to release on time.
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on May 28, 2009, 12:12:18 pm
Fair enough. Apology accepted.

But you can see now why we've been reluctant to give information on a release date in the past. Your comments were very mild compared to some of the  ones I've seen from ****heads in the past.

Probably why I got so annoyed at the merest suggestion that crap was starting up again.
Title: Re: 09-03-15 - An Estimate
Post by: colecampbell666 on May 28, 2009, 04:32:54 pm
OK... its coming to the end of may. Any new ETA?

Nope.

Still waiting on a few things we can't give an ETA for so there's no sensible way to change the ETA.
So you guys are waiting on .11, correct?
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on May 28, 2009, 04:59:39 pm
Yes but the delays I refer to include internal ones rather than just 3.6.11.
Title: Re: 09-03-15 - An Estimate
Post by: Felix 039 on May 28, 2009, 07:51:11 pm
But delays are good when we know you guys are acyually working hard on the project... right? Maybe we'd get more features than the original planned R1.

But seriously people needs to grab some beer and relax. And ***** about it here.  :hopping: Ummm... Not here...
Title: Re: 09-03-15 - An Estimate
Post by: Lt.Cannonfodder on May 28, 2009, 11:19:29 pm
Actually, we've had to cut down on planned stuff for R1 to get it out of the door anytime soon. The reason for the recent call for more art people is that we simply dont have enough of active members to produce large number of assets with the kind of quality we strive for.
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on May 29, 2009, 02:35:34 am
HEY hey hey stop fighting people... feel free to slug it out elsewhere.
Anyway, they gave a good estimate, they tried their best, so shuddup.
I'm not a fanboi but unconstructive ranting is counterproductive and I want the game the minute its released. Yes, I'll even upgrade my internet just to download it fast  :lol:

So yeah please continue to keep us updated, just don't throw too much effort into it :D

Also, consider uploading it on fileplanet. Lets try crashing their servers!!!
Title: Re: 09-03-15 - An Estimate
Post by: On_Your_Six on May 29, 2009, 03:27:49 am
"So yeah please continue to keep us updated, just don't throw too much effort into it" - IronForge

I think what IF meant to say was update us at your leisure, take all the time you need and put all the effort you can into it. If people want teams that must meet deadlines there are plenty of commercial games companies out there (and we see how well many of those rushed projects turn out).
Title: Re: 09-03-15 - An Estimate
Post by: Felix 039 on May 29, 2009, 03:40:47 am
Actually, we've had to cut down on planned stuff for R1 to get it out of the door anytime soon. The reason for the recent call for more art people is that we simply dont have enough of active members to produce large number of assets with the kind of quality we strive for.
Let me join the team, I struggle to draw even a stickman  :lol:
Title: Re: 09-03-15 - An Estimate
Post by: Angelus on May 29, 2009, 06:07:29 am
Busy month I assume? :D

Yeah, with Real Life TM and a noobish attempt at modding.
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on May 30, 2009, 03:22:35 am
"So yeah please continue to keep us updated, just don't throw too much effort into it" - IronForge

I think what IF meant to say was update us at your leisure, take all the time you need and put all the effort you can into it. If people want teams that must meet deadlines there are plenty of commercial games companies out there (and we see how well many of those rushed projects turn out).


Yeah precisely, thank you.
Now consider putting it up on file front.
Title: Re: 09-03-15 - An Estimate
Post by: newman on May 30, 2009, 03:27:23 am
Filefront sucks if you don't happen to live in America. It's almost totally unusable over here. Anyway, don't worry, it'll be available, very likely through multiple download options. If we're capable of actually making the game, I think we can handle choosing where to upload it  :)
Title: Re: 09-03-15 - An Estimate
Post by: colecampbell666 on May 30, 2009, 04:03:31 pm
I'd say BitTorrent'd be the best idea, and it wouldn't cost a cent.
Title: Re: 09-03-15 - An Estimate
Post by: Mobius on May 31, 2009, 02:34:54 am
We will keep you updated. Thing is, majority of recent developement has been on the coding/scripting side of things and while it's cool stuff, it's not exactly something we can show pretty screenshots of.

By that you also mean FREDding, but in an understandable way for those not familiar with FreeSpace?
Title: Re: 09-03-15 - An Estimate
Post by: General Battuta on May 31, 2009, 11:01:29 am
We will keep you updated. Thing is, majority of recent developement has been on the coding/scripting side of things and while it's cool stuff, it's not exactly something we can show pretty screenshots of.

By that you also mean FREDding, but in an understandable way for those not familiar with FreeSpace?

What? I think they meant coding and scripting.
Title: Re: 09-03-15 - An Estimate
Post by: Mobius on May 31, 2009, 03:17:06 pm
When talking with people who're not familiar with FreeSpace "coding and scripting" might stand for "FREDding"...
Title: Re: 09-03-15 - An Estimate
Post by: General Battuta on May 31, 2009, 03:18:40 pm
It's a possibility, but in the interests of politeness, you should put it in a way that doesn't sound like you're correcting Kara.
Title: Re: 09-03-15 - An Estimate
Post by: StarSlayer on May 31, 2009, 03:39:50 pm
Or it means coding and scripting http://www.hard-light.net/forums/index.php/topic,63377.0.html (http://www.hard-light.net/forums/index.php/topic,63377.0.html)
Title: Re: 09-03-15 - An Estimate
Post by: General Battuta on May 31, 2009, 03:41:13 pm
Yes.
Title: Re: 09-03-15 - An Estimate
Post by: Mobius on May 31, 2009, 03:54:08 pm
I was just asking. :)
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on June 01, 2009, 02:39:55 am
Filefront sucks if you don't happen to live in America. It's almost totally unusable over here. Anyway, don't worry, it'll be available, very likely through multiple download options. If we're capable of actually making the game, I think we can handle choosing where to upload it  :)

Filefront is ok if you have a download manager... I'm in aus, used it in singapore, all over. Under 300kb/s but its allright
MUCH much faster than torrent.
Title: Re: 09-03-15 - An Estimate
Post by: newman on June 01, 2009, 03:26:27 am
Filefront is ok if you have a download manager... I'm in aus, used it in singapore, all over. Under 300kb/s but its allright
MUCH much faster than torrent.

