Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: Spectre on February 28, 2001, 09:25:00 pm
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Just wondering, what 3d programs everyone uses around here to make your renders? I use 3d Studio Max R3. I've noticed alot of people seem to use Truespace around here correct?
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Doin' the bull dance, feelin' the flow, feelin' it.
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I use Truespace [hence the reason im writing the COB to POF compiler first for PCS]
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Did you say you wanted your head used as a soccer ball?
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most people use TS becase it is relitively cheep, and it is the only program that we can use to make models for FS.
I am in this group.
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Bobboau, bringing you products that work.............. in theory
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Originally posted by Spectre:
3d Studio Max R3
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For renders? 3D Explorer, because I can't get cap-ship textures to work in Truespace... god konws I've tried but it never ever works for me. So I use 3D Explorer which is good but ships have to be rendered individually and then assembled as a whole to finish the pic, which slows thigns down a lot and often makes things look a little weird...
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Originally posted by Thunder:
god konws I've tried but it never ever works for me.
Dude, it's just a very time-consuming process - that's all (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
Oh and btw, it's called 3D Exploration (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Which I also use (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Trouble is, I don't have time to play around skinning the ships each time I want to make a picture (I dont have that much time you know (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)) so I'll stick to 3DE for now, untill something better comes along...
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- ICQ: 57179504
Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
Staffer and P1mp: Ross128 ("http://ross128.telefragged.com") Sounds of Thunder ("http://ross128.telefragged.com/sot/index.shtml")
Fight the future!
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actualy the proces takes about five minutes, I take quite a bit longer becase I make a bunch of new textures for thingd
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Bobboau, bringing you products that work.............. in theory
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Hmm.... I guess I'll have to keep practicing (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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- ICQ: 57179504
Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
Staffer and P1mp: Ross128 ("http://ross128.telefragged.com") Sounds of Thunder ("http://ross128.telefragged.com/sot/index.shtml")
Fight the future!
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Originally posted by Bobboau:
actualy the proces takes about five minutes
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)
Thunder, you and I are... uhhh... quite a bit slower than that... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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A lot slower than that, that's why I gave up (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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- ICQ: 57179504
Webmaster: Hard Light Productions ("http://www.3dap.com/hlp/")
Staffer and P1mp: Ross128 ("http://ross128.telefragged.com") Sounds of Thunder ("http://ross128.telefragged.com/sot/index.shtml")
Fight the future!
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you just convert it with pof2cob open it change its scail to x/-20,y/20,z/20 rotate it by -90,-90,0 and then use the inspect (get texture) tool to get the texture from a poly go into the texture map selection box and uncheck the overlay box, then use the paint over tool to reaply the texture.
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Bobboau, bringing you products that work.............. in theory
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I myself use 3DS R3.1
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Originally posted by Bobboau:
you just convert it with pof2cob open it change its scail to x/-20,y/20,z/20 rotate it by -90,-90,0 and then use the inspect (get texture) tool to get the texture from a poly go into the texture map selection box and uncheck the overlay box, then use the paint over tool to reaply the texture.
That's not how I did it before - I'll have to give it another shot. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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I only know how to use 3D Studio Max. So, if I wanted to create a 3D model in it for use in FreeSpace 2, do I do it like this:
1.) Create it in 3D Studio Max
2.) Save as DXF format
3.) Open it up in 3D Explorer
4.) Save it as COB format
5.) Use a converter to save as POF format.
6.) Get soomeone to apply the skins for me.Because I don't know how to.
Right?
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Long Live The Fighters!!!
Do or do not. There is no try - Master Yoda
Yub yub Commander! - Major Wes Janson
GTD Excellence ("http://freespace.volitionwatch.com/excellence")
NeoHunter< [b][email protected][/b] >
Upcoming campaign: Fury Storm
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You have to create the image mapping (the UVW space etc.) in 3DS. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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I like 3DS....except that it's something of a systems hog.
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3D Exploration loads 3ds. You don't need to go over dxf (and you shouldn't do it cause dxf supports no textures).
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I use anim8or and export the mesh to .3ds , load it in truespace texture it, try to get all the subobject stuff figured out (it's driving me seriously insane now) then convert to .pof... and even then that's only the start of me probs. Ah wells, I suppose I'll get it all figured eventually...
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"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die yoing"
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Don't give up - the community needs you (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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The more, the merrier we are. Actually, me only I think (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Long Live The Fighters!!!
Do or do not. There is no try - Master Yoda
Yub yub Commander! - Major Wes Janson
GTD Excellence ("http://freespace.volitionwatch.com/excellence")
NeoHunter< [b][email protected][/b] >
Upcoming campaign: Fury Storm
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all your truespace are belong to us!
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All your 3D renders are belong to our desktops!! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Long Live The Fighters!!!
Do or do not. There is no try - Master Yoda
Yub yub Commander! - Major Wes Janson
GTD Excellence ("http://freespace.volitionwatch.com/excellence")
NeoHunter< [b][email protected][/b] >
Upcoming campaign: Fury Storm
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I have no choice but to make renders in my time! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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NeoHunter: Setekh set us up the wallpapers!!!
Setekh: What you say?!
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
Sorry! Too much SpaceCrack®. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/lol.gif)
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Long Live The Fighters!!!
Do or do not. There is no try - Master Yoda
Yub yub Commander! - Major Wes Janson
GTD Excellence ("http://freespace.volitionwatch.com/excellence")
NeoHunter< [b][email protected][/b] >
Upcoming campaign: Fury Storm