Trust me, over here in Croatia you're lucky if you even get it to display the download link (After which it almost certainly won't work). Download manager doesn't help, either. You were just lucky using it in places the thing happens to work from. I hear the same types of complaints from some other countries as well, so Croatia's not isolated there either.
Title: Re: 09-03-15 - An Estimate
Post by: colecampbell666 on June 01, 2009, 06:12:07 am
MUCH much faster than torrent.
Not really, depends on the number of seeds for the torrent, and their upload speeds. The BtRL torrent downloaded at over 700kb/s in instances.
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on June 01, 2009, 06:36:24 am
When it comes to distribution I don't think there were any major problems with the way BtRL did it. A mixture of torrents (initially seeded by the team) and HTTP downloads from Filefront, Fileplanet and other big websites alongside those from the people who turned up and offered to mirror the game later.

I don't see any reason to deviate from that for Diaspora.
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on June 03, 2009, 04:59:35 am
Well having multiple places to DL can decrease the load on your servers a lot. Only problem is if there are more people DLing with bittorrent the faster for everyone? Not sure on that.

However even if filefront doesn't work for some of us, those who can get it to work will likely use it as a preferred source, therefore decreasing the load on game warden and fsmods.
Title: Re: 09-03-15 - An Estimate
Post by: StarSlayer on June 03, 2009, 09:47:09 am
We're distributing via mail the game will come in about four dozen 3.5 inch floppies
Title: Re: 09-03-15 - An Estimate
Post by: Angelus on June 03, 2009, 10:14:37 am
We're distributing via mail the game will come in about four dozen 3.5 inch floppies

Oh no, have mercy with those of us who can't buy stuff that is advanced like 3.5 inch floppies.
I just bought a 5.25 inch floppy, and i'm not going to upgrade that soon.






 :D
Title: Re: 09-03-15 - An Estimate
Post by: StarSlayer on June 03, 2009, 10:16:37 am
We're distributing via mail the game will come in about four dozen 3.5 inch floppies

Oh no, have mercy with those of us who can't buy stuff that is advanced like 3.5 inch floppies.
I just bought a 5.25 inch floppy, and i'm not going to upgrade that soon.






 :D


The Director's Cut comes on 5.25 don't worry
Title: Re: 09-03-15 - An Estimate
Post by: Angelus on June 03, 2009, 11:31:20 am
We're distributing via mail the game will come in about four dozen 3.5 inch floppies

Oh no, have mercy with those of us who can't buy stuff that is advanced like 3.5 inch floppies.
I just bought a 5.25 inch floppy, and i'm not going to upgrade that soon.






 :D


The Director's Cut comes on 5.25 don't worry



Hopefully in a Galactica shaped steel box... :nervous:



ontopic, more or less:

I prefer DDL over torrent, but in the end it doesn't matter, as long as i get the game.
Title: Re: 09-03-15 - An Estimate
Post by: colecampbell666 on June 03, 2009, 09:34:05 pm
Only problem is if there are more people DLing with bittorrent the faster for everyone?
The more people seeding the better, downloading causes strain on the seed and they can allocate less speed to each person.
Title: Re: 09-03-15 - An Estimate
Post by: Locutus of Borg on June 03, 2009, 10:02:49 pm
But they allocate different parts to each person, and then each person stars sending what they have out to every other person.

o.0
Title: Re: 09-03-15 - An Estimate
Post by: colecampbell666 on June 03, 2009, 10:09:13 pm
True. But in general, more seeds = more speed. When there are a lot of leechers with little data, the same data is propagated over and over.
Title: Re: 09-03-15 - An Estimate
Post by: Felix 039 on June 04, 2009, 01:01:34 am
We're distributing via mail the game will come in about four dozen 3.5 inch floppies
Your outdated, use the newest technology out there.

Use LAN CABLE

A couple billion km of cable isn't much, considering how great Diaspora will be  :P
Title: Re: 09-03-15 - An Estimate
Post by: FraktuRe on June 04, 2009, 05:08:08 am
We actually did a small feasibility study about running LAN cables up power poles and along power lines to various houses. Wish it would've worked!
Title: Re: 09-03-15 - An Estimate
Post by: newman on June 04, 2009, 05:50:23 am
Nah, all we'll need is a package to put the floppy disks in, and your geographical position (longitude and latitude, you can read it off a GPS if you have one). That's so we have coordinates at which to launch a specially modified ICBM carrying the Diaspora package inside it. Make sure there's nobody in your house/building at the time of delivery.. if you have a fallout shelter, it might be an idea to wait for the game there.
Title: Re: 09-03-15 - An Estimate
Post by: YIIMM on June 04, 2009, 07:41:25 am
That reminds me of the Christmas mod for Defcon.
Title: Re: 09-03-15 - An Estimate
Post by: Angelus on June 04, 2009, 11:23:14 am
Nah, all we'll need is a package to put the floppy disks in, and your geographical position (longitude and latitude, you can read it off a GPS if you have one). That's so we have coordinates at which to launch a specially modified ICBM carrying the Diaspora package inside it. Make sure there's nobody in your house/building at the time of delivery.. if you have a fallout shelter, it might be an idea to wait for the game there.

No need to, at least for me. I'll give you the coordinates of the house of my neighbour, he'll bring it to me then. :D
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on June 05, 2009, 01:54:37 am
LOL why not put it on a disk and sell it for $10? Still cheaper than downloading it. I pay $90 for 12gb
Title: Re: 09-03-15 - An Estimate
Post by: General Battuta on June 05, 2009, 02:25:48 am
They can't sell it. That would be a very very bad move.
Title: Re: 09-03-15 - An Estimate
Post by: Mobius on June 05, 2009, 10:50:41 am
Paying goes all against the concept of modding...
Title: Re: 09-03-15 - An Estimate
Post by: General Battuta on June 05, 2009, 11:06:18 am
It's not necessarily that - like at Counter-Strike Source, Day of Defeat, or Team Fortress, all of which became successful retail games - but that it would move Diaspora onto much more shaky legal ground.
Title: Re: 09-03-15 - An Estimate
Post by: newman on June 05, 2009, 11:28:29 am
It's been discussed to death several times, anyway. Let me sum it up: no.
Title: Re: 09-03-15 - An Estimate
Post by: Mobius on June 05, 2009, 11:39:16 am
I would be against it even if it was legal.
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on June 05, 2009, 11:53:46 am
No one else cares.

This subject is obviously no longer about Diaspora so just stop.
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on June 05, 2009, 07:24:15 pm
They can't sell it. That would be a very very bad move.

They're not selling it. Think of it as paying for the disk + shipping + trouble. I'm only paying for the disk AND making a donation at the same time.
Title: Re: 09-03-15 - An Estimate
Post by: General Battuta on June 05, 2009, 07:48:24 pm
Doesn't matter. Can't be done. Any exchange of money for this product would be a really, really bad decision and increase the risk of a cease-and-desist immensely.

Also, Kara has expressed the desire for this topic to end. We can open up a new thread (or split this one) if you want it explained further.
Title: Re: 09-03-15 - An Estimate
Post by: -Joshua- on June 07, 2009, 08:57:34 am
Ask that ubuntu guy to help you with distribution  :P
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on June 08, 2009, 02:59:46 am
 :confused: OK well its a big bad legal world out there I guess.
Not gona get involved. How big is the file going to be anyway? Any estimate? 2GB? 3? 4? 5?
I'm pretty sure you can nail an estimate to the nearest 1GB.
Title: Re: 09-03-15 - An Estimate
Post by: Fish on June 08, 2009, 03:02:41 am
Beyond the Red Line, which has key similarities to Diaspora, had a demo that was less than 1GB. I'm guessing R1 would be about that size.
Title: Re: 09-03-15 - An Estimate
Post by: Lt.Cannonfodder on June 08, 2009, 03:47:38 am
IIRC BtRL demo was around 350mb in size. R1 will feature more content and thus it'll be a larger download too.
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on June 08, 2009, 04:02:10 am
BtRL was a ~350MB download that installed to around 750MB. A large percentage of the disk space it took up was due to voice acting (around 160MB once installed). When it comes to Diaspora it's hard to tell how much space we're going to take up with voice acting because we're still playing about with the mission script.

It's almost a certainty we'll be a bigger download. How much bigger is rather up in the air at the moment though.
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on June 08, 2009, 07:54:57 pm
Right, thank you. So anything under 2GB I can download. Anything more... will be hard.

Also, when you do have an ETA, do tell  :D

As judged by your previous missed ETA, we were all cool and coorperative about it (well most of us anyway) so no need to be afraid  :nod:
Title: Re: 09-03-15 - An Estimate
Post by: Aardwolf on June 14, 2009, 03:26:22 am
Are you going to use Turey's mod installer, so that we can pick and choose what we want to download? I.e. leave out the voice vp's if we don't give a hoot, etc....
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on June 14, 2009, 04:15:00 am
Not while it's still corrupting 7z files we won't.
Title: Re: 09-03-15 - An Estimate
Post by: torc on June 15, 2009, 06:31:33 am
Hello guys! i'm back!  :cool: how are you? i'ts been a long time....
 i have seen that you delayed the first estimate... however, i'm not here to pretend nothing... i know you have to do a hard work with this game and i appreciate it so much  :yes:
i just wish to know if there is a new estimate date...
Thanks again
Title: Re: 09-03-15 - An Estimate
Post by: newman on June 15, 2009, 04:24:35 pm
i just wish to know if there is a new estimate date...

If there was, you wouldn't have to ask - we'd put that info in a very visible, hard to miss spot :)
Title: Re: 09-03-15 - An Estimate
Post by: Thaeris on June 15, 2009, 11:00:50 pm
Forgive my ignorance, Kara, but what is a 7z file?

-Thaeris
Title: Re: 09-03-15 - An Estimate
Post by: FUBAR-BDHR on June 15, 2009, 11:22:24 pm
It's like a .zip or .rar file but open source.  http://www.7-zip.org/
Title: Re: 09-03-15 - An Estimate
Post by: Thaeris on June 16, 2009, 11:14:49 am
Yes indeed. Corrupting the data which the uploader is supposed to upload is a significant problem. Is there a better explanation for why this is currently the case? Certainly I do not have any significant programming experience, but I'm still curious to know.

-Thaeris
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on June 17, 2009, 07:12:44 pm
ANYWAY I have no idea why we're discussing upload/download when the finished product could be months away. My guess is at least a month.
Title: Re: 09-03-15 - An Estimate
Post by: colecampbell666 on June 17, 2009, 07:21:54 pm
Why not? it's good to work kinks out beforehand.
Title: Re: 09-03-15 - An Estimate
Post by: Felix 039 on June 17, 2009, 07:44:35 pm
Leave it  to kara and the others... if they can make the game itself, im sure they can handle the distribution...
Title: Re: 09-03-15 - An Estimate
Post by: colecampbell666 on June 17, 2009, 08:42:10 pm
Or we could have input. Just because they're devs doesn't mean that they're all knowing.
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on June 18, 2009, 01:36:47 am
We knew you'd say that. :p
Title: Re: 09-03-15 - An Estimate
Post by: colecampbell666 on June 18, 2009, 10:40:30 am
And?
Title: Re: 09-03-15 - An Estimate
Post by: Lt.Cannonfodder on June 18, 2009, 10:44:50 am
Thing is, even if I say so myself, we handled BtRL demo release rather smoothly. No reason why R1 release should go any worse.
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on June 18, 2009, 12:23:00 pm
The only problem I ever had with the way we handled the BtRL release is that using Torrents didn't allow us to massively over-inflate the size of our heads with the true download count for the game. :p

We were only able to count the direct downloads.
Title: Re: 09-03-15 - An Estimate
Post by: Cobra on June 18, 2009, 06:24:00 pm
So, just out of curiosity, how goes the Diaspora casting? :nervous:
Title: Re: 09-03-15 - An Estimate
Post by: FraktuRe on June 18, 2009, 08:25:26 pm
So, just out of curiosity, how goes the Diaspora casting? :nervous:

I was cast as pirate Tigh, arrrrrrrrrrh.
Title: Re: 09-03-15 - An Estimate
Post by: Ghost on June 18, 2009, 11:53:29 pm
I am jonesin for this game. Keep us posted, devs(because it definitely needed to be said...again).
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on June 20, 2009, 06:07:18 am
Can you tell us if its gona be out before end o july or not?
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on June 20, 2009, 06:08:40 am
Nope, we can't.
Title: Re: 09-03-15 - An Estimate
Post by: Revan on June 20, 2009, 09:56:33 am
Let's rephrase the question: 

Can It be out before end of juny?
Or rather later?   
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on June 20, 2009, 10:25:49 am
Now I'm reminded exactly why we never used to give out even estimates of release dates. :rolleyes:
Title: Re: 09-03-15 - An Estimate
Post by: colecampbell666 on June 20, 2009, 11:00:39 am
What is to be gained from asking? When it's done it's done.
Title: Re: 09-03-15 - An Estimate
Post by: FraktuRe on June 20, 2009, 08:59:14 pm
Let's rephrase the question: 

Can It be out before end of juny?
Or rather later?   

Yes, it's going to take so many years to release that the calender will be adjusted to merge june and july into one month.
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on June 21, 2009, 03:46:20 am
LOL ok come on... no one trashtalked you or anything when you missed the previous date...
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on June 21, 2009, 04:39:01 am
And what good would it do you or us to give out another date which we may or may not hit? What would it tell you that you don't know already?

What good would it do us, except to make us look bad if we suffer another defection to real life issues and don't make it?
Title: Re: 09-03-15 - An Estimate
Post by: newman on June 21, 2009, 05:12:27 am
Yep, some of you are acting as if we actually know a release date and are witholding it for some reason. Honestly, when it's done it's done, we'd like to know when just as bad. And constantly harassing us for a release date can't really make us invent one that'll be accurate. The only thing it can do for sure is annoy, and so far it's doing a bang-up job of it. Now if this was a commercial project and you were paying customers, you'd be on a bit more solid ground demanding a release date from us (and being paid for it, we'd be on a more solid ground to give you one).
Now please, stop asking. We're not purposely witholding information - when we have updates, we'll show you updates, and when we're certain of a release date, you'll get one.
Title: Re: 09-03-15 - An Estimate
Post by: Revan on June 21, 2009, 06:02:04 am
Yes, it's going to take so many years to release that the calender will be adjusted to merge june and july into one month.
:lol:

And what good would it do you or us to give out another date which we may or may not hit? What would it tell you that you don't know already?
I didn't asked for a spezial date. It seemed the first release will be out this month. It wasn't, and that is okay. You said to Relase it will need verry hard work. Everybody knows that there is a real life too. For that you have surely understandings.

However it could be known interesting how your estimation to the release date looks now.  I see on that also nothing bad.  An estimation is not binding, would permit however a coarse insight into the development.  Around more, I do not ask. 
Title: Re: 09-03-15 - An Estimate
Post by: Angelus on June 21, 2009, 06:05:05 am
There is a way to "compute" the exact date of release.

Developement
+op is-development-done-delay
  +op all-of
    Freding
    Coding
    Tabling
    Modeling
    Texturing
    Voiceacting
    Scripting
    Bugfixing
    Betatesting
  +op send-message
     "we are proud to..."

+op is previous-event-true
     Diaspora
     Developement
+op release


 :P  :D :P :D
Title: Re: 09-03-15 - An Estimate
Post by: colecampbell666 on June 21, 2009, 07:45:09 am
What is to be gained from asking? When it's done it's done.
Title: Re: 09-03-15 - An Estimate
Post by: Snail on June 21, 2009, 12:11:02 pm
There is a way to "compute" the exact date of release.

Developement
+op is-development-done-delay
  +op all-of
    Freding
    Coding
    Tabling
    Modeling
    Texturing
    Voiceacting
    Scripting
    Bugfixing
    Betatesting
  +op send-message
     "we are proud to..."

+op is previous-event-true
     Diaspora
     Developement
+op release


 :P  :D :P :D

That's a kind of over-complicated SEXP string though.
Title: Re: 09-03-15 - An Estimate
Post by: General Battuta on June 21, 2009, 12:52:39 pm
Yes, it's going to take so many years to release that the calender will be adjusted to merge june and july into one month.
:lol:

And what good would it do you or us to give out another date which we may or may not hit? What would it tell you that you don't know already?
I didn't asked for a spezial date. It seemed the first release will be out this month. It wasn't, and that is okay. You said to Relase it will need verry hard work. Everybody knows that there is a real life too. For that you have surely understandings.

However it could be known interesting how your estimation to the release date looks now.  I see on that also nothing bad.  An estimation is not binding, would permit however a coarse insight into the development.  Around more, I do not ask. 

Read Newman's post. They just don't know.

I think it's not a matter of how much time they have left, but what they have to finish. And the time that's going to require is unpredictable.
Title: Re: 09-03-15 - An Estimate
Post by: newman on June 21, 2009, 12:58:41 pm
I think it's not a matter of how much time they have left, but what they have to finish. And the time that's going to require is unpredictable.

You hit the nail on the head there. I mean, let's say I get assigned to build and texture a ship today, that's needed for the release. I predict it will take me about a month to finish it. Then a week after I started some big real life work project starts unpredictably and suddenly I'm busy for the next 6 weeks and barely make any progress on the ship. And if you think this happens rarely.. it happens all the time here. That's the nature of art related jobs, I'm afraid. So now factor in that there are multiple artists all working on stuff needed for r1, and this can happen to some or even all of them at any given point. We've tried to give estimates before and it didn't quite work out for exactly this sort of reason - sometimes real life will make people disappear for months. So when you take all this into account, any sort of estimate we give you now would be meaningless.
Frankly I don't think we can say for sure when we're releasing before we reach the beta testing stage.
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on June 22, 2009, 05:29:04 pm
Yep, some of you are acting as if we actually know a release date and are witholding it for some reason. Honestly, when it's done it's done, we'd like to know when just as bad. And constantly harassing us for a release date can't really make us invent one that'll be accurate. The only thing it can do for sure is annoy, and so far it's doing a bang-up job of it. Now if this was a commercial project and you were paying customers, you'd be on a bit more solid ground demanding a release date from us (and being paid for it, we'd be on a more solid ground to give you one).
Now please, stop asking. We're not purposely witholding information - when we have updates, we'll show you updates, and when we're certain of a release date, you'll get one.

Ah allright... thought you may have a vague idea but just afraid to say... and needed some confidence boosting :D
Title: Re: 09-03-15 - An Estimate
Post by: Flipside on June 22, 2009, 05:35:39 pm
Look on the bright side, the wait is not because of lack of stuff, you can be assured about that, it's more about putting the puzzle together than finding the pieces ;)
Title: Re: 09-03-15 - An Estimate
Post by: Felix 039 on June 22, 2009, 10:45:10 pm
Think it will be out by august? xD
Title: Re: 09-03-15 - An Estimate
Post by: Fish on June 22, 2009, 11:45:46 pm
Think it will be out by august? xD

How about you read the comments from the dev team thus far, and then apologise for being stupid?

I'm content to wait, fwiw.
Title: Re: 09-03-15 - An Estimate
Post by: StarSlayer on June 23, 2009, 12:06:30 am
Truth of the matter is we already finished it.  The problem is that all the beta testers we hired had their faces melt off when they played it, think Raiders of the Lost Ark, because it was just that amazing.  Therefore we faced a dilemma, working for the USPS newman has a surprisingly acute grasp of the legal system(apparently the Service has grand plans for global domination through the courts) and informed us we would be liable for damages if we released the final in its current state.  Lucky for us he had already had the first intrepid souls sign wavers before hand, but don't feel to bad they did look deliriously happy before their musculature turned into goo and puddled at their feet.  So since all of you have such weak constitutions we've been forced to slowly scale back R1 into something that can be perceived by your meek corporeal senses without your eyeballs exploding out your heads and your epidermis falling off your faces.  It's a difficult task striking the perfect balance between quality and combustion inducing greatness but I'm confident the team is up to the task.  

Before you ask, no we will not release the first version if your willing to sign a waver. We turned it over to the government, I believe they put it in a wooden crate and shipped it off to a secret depot where they store all items to dangerous for mortal hands.
Title: Re: 09-03-15 - An Estimate
Post by: Angelus on June 23, 2009, 03:43:48 am
So if you want to get it, join a sovjet assault force that is looking for a alien head shaped cake. :P
Title: Re: 09-03-15 - An Estimate
Post by: Felix 039 on June 23, 2009, 07:09:41 am
Think it will be out by august? xD

How about you read the comments from the dev team thus far, and then apologise for being stupid?

I'm content to wait, fwiw.

Hey! Chill out Fish. Just fooling around, Iv been around here long enough to learn some patience.
Title: Re: 09-03-15 - An Estimate
Post by: Ace on June 23, 2009, 01:29:20 pm
apparently the Service has grand plans for global domination through the courts

Plans? What, you think that the USPS is a bunch of Republic serial villains? They already took over the world, 150 years ago.
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on June 24, 2009, 02:19:41 am
Allright, how about instead telling us how much of what has been completed? Is voicing done? Or at least have all the roles? How about fredding? 3/6 missions done?  :lol:
Title: Re: 09-03-15 - An Estimate
Post by: newman on June 24, 2009, 06:05:20 am
Allright, how about instead telling us how much of what has been completed? Is voicing done? Or at least have all the roles? How about fredding? 3/6 missions done?  :lol:

"Dad, can I have an ice-cream now?"
"No son, sorry but there doesn't seem to be an ice cream stand around here"
"Well can I have one soon?"
"Sure son, just not sure how soon."
"Well why aren't there any ice cream stands here?"
"Because we're on a frigging highway driving, that's why. You'll have to wait."
"Well how fast are we driving dad?"
"We keep changing speed due to traffic conditions, son"
"Well how many miles left in front of us?"
*dad stops the car and smacks the kid in the mouth.

Draw your own conclusions.
Title: Re: 09-03-15 - An Estimate
Post by: Angelus on June 24, 2009, 06:23:22 am
Allright, how about instead telling us how much of what has been completed? Is voicing done? Or at least have all the roles? How about fredding? 3/6 missions done?  :lol:

"Dad, can I have an ice-cream now?"
"No son, sorry but there doesn't seem to be an ice cream stand around here"
"Well can I have one soon?"
"Sure son, just not sure how soon."
"Well why aren't there any ice cream stands here?"
"Because we're on a frigging highway driving, that's why. You'll have to wait."
"Well how fast are we driving dad?"
"We keep changing speed due to traffic conditions, son"
"Well how many miles left in front of us?"
*dad stops the car and smacks the kid in the mouth.

Draw your own conclusions.

[Troll in Training ]

hm, there are quite a few possibilities here:

1. there aren't enough ice cream stands
2. the car isn't fast enough
3. there are way to many cars on the street
4. kids are annoying little brats
5. don't ask questions that have been already answered

the most unlikely one:

6. the team is working hard on the game, but due to real life, jobs ( both time consuming *****es )and the large amount of work that needs to be done, also the fact that some things are easier then others to accomplish, not even Master Yoda could give an estimate for a release date.  :D

[Troll in Training ]
Title: Re: 09-03-15 - An Estimate
Post by: newman on June 24, 2009, 06:37:50 am
Actually, all those points are true :)
Title: Re: 09-03-15 - An Estimate
Post by: Ghost on June 24, 2009, 08:10:45 am
Attention developers: I would like to be hired as part of the Diaspora dev team. I'd like to apply for the position of "bull**** release date announcer," so you guys don't have to be pestered by people anymore. My job would consist of randomly assigning a date for the release of various sections of the game, no matter how far along the development actually is. This way, people say "OH **** IT'S COMING OUT JULY 23RD!" But when that's come and gone and the game's not out yet, I'll give some fake-ass excuse and say "Sorry guys, it's coming out September 15th," continually keeping the heat off of you.
Title: Re: 09-03-15 - An Estimate
Post by: Narvi on June 24, 2009, 08:35:10 am
Attention developers: I would like to be hired as part of the Diaspora dev team. I'd like to apply for the position of "bull**** release date announcer," so you guys don't have to be pestered by people anymore. My job would consist of randomly assigning a date for the release of various sections of the game, no matter how far along the development actually is. This way, people say "OH **** IT'S COMING OUT JULY 23RD!" But when that's come and gone and the game's not out yet, I'll give some fake-ass excuse and say "Sorry guys, it's coming out September 15th," continually keeping the heat off of you.

I hear Valve has one on staff permanently.
Title: Re: 09-03-15 - An Estimate
Post by: Angelus on June 24, 2009, 08:46:56 am
Attention developers: I would like to be hired as part of the Diaspora dev team. I'd like to apply for the position of "bull**** release date announcer," so you guys don't have to be pestered by people anymore. My job would consist of randomly assigning a date for the release of various sections of the game, no matter how far along the development actually is. This way, people say "OH **** IT'S COMING OUT JULY 23RD!" But when that's come and gone and the game's not out yet, I'll give some fake-ass excuse and say "Sorry guys, it's coming out September 15th," continually keeping the heat off of you.

 :lol:

I'm sure the team appreciate your offer, but i doubt that this postion is really needed.
I think adding a script that automatically replies to posts in the Diaspora board that contains the words "update" "release date" and "when do you gonna release" and similar, would be much better and easier.
The team doesn't even have to bother writing the script themself, this could be done by volunteers from the community or other Admins with a bit spare time... :P

Edit: I think other projects could use this too, judging from all the "when do you gonna release?" threads... :D


I'm off before someone adds a script, the prevents me from posting in this part of the HLP board... :nervous:
Title: Re: 09-03-15 - An Estimate
Post by: FraktuRe on June 24, 2009, 09:33:09 am
Just use http://qgl.org/blamegen/ for when you miss a release date.
Title: Re: 09-03-15 - An Estimate
Post by: YIIMM on June 24, 2009, 01:02:41 pm
Everything seems to be Valve's fault.
Title: Re: 09-03-15 - An Estimate
Post by: David cgc on June 24, 2009, 01:23:06 pm
That, or today is an excellent day to go out and buy a lottery ticket.
Title: Re: 09-03-15 - An Estimate
Post by: Richard on July 08, 2009, 01:33:07 am
Quote from: David cgc
That, or today is an excellent day to go out and buy a lottery ticket.
I have not understand... Why a lottery ticket?
Title: Re: 09-03-15 - An Estimate
Post by: David cgc on July 08, 2009, 07:59:33 am
It's a saying, used when something exceptionally lucky or unlikely happens to someone. Since they're having that sort of day, that luck might continue, so they should buy a lottery ticket. In this case, I was joking that if the Blame Generator actually did randomly calculate different answers, but every one of them just happened to be "blame Valve" when YIIMM tried it, that'd be a spectacular stroke of luck.
Title: Re: 09-03-15 - An Estimate
Post by: Thaeris on July 08, 2009, 09:38:40 am
I choose to blame IronForge instead:

ANYWAY I have no idea why we're discussing upload/download when the finished product could be months away. My guess is at least a month.

Cut me off ya lil' douchewibbler... Seeing as I actually had a reasonable question  :hopping: !

-Thaeris
Title: Re: 09-03-15 - An Estimate
Post by: FraktuRe on July 08, 2009, 10:14:08 am
I'll save you the trouble, valve is always to blame.
Title: Re: 09-03-15 - An Estimate
Post by: Richard on July 10, 2009, 08:29:13 am
Can you give more prescisions about your progress?
Title: Re: 09-03-15 - An Estimate
Post by: SypheDMar on July 10, 2009, 10:24:29 am
The team has informed me that it is going to be released on the 16th of July and that it is 99% complete. All they need to do is fix a few minor bugs and beta test. :wtf:
Title: Re: 09-03-15 - An Estimate
Post by: General Battuta on July 10, 2009, 10:40:05 am
Lies!
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on July 10, 2009, 11:19:56 am
The team has informed me that it is going to be released on the 16th of July and that it is 99% complete. All they need to do is fix a few minor bugs and beta test. :wtf:

That was your dog and you shouldn't believe it when it tells you to kill.

Or that your dad is called Sam.
Title: Re: 09-03-15 - An Estimate
Post by: Richard on July 10, 2009, 12:27:29 pm
The team has informed me that it is going to be released on the 16th of July and that it is 99% complete. All they need to do is fix a few minor bugs and beta test. :wtf:

That was your dog and you shouldn't believe it when it tells you to kill.

Or that your dad is called Sam.

 :lol: I love that really funny. :P
Title: Re: 09-03-15 - An Estimate
Post by: Thaeris on July 11, 2009, 12:22:06 am
Safety on the grammar.

 :wtf:

-Thaeris
Title: Re: 09-03-15 - An Estimate
Post by: Richard on August 23, 2009, 04:42:13 am
This topic is dead?
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on August 23, 2009, 06:01:19 am
Eh?
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on August 23, 2009, 07:21:17 am
Maybe just let it die? Its OLD. Plus release has been knocked back to 2019.
Title: Re: 09-03-15 - An Estimate
Post by: Aardwolf on August 23, 2009, 10:34:47 am
Maybe just let it die? Its OLD. Plus release has been knocked back to 2019.

I smell a troll.
Title: Re: 09-03-15 - An Estimate
Post by: Sushi on August 23, 2009, 07:54:03 pm
Maybe just let it die? Its OLD. Plus release has been knocked back to 2019.

I smell a troll.

Seriously. It'll be done by 2015 at the latest.
Title: Re: 09-03-15 - An Estimate
Post by: Axem on August 23, 2009, 08:29:31 pm
Oh you spoke too soon. It's been pushed back to when the sun becomes a red giant and engulfs the planet.

I'm sure by then we will have moved development into space, so you've got nothing to worry about. :)
Title: Re: 09-03-15 - An Estimate
Post by: Thaeris on August 23, 2009, 08:41:31 pm
Diaspora: Running with all the glories available to FSO 9.3.12  :nod:

-Thaeris
Title: Re: 09-03-15 - An Estimate
Post by: FraktuRe on August 23, 2009, 09:56:47 pm
The developers have signed a deal with valve so that the game will be released with hl2 episode 3.
Title: Re: 09-03-15 - An Estimate
Post by: Narvi on August 24, 2009, 03:24:25 am
It will be released... in the far off year... of 2002.
Title: Re: 09-03-15 - An Estimate
Post by: Richard on August 24, 2009, 02:18:36 pm
I said that because during your work all the fans of this project aren't aware of this work.
Title: Re: 09-03-15 - An Estimate
Post by: General Battuta on August 24, 2009, 03:12:32 pm
Sure they are. That's what the dev blogs are for.
Title: Re: 09-03-15 - An Estimate
Post by: Colonol Dekker on August 24, 2009, 06:25:22 pm
True dat.
 
In all seriousness, I may have missed the original estimate beneath all the spammage.
 
Reiteration please :)
Title: Re: 09-03-15 - An Estimate
Post by: Fish on August 24, 2009, 07:14:32 pm
...are you serious? Read back to the first page!
Title: Re: 09-03-15 - An Estimate
Post by: Thaeris on August 24, 2009, 11:13:27 pm
Even better: lock the thread...

...Or even worse, lock the thread and find that someone else starts a new thread asking for a release date.  :drevil:

It seems to be a lose-lose scenario from my point of view. Unless you thoroughly enjoy posting spurious release dates and features. I know I do...  :D

-Thaeris
Title: Re: 09-03-15 - An Estimate
Post by: Colonol Dekker on August 25, 2009, 03:05:20 am
...are you serious? Read back to the first page!

 
 
Yes I can read quite well cod.
 
Two and a half months from last edit. I just wondered if there was any update. ;)
Title: Re: 09-03-15 - An Estimate
Post by: Fish on August 25, 2009, 03:09:58 am
Sorry for the misunderstanding, but you did say 'original estimate'.
Title: Re: 09-03-15 - An Estimate
Post by: Colonol Dekker on August 25, 2009, 03:11:51 am
No need to apologise Fish. Valid response, free speech etc. I didn't specify.
Title: Re: 09-03-15 - An Estimate
Post by: IronForge on September 08, 2009, 08:50:08 pm
This has been delayeed indefinately. tHey dont even know if it will be out before xmas and they dont like people asking. I was rewarded with this title for doing so.
Title: Re: 09-03-15 - An Estimate
Post by: StarSlayer on September 08, 2009, 09:57:15 pm
Your maximum transparency into the development process is astounding.  Do you have any other spectacular exclamations Chicken Little?

Not pandering to your expectation for a due date is entirely different then the projecting being indefinitely delayed.  Quite frankly your inability to accept that we don't have a firm release date is rather grating considering the amount of effort people are dedicating to this project.  Furthermore Albert Einstein stated insanity is doing the same thing over and over again and expecting different results.  You might want to ponder that before you attempt to push this particular button yet again.
Title: Re: 09-03-15 - An Estimate
Post by: General Battuta on September 08, 2009, 09:57:31 pm
WTF, dude.

If they try to give a release date and miss it then you go 'wah wah delayed indefinitely.'

If they try to avoid that trap then you ***** about how they're not communicating with the fans.

The reason they haven't given a release date is because they literally cannot predict when it will be done. They are not paid for this. They work on it whenever they get the time and motivation. There is just no way to tell how long the remaining work will take.

You say 'they don't even know if it'll be out before Christmas' like it's a bad thing. I'm not even counting on it being out next year. That's how long these things take.
Title: Re: 09-03-15 - An Estimate
Post by: FraktuRe on September 08, 2009, 10:31:46 pm
Am I allowed to slander IronForge now?
Title: Re: 09-03-15 - An Estimate
Post by: General Battuta on September 08, 2009, 10:40:07 pm
It's particularly annoying given how open Diaspora has been and how much effort they've made to be more communicative than BtRL was.

All this is does is discourage them from ever talking to the fans.
Title: Re: 09-03-15 - An Estimate
Post by: Lt.Cannonfodder on September 08, 2009, 11:50:36 pm
This has been delayeed indefinately. tHey dont even know if it will be out before xmas and they dont like people asking. I was rewarded with this title for doing so.
You're totally welcome to do my day job for me so I can concentrate on finishing the game.
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on September 09, 2009, 12:27:02 am
This has been delayeed indefinately. tHey dont even know if it will be out before xmas and they dont like people asking. I was rewarded with this title for doing so.

We don't mind people asking.

What we do mind is people asking, being told in detail exactly why we can't make a sensible estimate and thus don't give them out only for them to ask the same question yet again in a different way cause they think that we have some secret conspiracy going on and we're stupid enough to fall for that.

You got your custom title because you asked repeatedly and didn't seem able to understand the answers you were given.

Am I allowed to slander IronForge now?

Only admins, global mods and the game staff get to insult him here. You can of course invite him to chat with you on some other messaging system and insult him there. :p

As for slander, well it's only slander if it's not true. :D
Title: Re: 09-03-15 - An Estimate
Post by: Fish on September 09, 2009, 12:31:26 am
Hey IronForge, I have a game for you that you might like in the meantime:

Pretend you're a civilian in the Rag Tag Fleet. The Galactica is usually visible not far from your own transport, whenever you're lucky enough to catch a glimpse out one of very few windows. You know the fleet's going somewhere, because the Admiral says so. Things sure seem to be happening occasionally, but on the whole it sometimes seems like you're lost in space. Then you notice that the people who have trust and support in the leadership of the Fleet seem to be... happier. They get called 'ungrateful whingers' less often, and they're threatened less with being airlocked.

Pretend you're one of those people. It's a truly immersive experience. You might even notice some parallels to this Diaspora waiting game...
Title: Re: 09-03-15 - An Estimate
Post by: Bilal18 on September 09, 2009, 04:31:24 am
It's particularly annoying given how open Diaspora has been and how much effort they've made to be more communicative than BtRL was.

All this is does is discourage them from ever talking to the fans.

Please dont let IronForge bring the rest of us fans down :( I for one am happy with whatever amount of time it will take you guys, even if its in 5 years :D So please dont be discouraged from talking to us!! We like talking with you!!

On another note; IronForge really doesnt like giving up, its amusing all the tactics used to try and weasle some numerical form of answer from you guys haha
Title: Re: 09-03-15 - An Estimate
Post by: newman on September 09, 2009, 05:49:41 am
Please dont let IronForge bring the rest of us fans down :( I for one am happy with whatever amount of time it will take you guys, even if its in 5 years :D So please dont be discouraged from talking to us!! We like talking with you!!

On another note; IronForge really doesnt like giving up, its amusing all the tactics used to try and weasle some numerical form of answer from you guys haha

Don't worry, we don't base our way of communicating with the fans on one guy. As for IronForge, I thought this (http://resources.bravenet.com/audio_clips/movies_tv/2001_a_space_odyssey_-_hal_9000_-_this_conversation_can_serve_no_purpose/listen/) clip might be appropriate..
Title: Re: 09-03-15 - An Estimate
Post by: Thaeris on September 09, 2009, 11:59:39 am
This has been delayeed indefinately. tHey dont even know if it will be out before xmas and they dont like people asking. I was rewarded with this title for doing so.

OWH NOE HE DIDDEN'T!!!

*snap*

          *snap*

*snap*

Completely called for.
Title: Re: 09-03-15 - An Estimate
Post by: General Battuta on September 09, 2009, 12:41:05 pm
This has been delayeed indefinately. tHey dont even know if it will be out before xmas and they dont like people asking. I was rewarded with this title for doing so.

OWH NOE HE DIDDEN'T!!!

*snap*

          *snap*

*snap*

Completely called for.

His remark? No, it wasn't.

Your response? Quite possibly.
Title: Re: 09-03-15 - An Estimate
Post by: Thaeris on September 09, 2009, 12:49:56 pm
Well, I was rationalizing my response to that statement of his... so the latter condition in your response is possibly valid.

...It's only possibly valid for everyone... except IronForge. He will most likely not approve...

<Thaeris prepares carrot-on-stick and the appropriate deadfall trap>
Title: Re: 09-03-15 - An Estimate
Post by: Sushi on September 09, 2009, 12:50:48 pm
Can we lock long-since-derailed thread yet?
Title: Re: 09-03-15 - An Estimate
Post by: karajorma on September 09, 2009, 05:38:24 pm
Given that no one can bother to stay on topic, I might as well.